Game Development Community

Stephen Cook's Forum Posts

Thread Post Date Posted
player export trouble I solved my problem. it was not a missed linked or anything to do with the mesh. Its late going to... read more 01/17/2003 (12:37 am)
player export trouble I am having similar problem. I have tried everything I could think of. There is just something I a... read more 01/16/2003 (10:05 pm)
LOD and MULTIRES questions I am getting nothing exported I have everything set up exactly how it is in the player.max file doe... read more 01/16/2003 (9:18 pm)
Character export: Assertion Failed Sounds like a script bug.... read more 01/16/2003 (9:12 pm)
Cannot collapse node..... To not export the nodes Just name them by their name. Unless you want to not export all the fing... read more 01/16/2003 (9:10 pm)
Man floats See if lowering both the player and the bounds down to the zero on the z axis. That should work.... read more 01/05/2003 (11:24 pm)
Plugin Compile Link Errors I was diging and didn't know others had the same issue. They were way back. heh I will dig more ne... read more 12/27/2002 (10:19 am)
Character Animation - the spine Here is an idea that may prove to be quite interesting. If you have say 3 spine links. Why not mak... read more 12/27/2002 (12:32 am)
How to display Cinematic movies? Tribes2 used AVI for the beginning cinimatic scene. I am sure its possible to do the same for Torqu... read more 12/27/2002 (12:27 am)
max2map working properly I am unable to locate this external refrence. I hope someone with more experience with linking pro... read more 12/27/2002 (12:09 am)
max2map working properly I have been tring to fix this issue. One big problem I have is the plugin source refers to some old... read more 12/27/2002 (12:08 am)
Vehicles Help In 3Dmax 4 http://tork.zenkel.com/tutorials/vehicles/index.htm... read more 10/22/2002 (10:11 pm)
UVW mapping problem If you have any more Texturing or UV questions I will be more than happy to answer. I use Max's de... read more 09/10/2002 (9:13 am)
Shiny textures on models // IFLs I have used IFL's in tribes 1 and 2. There are sequnece helpers that may help too. I rember there... read more 09/10/2002 (9:01 am)
max2map assist http://holodeck.st.usm.edu/vrcomputing/vrc_t/tutorials/max2map/max2map_contents.shtml Check out t... read more 08/17/2002 (8:02 am)
max2map assist Ok found the text file that told me how to export using the plugin. :) I am pasting its contents he... read more 08/17/2002 (6:45 am)
How are attached objects handled again? I now have a pentium 4 2.2gig. I havn't had a 3dsmax crash in a while. :) So far I rather like the... read more 08/17/2002 (6:01 am)
max2map assist Sorry its been a while since I posted. I will make an attempt to locate the tidbit of info I found ... read more 08/17/2002 (5:03 am)
UVW mapping problem The link is here: http://www.ablephone.com/serious I hope it helps ya. :)... read more 08/17/2002 (4:54 am)
Skinning? It sounds like you exported a node or something that the torque engine can't understand/find. Aside... read more 06/08/2002 (11:40 am)
UVW mapping problem I know you already fixed your texporter problem but I did a tutorial for a game engine that covers h... read more 06/02/2002 (3:16 am)
Fast way to simplify high-poly models I have been working with 3ds max for a few years now. when your talking about reducing a model's ge... read more 06/02/2002 (3:11 am)
max2map assist I have been able to do them. Now its been over a month since and I have to rember exactly what I di... read more 01/23/2002 (8:14 pm)
Do you have trouble getting 3d Artists Great suggestions. One thing that I want to point out. There is a need for a type of guideline that... read more 11/19/2001 (5:07 pm)
Serious Engine vs. Torque Engine The Torque engine does support MP3. I have done modeling for both. The new Serious Sam engine will... read more 11/19/2001 (5:00 pm)
Exporting the tribes 2 SDK models... the site to get any of the tribes2 related material as well as the sdk model samples is here: htt... read more 11/12/2001 (3:40 am)
Got exported character animations working. I have looked over some of what is being said here. for scaleing objects I have found a way to get ... read more 11/12/2001 (2:28 am)
Animated particle bitmaps! First off the ifl files are used in max for animation of textures. to create the flames like you wa... read more 11/12/2001 (2:20 am)
How are attached objects handled again? 3dS Max is optimized for PENTIUM systems. I have an AMD too but I am going to invest my duckets int... read more 08/28/2001 (1:16 pm)
Worldcraft tool: Morian Here is a nice wad creation tool. Hope it helps those who are in WC http://home.telefragged.com/wa... read more 08/28/2001 (1:09 pm)
3DS max 4 Exporter for V12 If the source code is there it can be programed. I am not a seasoned programmer but I am sure one c... read more 08/11/2001 (5:47 pm)
Worlds End: The ExoSquad Chronicals Can you give me a little more information on what exactly your looking for in a 3D artist. What typ... read more 08/11/2001 (3:31 pm)
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