Game Development Community

Nathan Martin's Forum Posts

Thread Post Date Posted
3D software supersale I don't know if this should be considered spam, but it sure does look like a scame.... read more 10/14/2002 (12:52 pm)
Torque contributions Where is what I do. I take the first version of my features and share them then I go over and make t... read more 10/09/2002 (10:00 am)
How to search on this private forum Maybe Garagegames.com webmaster needs to implement a keywords text box into each form to be searched... read more 10/09/2002 (9:09 am)
Need help from someone's who's got the engine compiled I always have to do batch build three times before it does all the compiles successfully because VC+... read more 10/07/2002 (11:56 am)
Trakers 112015 Patch If you want I could give you a shell account on my linux machine and let you have a go at it to comp... read more 10/06/2002 (8:31 pm)
Garage Games involved in the latest T2 patch fix ? Yeah the latest patch caused more problems and see more bugs then the last one. But the game-play is... read more 10/06/2002 (1:16 pm)
Terrain Editor Glitch... Minor But Funny Ok the same thing happends when you move a interior above the player and that's normal, so I would e... read more 10/03/2002 (7:04 pm)
general form of scripting (functions) From what I know I doubt these are valid: Function Func_Name(Parameters) { Statements } Functi... read more 10/03/2002 (6:47 am)
General Torque Questions: Source Code, Stencil Shadows anyone? Yes you do get the full source code to the game engine and even more source code once you get access... read more 09/29/2002 (9:16 pm)
Torque client Linux version? That information hasn't been updated since around 2001 and the linux client does work pretty well ac... read more 09/26/2002 (7:40 pm)
Reading a File From a Server Which Visual Basic version are you using? There is VB.net, VB5/6, and of course old school VB3/4.... read more 09/26/2002 (6:11 am)
Does it worth to licence V12? Shoot. I love the engine and I'm still a newbie to C++. Sure I know enough to code/change/fix someth... read more 09/26/2002 (6:09 am)
missing terrain texture errors The invalid paths will still be there and the client will try to get them from the server and when t... read more 09/25/2002 (8:31 pm)
"Tumbling" Projectile (e.g., grenades) Well your problem is that you didn't define the range of random function. Syntax: getRandom(read more 09/25/2002 (8:01 pm)
Limiting user textbox input Ohh I forgot one important thing, whenever the user enters something not numeric(a number) the value... read more 09/25/2002 (8:30 am)
Limiting user textbox input Alright I sort of figured it all out and did it last month, so I'm sorry for responding so late, but... read more 09/25/2002 (8:24 am)
missing terrain texture errors In case anyone is wondering, I had to change the texture links in the terrain files because by defau... read more 09/25/2002 (8:07 am)
Rune and Linux Commercial Viability Actually the main reason why Loki's games never made it very fair is because the people who they por... read more 09/24/2002 (1:54 pm)
permitting players to save games Well it's mainly because when the engine was first created they had no real reason to implement game... read more 09/24/2002 (9:30 am)
How many games will actually go cross-platform? Yep, I'm boldly going where most game developers haven't gone before! :D... read more 09/23/2002 (9:46 am)
Preview button on Posting page lol I could never get resources submitted correctly the first time. I had to always go back and edi... read more 09/21/2002 (1:05 pm)
Can the camera in Torque be moved to 3rd person? Hit the Tab key and find out. ;)... read more 09/19/2002 (10:06 pm)
Server/Client I have already presented a solution to this problem: [url]http://www.garagegames.com/index.php?sec=m... read more 09/17/2002 (8:02 pm)
Server/Client I also figured out the syntax of connect() function: connect(":",[""],[read more 09/17/2002 (8:00 pm)
Server/Client No need to delete a thing. Just edit the scripts/GUI to do a connect(":"); command. It's t... read more 09/17/2002 (7:56 pm)
Need help Well just to be nice I've uploaded the logo onto t2n.org: [url]http://t2n.org/downloads/pics/rwlogo.... read more 09/15/2002 (12:17 am)
object question... If you want to know the fuctions available for an object go into the console and do this: read more 09/14/2002 (11:48 pm)
Lighting with QuArk? Are you using the portals like you are suppose to when it comes to getting lights working? If you do... read more 09/13/2002 (9:23 pm)
Testers wanted for text to speech (TTS) mod Nevermind, I figured it all out :P by the way, the volume is very very low by default.... read more 09/11/2002 (2:13 pm)
Testers wanted for text to speech (TTS) mod I tried it out and I attemped to do a test via console and look what happends: ==>speak(getVoice("k... read more 09/11/2002 (2:11 pm)
Turrets? Ohh I would LOVE to have working turrets in my game. :P~~... read more 09/10/2002 (7:54 pm)
How do I get values of dynamic fields of a control in scripting? Actually the right answer was only given to me once which was by James. The others are were merly cl... read more 09/10/2002 (9:15 am)
How do I get values of dynamic fields of a control in scripting? =p... read more 09/10/2002 (8:29 am)
How do I get values of dynamic fields of a control in scripting? ohhh crap...... I see what I've been doing wrong >:( I was using ServDlg_Port.max() and not Serv... read more 09/10/2002 (7:42 am)
How do I get values of dynamic fields of a control in scripting? ServDlg_Port.max causes the error: 'unknown command max'... read more 09/10/2002 (7:35 am)
How do I get values of dynamic fields of a control in scripting? Look people, read the whole forum thread before posting 'you didn't provide the code or not enough i... read more 09/10/2002 (6:16 am)
How do I get values of dynamic fields of a control in scripting? I guess no one could ever figure it out. :(... read more 09/09/2002 (11:31 pm)
This is a new one.... (Error) I get those errors all the time and it's most likely because your portal or portals are too small an... read more 09/09/2002 (10:44 pm)
Error, must have one and one one zone to be a traversal root. OK I figured it out, it's because I have portales touching eachother or crossing over eachother whic... read more 09/09/2002 (8:08 pm)
Free games are good Well my first game will be freeware and the sequel of it I am aiming for it to be commercial if the ... read more 09/09/2002 (7:27 pm)
Performance Issues Tim, it's most likely your Celeron CPU and I am not kidding.... I had a Celeron 333MHz and it was co... read more 09/08/2002 (5:32 pm)
Error, must have one and one one zone to be a traversal root. Yeah it does appear that it is, but I see nothing wrong and the interior compiles OK in quark using ... read more 09/07/2002 (9:54 pm)
Doors, rotating doors... I would love to know how too since it would be very useful for me.... read more 09/07/2002 (3:25 pm)
Some questions about Torque Anti-aliasing is a hardware extension, the engine does not have to actually support it. It just has ... read more 09/05/2002 (8:11 pm)
interior problems Thanks Matt, I'll try that. :) I'm just thinking if I did something horribly wrong in Quark when... read more 09/04/2002 (11:32 pm)
interior problems I have already tried that quite a few times and sometimes it makes it worse. So I'm clueless on what... read more 09/04/2002 (8:29 pm)
Server->Client Resource downloading is in (redux) Same here man when it comes to C/C++ code with in the engine. I use to be a complete newbie to the w... read more 09/03/2002 (8:56 pm)
Torque makefile question on Linux Try a clean build, meaning do [b]make clean[/b] and then try compiling. That should do it. And yes i... read more 09/03/2002 (7:48 pm)
Server->Client Resource downloading is in (redux) Yeah I think so too, just do something like you said a CRC check and if it doesn't match download th... read more 09/03/2002 (7:45 pm)
Server->Client Resource downloading is in (redux) Well if the user already has that file and if the version the server has is different in anyway, the... read more 09/03/2002 (10:39 am)