Nathan Martin's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| TGE 1.4 forum fan site | Second person this week to bring up TGE, so why not TGE have its own dedicated forum: [url]https://f... read more | 09/07/2018 (2:57 pm) |
| TRIBES gamedev history question | It is likely the netcode design came from the same place that Tribes and Refractor engine developers... read more | 11/08/2017 (8:06 pm) |
| An idea to revive Think Tanks (adding it to Steam)... | [url=https://en.wikipedia.org/wiki/IAC_(company)]IAC[/url] sold ThinkTanks nearly 10 years ago to an... read more | 09/03/2017 (8:37 am) |
| Tribes 2 Source Code | I've tried for years to get a hold of a copy from Hi-Rez Studios, but thus far no luck. I guess they... read more | 08/08/2017 (4:48 pm) |
| About Shop and Packs | Looks like they're available here for download now: [url=https://github.com/GarageGames/ContentPacks... read more | 05/27/2017 (6:45 am) |
| useModifiers cause crash | If you're not setting [url=http://docs.garagegames.com/torque-3d/reference/classGuiBitmapButtonCtrl.... read more | 03/09/2017 (6:59 pm) |
| Someone want to sell his unused account/products? | Don't think that's allowed according to the [url=http://www.garagegames.com/company/licensing]EULA[/... read more | 09/29/2016 (9:35 am) |
| Zero All Productivity, Where is it??? | ZAP is provided as a demo game to the old [url=https://sourceforge.net/projects/opentnl/]OpenTNL[/ur... read more | 06/28/2016 (9:32 am) |
| Is it doable to support Oculus Rift DK2? | On the forums.torque3d.org there's a [url=http://forums.torque3d.org/viewtopic.php?f=9&t=63]long... read more | 05/24/2016 (6:58 am) |
| Xcode Build Settings | Were you about to resolve this issue on your own as well like your other post? ... read more | 05/19/2016 (5:40 am) |
| Store broke? | As far as I know of GarageGames has discontinued their online store and it won't be coming back anyt... read more | 04/13/2016 (9:45 am) |
| Threading | All you have to do is modify ThreatTest class to add more member variables that you want to pass to ... read more | 04/11/2016 (4:53 pm) |
| Torque 2D android setup | Are you sure you're using Torque 2D at least v3.3 or development branch? Cause they're working fine ... read more | 04/07/2016 (8:29 pm) |
| Torque 2D android setup | I have put together a crude, but working quickstart guide for you: [url=http://forums.torque3d.org/... read more | 04/05/2016 (10:44 pm) |
| access element of a vector | T2D has string accessors for delimited words as mentioned [url=http://www.garagegames.com/community/... read more | 03/27/2016 (1:58 pm) |
| Frame Drop When Removing Weapons | I would check the console.log file for any errors. Something tells me there's an error happening ove... read more | 03/24/2016 (9:28 am) |
| Torque 2D advanced sound | Are you using Android Studio or Eclipse with ADT? I fixed the Android Studio building myself which w... read more | 03/22/2016 (11:26 am) |
| Persistence saving/loading not working in TGE 1.5.2 | I take it you're trying to use Blockland script files with stock TGE 1.5.2? If so that won't work be... read more | 03/19/2016 (6:55 pm) |
| Creating separate player spawn points through a network | Torque engines use TorqueScript, formally called C-Script, it is not C# (C-Sharp) even though they s... read more | 03/17/2016 (10:07 am) |
| isFile problem | File accesses go through the ResManager(Resource Manager). And because ResManager does file lookup c... read more | 03/11/2016 (4:13 pm) |
| Process List, Gamebase and iTickable. | Can't realistically remove ProcessList integration away from GameBase class as that would break Move... read more | 03/06/2016 (11:36 pm) |
| hello Im new to T3D | It is not required to compile Torque 3D in order to use it, especially if you don't care to make any... read more | 02/28/2016 (9:44 pm) |
| Cannot Register Torsion | Torsion was recently [url=https://github.com/SickheadGames/Torsion]open sourced on github[/url] and ... read more | 02/24/2016 (4:43 pm) |
| Demo camera system for TGEA 1.8.1/T3D | Nice work. :) ... read more | 02/11/2016 (8:18 pm) |
| Is this a bug? | No, that all works correctly as TSShapeConstructor class behaves differently. It is used to control ... read more | 01/22/2016 (6:13 am) |
| Oculus vr surpport the T3d | Rift support source code is apart of [url=https://github.com/garagegames/Torque3D/tree/development]T... read more | 01/21/2016 (7:55 pm) |
| mit and torquescript proprietory | Yes that is allowed. The MIT license grants you many rights of which to use the software. Just note ... read more | 01/10/2016 (11:32 am) |
| Modifying masterserver domain/ip address | You'll need to change the $pref::Master variable in two separate files, make sure your Torque game i... read more | 01/05/2016 (9:56 pm) |
| How to install? | Sorry for taking so long to respond. You can read-up on how to acquire and use Torque 3D on the [url... read more | 12/31/2015 (10:25 am) |
| C++ Hello world without <iostream> ? | iostream is required for C++ compliance, else it isn't C++. You could do C style instead: [code] #... read more | 11/26/2015 (7:52 am) |
| T3D Dedicated Server on Raspberry Pi | Might be some x86 specific code in Torque 3D that prevents it from building on ARM targets. Probably... read more | 10/06/2015 (10:52 pm) |
| Deleting an Object During a Callback | Ah so you were using a scheduled delete(), instead of a direct safeDelete() call, is what was causin... read more | 09/21/2015 (5:50 pm) |
| Deleting an Object During a Callback | That's the whole point to safeDelete(), so something is wrong and it isn't working right. ... read more | 09/21/2015 (9:30 am) |
| Master Server Down | RIP GG master server. ... read more | 09/18/2015 (10:03 am) |
| Architectural Animation: The world of Imagination and designing | Your post is obviously selling services, not asking about nor providing tutorials/insight on on arti... read more | 09/14/2015 (8:02 am) |
| 3D walkthrough animations for architecture - Yantram Studio | Moved to Jobs category where it belongs. ... read more | 09/10/2015 (8:14 am) |
| Is the Marble Blast Ultra PC Port illegal? | Since the community marble blast website (former official MB website, but was handed to a forum comm... read more | 08/27/2015 (6:25 am) |
| How to clear search paths history? | They're stored in [i]C:\Users\<user>\AppData\Local\VirtualStore\Program Files (x86)\Torsion\[/... read more | 08/05/2015 (2:34 pm) |
| No AppData in T2D MIT? | You can retrieve the absolute path to the user's AppData directory in TorqueScript using [b]getUserD... read more | 08/05/2015 (9:30 am) |
| Obtaining The Full Version Of Marble Blast Gold | Doesn't appear to be sold anymore and hasn't for a long time now. Looks like you can download it fro... read more | 07/27/2015 (7:50 pm) |
| How to add weekly events? | Can you give us an example of weekly events from other games that you're wanting to do? I'm not sure... read more | 06/29/2015 (5:15 am) |
| Need Torque3D 3.5.1 as binary. | Give this one a try: [url]http://mit.garagegames.com/Torque3D-3-5-1.zip[/url] Found it on the [url=... read more | 06/27/2015 (9:23 pm) |
| Compiling Torque on Ubuntu with Cmake | What exact Ubuntu version are you using so that I can lookup the package name for you. They probably... read more | 06/17/2015 (8:14 pm) |
| 3D Character Animations for character modeling & Rigging | Moved. ... read more | 06/17/2015 (8:12 pm) |
| Inventory.cs - Unknown command onUse | It is common to name the datablock something like SniperWeaponData so that you won't have conflicts ... read more | 06/04/2015 (3:32 pm) |
| Bitmap buttons blurry after re-sizing screen | It is because the *Sizing fields are using a setting that resizes in addition to repositions the con... read more | 05/28/2015 (7:48 am) |
| Question on weapons and turrets | I can say for sure that you can do that in Torque 3D and might even be able to do it without any eng... read more | 05/05/2015 (9:04 am) |
| Request Basic Setup with latest ADT Studio (Android) | Android Studio does not support NDK (Native Developer Kit) that Torque 2D uses since T2D is not writ... read more | 04/20/2015 (8:12 am) |
| Moving Towards OpenSource AFX | This is an excellent update Jeff. :) ... read more | 04/13/2015 (9:04 am) |
| Hello All I am New Here | @Duion: Sure it is self-promotion, however this subforum and the Jobs subforum has previous such pos... read more | 04/09/2015 (7:48 am) |