Game Development Community

Jesse Chounard's Forum Posts

Thread Post Date Posted
Adding Double Jumping (feedback welcome) I started to put it into the Enter method, but I noticed that the parameter isn't an ActorComponent.... read more 07/18/2007 (2:08 pm)
Adding Double Jumping (feedback welcome) As a learning exercise, I've gone ahead and made this work from a derived class instead of changing ... read more 07/18/2007 (11:35 am)
Platformer Starter Kit Don't feel too bad, I check everyday too. :) Thanks for the update Thomas.... read more 04/24/2007 (5:29 pm)
BUG:Default TileLayers not rendering? Check this thread for a solution: http://www.garagegames.com/mg/forums/result.thread.php?qt=59859... read more 04/23/2007 (5:24 am)
Chaining the GarageGames logo But the txscene file is just xml, right? So you could use it as an input of some sort. It's just n... read more 04/20/2007 (12:45 pm)
Chaining the GarageGames logo Note: TorqueX is the game engine, TGBX is the graphical editor. I would think you could, in theor... read more 04/20/2007 (10:51 am)
Question about paths (and *.tgb files) Great! Everything seems to work great now. I thought I'd tried it that way before and it didn't wo... read more 05/02/2006 (2:30 pm)
Question about paths (and *.tgb files) Thanks, Mike. That seems really obvious in hindsight. I'd assumed that runWithEditors was false wh... read more 05/02/2006 (1:59 pm)