Villa Hirschberg's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Memory problem with AssetDataBase | Hello again, our last post is long time ago. We still have this problem. Without fixing it we can... read more | 04/28/2016 (3:32 am) |
| Memory problem with AssetDataBase | We see that happen on Windows (not only iOS). What we tried now is to load and unload a module conta... read more | 11/17/2015 (3:24 am) |
| Memory problem with AssetDataBase | Thanks a lot. We moved our assets to taml files. We found that the sound files are the problem. The ... read more | 11/03/2015 (4:09 am) |
| Encrypted zip file | We try to encrypt our directories using the TGE. Could you please be more specific where to find... read more | 06/08/2009 (9:28 am) |
| AFX and Yack Pack | That sounds very interesting, a resource would be great!... read more | 05/21/2008 (4:22 am) |
| AFX and Yack Pack | Hi Thomas, thanks for that solution! That seems to work fine. The remaining worry I have with ... read more | 04/09/2008 (3:08 am) |
| Middle mouse button | Thanks Jeff. You are right, it works fine. I forgot to comment out a line while I was debugging my... read more | 01/29/2008 (2:37 am) |
| Middle mouse button | Ok Jeff, Thanks so far. I first tried the ActionMap alternative. The changes I made to the engine... read more | 01/18/2008 (9:39 am) |
| Camera not colliding with dts objects | Ok, thanks for the update, I'll talk about it with my programmer, I'm not quite sure if it is good i... read more | 12/20/2007 (11:36 am) |
| Camera not colliding with dts objects | Sorry to ask again, but we tried to add the building (a church from FPS_Environment Pack) as static ... read more | 12/20/2007 (10:47 am) |
| Camera not colliding with dts objects | Your best guess is right, the objects are all StaticTSObjects. Now a maybe dumb question: How do I c... read more | 12/19/2007 (9:32 am) |
| Animating collision mesh in TGE 1.5.2 | @ Rubes Can you be more explicit, what is the workaround for swinging doors?... read more | 10/16/2007 (9:40 am) |
| Normal Maps and Bump Maps for TGE 1.5.2 | Thanks for the help. I meanwhile found a useful page with product info about TGE on the GG site, ... read more | 10/12/2007 (9:17 am) |