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Steve Acaster's Forum Posts

Thread Post Date Posted
Best way to get rid of normal map seams? On my non-tiling textures I always found the UV went a few pixels over the UVmap ... I think it was ... read more 08/22/2013 (2:48 pm)
Best way to get rid of normal map seams? Without actually reading through the thread - Just to check, you exported the nm with wrap/tile o... read more 08/22/2013 (9:26 am)
Committee Meeting Notes: 08/12/2013 I'll [i]pun[/i] you! [small]oh wait ... that wasn't a pun ... [/small]... read more 08/21/2013 (5:54 am)
Committee Meeting Notes: 08/12/2013 Thanks for the update, Dave.... read more 08/19/2013 (11:11 am)
T3D Commitee: What needs to happen to get TS Optimizations in 4.0? "For those of you about to die in the inards of Torque - we salute you!" [small]I'll ge... read more 08/15/2013 (9:23 am)
Icarus: Torque3D class project FPS (not mine) That's really quite cool! Some nice effects that they've come up with. :)... read more 08/14/2013 (6:53 pm)
Introduction to the Torque3D source. [url]http://www.youtube.com/channel/UCehLd8bwYI7YQmmKrstQEsA/videos[/url] He's got a whopping 18 of... read more 08/14/2013 (6:48 pm)
Parallax, is it worth it over specular ? Derp --- let me use words right ------------ Parallax is disabled in the options when lower... read more 08/14/2013 (8:23 am)
Parallax, is it worth it over specular ? Specular is disabled in the options when lower than normal shader quality - and hell I modded that s... read more 08/14/2013 (7:55 am)
Changing the icon Clean and build the VS solution.... read more 08/13/2013 (11:57 am)
Changing the icon Right click on your shortcut, properties, change icon. Eventually it'll get it. It's your computer's... read more 08/13/2013 (9:33 am)
Changing the icon [small]Attacks Simon with many wet fish[/small] Right Click on the rc file, select "View Cod... read more 08/13/2013 (6:39 am)
Committee Meeting Notes: 08/07/2013 Thanks for the update, Dave. [small]slaps Mr Ranft with a large fish ... [/small]... read more 08/12/2013 (8:50 am)
Help with First-person arms Schematic Open the stock arms in Shape Editor, it gives you a full list of nodes etc.... read more 08/11/2013 (12:09 pm)
Running under VC and Torsion debugger at the same time That's interesting to know ... maybe one day I'll bother reading Torsion's manual instead of randoml... read more 08/09/2013 (6:45 am)
Physics Simulation / Buoyancy That's pretty cool, Scott. And certainly realistic enough to make someone seasick! ;)... read more 08/08/2013 (1:51 pm)
This is why I want JavaScript in Torque [image]http://i.imgur.com/TWry0j9.jpg[/image]... read more 08/07/2013 (7:23 am)
Why laptops? I once borrowed a crap lappy to do some script/code writing whilst in the pub ... didn't get any wor... read more 08/07/2013 (7:16 am)
deployment in windows [image]http://farm4.static.flickr.com/3430/5798045614_7e1d0e73d9.jpg[/image]... read more 08/05/2013 (8:57 am)
Demo Terrain Level Pics or ... gah, I missed this thread, somehow ... :P... read more 08/03/2013 (6:24 am)
Committee Meeting Notes: 07/29/2013 Thanks for the update, Dave.... read more 08/02/2013 (8:56 am)
My game just got released on bigfishgames.com Cool stuff! Well done on shipping a finished product. :)... read more 07/31/2013 (5:55 pm)
Looking for content: Torque3D Magazine Bone Town was made with Torque?! I had no idea ...... read more 07/31/2013 (6:53 am)
Finally... released... game :o Agreed, blog! It would also be good if you gave a post-mortem of your development process.... read more 07/30/2013 (11:43 am)
Finally... released... game :o Good for you! Well done. :o)... read more 07/30/2013 (9:11 am)
Looking for content: Torque3D Magazine @ Demolishun [url=http://www.bibliotecapleyades.net/ciencia/ciencia_cambio06a.htm]Brainwave Frequen... read more 07/30/2013 (9:04 am)
T3D Setup Issue (DX9 setup) [SOLVED] [image]http://i.imgur.com/MDKwE.jpg[/image] OC ... right there, baby!... read more 07/30/2013 (8:46 am)
T3D Setup Issue (DX9 setup) [SOLVED] Incidentally it's located in Windows/System32 on my Win7 system.... read more 07/29/2013 (1:29 pm)
T3D Setup Issue (DX9 setup) [SOLVED] Doesn't running a "just update DirectX" give you the relevant files? I'm pretty sure that'... read more 07/29/2013 (1:27 pm)
First glimpse at Meynheim I get a plugin crash attempting to play that in FF. If you make it a link, people can download it wi... read more 07/29/2013 (7:04 am)
Humor Post: I can't believe Torque doesn't have a "MAKE MY GAME" button! I can't believe it's not butter!... read more 07/28/2013 (12:21 pm)
Git for ABSOLUTE dummies What is really required is a huge warning to stay away from the "Git For Windows" interfac... read more 07/26/2013 (6:06 pm)
Building an installer: What to include; what not to include! I believe that map files now automatically do for the *.cached.dts when they cannot find the *.dae m... read more 07/26/2013 (6:03 pm)
Swapable Colmeshes Cool stuff!... read more 07/26/2013 (5:31 am)
Advanced lighting and OpenGL renderer inside T3D I was just wondering - is this for Linux or Mac? I don't really know anything about this sort of thi... read more 07/21/2013 (6:17 pm)
Committee Meeting Notes: 07/15/2013 Thanks for the update, Dave.... read more 07/21/2013 (9:45 am)
GDA Group Meeting Online [quote] Hi, my name is Nils and I think I'm addicted to developing games.[/quote] I'm Steve, it'... read more 07/16/2013 (12:14 pm)
StaticShape - help with visible mesh and decals errr ... isn't that the other way around? StaticShape = dynamic object TSStatic = building... read more 07/16/2013 (7:42 am)
Creating a Laser Projectile Demolishun's plasma bolt [small]I call them photons - but each to their own!)[/small] are easy enoug... read more 07/16/2013 (7:39 am)
need advice for retro Blender/TGE.dts setup Glad it was useful.... read more 07/15/2013 (6:14 pm)
Committee Meeting Notes: 07/09/2013 Thanks for the update, Dave.... read more 07/15/2013 (11:04 am)
Creating a Laser Projectile [youtube=To0ClfUM3eU width=640 height=360]... read more 07/15/2013 (8:37 am)
need advice for retro Blender/TGE.dts setup [url]http://www.narcissisticstudios.com/tutorials/pmodel.htm[/url] That's an old bookmark on char... read more 07/15/2013 (5:30 am)
need advice for retro Blender/TGE.dts setup I use Blender 2.44 with dts exporter 0.964 --- though there is a later version. A quick search of... read more 07/14/2013 (6:01 pm)
deployment in windows Find an installer and package it.... read more 07/14/2013 (11:07 am)
Creating a Laser Projectile Have you thought about attaching an staticshape object to muzzlepoint to show the "beam" a... read more 07/14/2013 (8:52 am)
A slightly unfortunate attitude.... [quote] I thought hobbiest game development was supposed to be fun ?[/quote] Madness! Madness I sa... read more 07/14/2013 (8:51 am)
Create a successful bullet hit bleeding. Just to point out about packetSize and the such, it's hardcoded to max out automatically to 32bit 10... read more 07/11/2013 (9:33 am)
Improving startup [youtube=FxJTDnhLcNk width=640 height=360]... read more 07/10/2013 (8:17 am)
Improving startup Moving the splash call out of main.cs to scripts/client/init.cs and calling it after the window is c... read more 07/10/2013 (7:39 am)