Game Development Community

Konrad Kiss's Forum Posts

Thread Post Date Posted
Sahara Discussion Thread No problem. Glad you like Molebox.... read more 10/05/2010 (2:14 pm)
Sahara Discussion Thread [url=www.molebox.com]Molebox VS[/url]... read more 10/05/2010 (9:26 am)
MaterialMap change (FIX?) I've looked into what it might affect. Due to this change and without changing getMapEntry (definiti... read more 10/05/2010 (2:32 am)
T3D 1.1 Beta 3 - Forest editor objects with two collision meshes do not support player collisions on second collision mesh - RESOLVED I'm not sure, but I think this could be a broader issue. I have a StaticShape that has a number of C... read more 10/05/2010 (1:45 am)
Is the Aste Combo Pack 2 Torque 3D compatable ? I had a similar question for TGEA over two years ago. Perhaps Michael remembered that thread. Here i... read more 10/05/2010 (1:40 am)
AFX port to T3D 1.1 Beta 3 is in progress @Christian: Hondas are great. It's been a while since I sold my Civic, but I have very fond memories... read more 10/05/2010 (1:32 am)
Sahara Discussion Thread Get their trial version first. It requires no integration at all.... read more 10/04/2010 (9:45 pm)
Sahara Discussion Thread We have around 7 separate packages, such as ui, dts, fx, etc... When a patch comes out, it is likely... read more 10/04/2010 (9:38 pm)
Sahara Discussion Thread We dso the scripts, and create encrypted separate packages for each separate resource section of the... read more 10/04/2010 (9:36 pm)
Sahara Discussion Thread Chris: We're using Molebox VS - the older Pro version will not work with Torque, just a heads up. We... read more 10/04/2010 (9:29 pm)
Sahara Discussion Thread [quote] How did the test go on your game ? [/quote] Well, lots of surprises, lots of bug report... read more 10/04/2010 (9:27 pm)
Sahara Discussion Thread I've updated the product on the Bitgap site. There's now a Beta 3 version (same as Beta 2 actually, ... read more 10/04/2010 (9:17 pm)
AFX port to T3D 1.1 Beta 3 is in progress I'm sorry to hear this, Jeff. Especially because my first car was also a 96 Honda Civic hatchback. S... read more 10/02/2010 (9:57 am)
Sahara Discussion Thread It hasn't, I'm sorry. Our game should have gone into testing a week ago, but due to some issues with... read more 09/30/2010 (11:09 pm)
Iterating through a connection to server They disappear from the client, but they are all in ClientGroup as long as they are connected to the... read more 09/29/2010 (11:26 am)
Iterating through a connection to server Alternatively you could have the server to create a list based on ClientGroup. Whenever the client w... read more 09/29/2010 (8:10 am)
How to disable font cache? Font cache in memory sounds cool. We have only 3 kinds of fonts in the entire game, so caching them ... read more 09/24/2010 (2:03 pm)
Sahara Discussion Thread That's very good news. Our game's test launch is being delayed and I still haven't got time to final... read more 09/24/2010 (9:39 am)
Question about path cameras I think you're missing a ; after your Camera object } in GameCore::onClientEnterGame.... read more 09/24/2010 (12:00 am)
How to disable font cache? A quick search brought up populateFontCacheRange. See if you can use that to generate your cache onc... read more 09/23/2010 (11:55 pm)
T3d 1.1 Beta 3 - MainMenu Music only Plays in Mission!? - resolved by Rene I see this too. Any sound that's played in the main menu starts playing as soon as the mission begin... read more 09/23/2010 (11:29 pm)
AFX port to T3D 1.1 Beta 3 is in progress Thanks Jeff. These Beta ports are what convinced me to upgrade, finally. I appreciate them very much... read more 09/22/2010 (11:37 pm)
[T3D 1.1A Bug] Forest Kit and Dedicated Server - RESOLVED This still happens in dedicated (Beta 3). The assert won't catch it, because release disables assert... read more 09/22/2010 (5:29 pm)
Dedicated server and SFX system Bump. Interesting question. I've realized that sounds are loaded on a dedicated server. It almost do... read more 09/21/2010 (11:40 pm)
T3D 1.1 beta3 - Lightmap size cannot be made smaller inside the World Editor - RESOLVED Steve, you're frightening! [small]Thankfully the Bunny Shoe chick will divert my attention soon e... read more 09/20/2010 (8:55 pm)
Detail maps [quote] I have a single diffuse for the whole terrain, thats say 2048x or 4096x, and then have dup... read more 09/19/2010 (2:43 am)
Sahara Discussion Thread Thanks. Things came together. I'm on it.... read more 09/17/2010 (12:07 am)
Sahara Discussion Thread Those (and the announcement) are not on hold because of Beta 3, but they are going to be available p... read more 09/16/2010 (11:52 pm)
Torque 3D Embedded Browser (WebKit) [quote][small] As for my license... from now on (even when I bought a regular license), i will avoi... read more 09/16/2010 (9:23 pm)
Torque 3D Embedded Browser (WebKit) It's basically what I just posted. What is the work you did to solve the issues that you speak of? I... read more 09/16/2010 (7:53 pm)
Sahara Discussion Thread Thank you, Enel. I've used the following presets for the desert postfx in the video. You might need... read more 09/16/2010 (5:04 pm)
Torque 3D Embedded Browser (WebKit) @Alfio: Our control displays fine if we use it from the main menu. But there are a few problems (tha... read more 09/16/2010 (12:40 pm)
Torque 3D Embedded Browser (WebKit) Found a few issues with the above patch. Just a warning, it's not a stable and 100% working solution... read more 09/15/2010 (11:33 pm)
Torque 3D Embedded Browser (WebKit) ... continued [code] --- web/guiWebView.h Thu Feb 18 00:09:48 2010 +++ web/guiWebView.h Thu Apr... read more 09/15/2010 (8:50 pm)
Torque 3D Embedded Browser (WebKit) Hi guys We've set some time aside with Tamas to port the resource to Beta 2. We work with a heavi... read more 09/15/2010 (8:50 pm)
Luma's Racing Kit Nice kit, Chris, I picked it up not long after it got into the store. Any plans for more?... read more 09/11/2010 (2:36 am)
Luma's Racing Kit There was a playable demo of Duke Nukem Forever at PAX, so... ;)... read more 09/11/2010 (12:21 am)
Torque 3D Status - 7/29/2010 It's really cool that you guys @ Torque are this responsive on the forums. I just deleted a number o... read more 09/10/2010 (9:30 pm)
Sahara Discussion Thread @Andy: Thanks very much for your help. @Joe: As Andy said, it must be an issue with where your ma... read more 09/09/2010 (9:15 am)
Sahara Discussion Thread Hey Guys! I'm back - still need to get some sleep after driving some 1200 kms, but I can't wait to g... read more 09/05/2010 (10:10 pm)
Sahara Discussion Thread Thanks for the heads-up, Henry. I will check on this and push out an update asap.... read more 08/26/2010 (9:13 pm)
Sahara Discussion Thread Thanks guys. :) Actually, it's part kidney fun, part late holidays with the kids and wife on Corsica... read more 08/26/2010 (7:54 pm)
Sahara Discussion Thread @Henry: Thank you so much for posting that. It's the most rewarding thing, ever, to see the feature ... read more 08/26/2010 (6:15 pm)
T3D on Amazon EC2? We're also working on this, and anticipate an alpha by the 15th of September. Depending on that we m... read more 08/26/2010 (6:07 pm)