Chip Lambert's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Source Code | Graham, Grab Visual C++ 2005 Express Edition from Microsoft's website. Dabble around with the doc... read more | 08/15/2007 (7:14 am) |
| Source Code | You'll need an IDE of some kind (Visual Studio for example) to compile the C++ code. Any other text ... read more | 08/14/2007 (8:27 pm) |
| Source Code | Did you download the file from the "My Account" page? It should be in the "engine" folder.... read more | 08/14/2007 (7:10 pm) |
| VKit (Enhanced RTS Pack) in the works.. | Great to hear Rigo. The project I have in the works would be great if built off of this. I can't wai... read more | 08/14/2007 (6:39 pm) |
| Anyone seen the news on Game Studio 2.0? | I'm sure there will be something they'll have to do to Torque X, but on the plus side Game Studio 2.... read more | 08/13/2007 (4:41 pm) |
| New TGE port? | Oh if they are, screw getting a 360 dev kit, I want a piss screen dev kit!... read more | 08/13/2007 (12:14 pm) |
| Who's alive in this part of the world? | Well since I'm finally using the RTS kit again, I thought I'd go ahead and post. My project isn't... read more | 08/13/2007 (7:03 am) |
| RTSKit and TGE1.5 how-to | I seen what it was. I had compiled a debug version of the exe and didn't realize the batch file was ... read more | 08/09/2007 (8:49 am) |
| Why I must by TGE 1.4? | @mb You're not missing much on that resource. The file you need to download was removed and never... read more | 08/08/2007 (10:19 am) |
| Why I must by TGE 1.4? | There is a post in the RTS forums on how to get it working with 1.5.... read more | 08/08/2007 (10:10 am) |
| RTSKit and TGE1.5 how-to | Thanks for this Brian. I got it to compile with no errors. I launch the game, everything seems to... read more | 08/08/2007 (5:18 am) |
| I Need help with the tutorials | Which tutorials?... read more | 08/07/2007 (6:44 pm) |
| Control The AI | Implement this mod [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=8503[... read more | 08/07/2007 (7:28 am) |
| Seeking Some Advice On An Idea | Thanks Marc. Yeah its going to be turn based, I should have mentioned that. By TorqueX networking... read more | 08/06/2007 (1:43 pm) |
| Can TGB connect to web servers? | 1. There is some ways you can pull this off with stock TGB and languages such as PHP and ASP (HTTPOb... read more | 08/06/2007 (11:24 am) |
| Constructor 1.0.3, registration code broken? | There's some information about this over at [url]http://www.garagegames.com/mg/forums/result.thread.... read more | 08/06/2007 (10:08 am) |
| Behavior-izing the AdvKit | I would love to see a behaviorized version for the kit.... read more | 08/06/2007 (7:32 am) |
| Vista Problems | Have you updated your video drivers with the latest Vista ones?... read more | 08/04/2007 (8:15 pm) |
| TorqueScript reference guide | Thanks Neil. I'll have to find that.... read more | 08/03/2007 (8:46 am) |
| TorqueScript reference guide | Possible to get it in other formats? Vista doesn't like .chm. Or if anyone by chance knows a way ... read more | 08/03/2007 (7:48 am) |
| This forum not showing up in my forum list | That's odd. Does it show up when you click the "View All" link on your subscription page? If not ... read more | 07/31/2007 (6:49 am) |
| Ingame custom characters | @Scott: You by chance have a link to that resource that does the bone scaling? I've been needing ... read more | 07/30/2007 (1:46 pm) |
| Wwii Mmorpg | WWII Online. I think its still going.... read more | 07/28/2007 (7:09 am) |
| TorqueCinema in TND | I'd like access as well to very exclusive club. But thanks for posting this Steven, I've been wonder... read more | 07/27/2007 (5:25 am) |
| LINK : fatal error LNK1181: cannot open input file 'ljpeg.lib | I've had this happen from time to time on a doing a build of a fresh copy of the SDK, so you're not ... read more | 07/26/2007 (8:23 pm) |
| It's easier to break than to fix... | Throw a big "amen" to Orion on using SVN, CVS, Source Safe, whatever it may be. It's been a Godse... read more | 07/20/2007 (9:23 am) |
| XNA and make money | You can still sell the games for the PC. So target a release for that and work on your game (sti... read more | 07/20/2007 (5:24 am) |
| CS Warriors & Commoners Pack and AFX | Ok got the textures showing up, my bad I had a file path wrong. However, the NPC no longer runs t... read more | 07/17/2007 (4:56 pm) |
| CS Warriors & Commoners Pack and AFX | I knew someone was using it, but couldn't remember. Thanks for the link Jeff and for letting me know... read more | 07/17/2007 (3:09 pm) |
| Constructor License/Availability | Pretty sure the only requirement is as David said, be a registered member of the community. Just lik... read more | 07/11/2007 (7:10 am) |
| Torque X 3D Update - July 10 | *wipes tear from eye* Beautiful man, just beautiful.... read more | 07/10/2007 (6:32 pm) |
| Dazed and Confused about the Torque Versions | You can publish your Windows games, in fact right now that is all you are allowed to sell. You canno... read more | 07/09/2007 (7:16 am) |
| Will I be famous and rich? | 1) No. With XNA Game Studio (and thus TorqueX) you cannot sell your games on the 360. Windows only. ... read more | 07/09/2007 (6:02 am) |
| Modernization Kit Beta Thread 2 | Thanks Alex. My FTP is down so I couldn't upload the one ArmedGeek sent me.... read more | 07/08/2007 (8:46 pm) |
| Modernization Kit Beta Thread 2 | I'm having trouble getting to my web server right now for some reason. Would anyone object if I put ... read more | 07/08/2007 (7:41 pm) |
| Modernization Kit Beta Thread 2 | I thought he had a new build of the Moderization Kit in general and was needing space for it.... read more | 07/08/2007 (7:26 am) |
| Head/face tutorials | Probably due to bandwidth limits exceeded.... read more | 07/07/2007 (6:23 pm) |
| Modernization Kit Beta Thread 2 | I'll glady provide some space for me on you my host. Email me at chiplambert@crusader-games.com if y... read more | 07/07/2007 (5:38 pm) |
| Torque X builder runs as minmised on Vista | Hmmm. I'm not sure then. If I still had my old work laptop, I would try it out on there because it h... read more | 07/06/2007 (6:50 am) |
| Torque X builder runs as minmised on Vista | Do you have the latest Vista video card drivers? Torque stuff goes bonkers on Vista without them. ... read more | 07/06/2007 (6:20 am) |
| Using Tilemaps | I hate bumping old threads, but I have this question as well. Can you not import a sprite sheet and ... read more | 07/05/2007 (7:55 pm) |
| New High res Ninja model | Oh I like. Damn good job Grim.... read more | 07/04/2007 (1:26 pm) |
| I need a free game programming editor | What kind of language do you need it for? There's all kinds. For C#/C++/VB and the like, look up the... read more | 07/04/2007 (1:22 pm) |
| The better approach to an rpg? | AFX does have object selection and a modified version of the Advance Camera resource (which you coul... read more | 07/03/2007 (6:03 pm) |
| Tdn | Ah ok thanks Will. I don't how I missed that in the resources. Thanks again!... read more | 07/03/2007 (5:33 pm) |
| The better approach to an rpg? | And by rereading your post, you could get devilish and add the AFX kit over to your already converte... read more | 07/03/2007 (1:09 pm) |
| The better approach to an rpg? | In my opinion grab AFX Coretech (at the very least, get the combo pack if you can ;)) this is the ve... read more | 07/03/2007 (1:07 pm) |
| Tdn | I can get to some of the TorqueX stuff, but I can't access Will's (original poster) save/load system... read more | 07/03/2007 (12:36 pm) |
| 3D Support Question | Thanks Thomas. If this was asked before, I apologize! I had been reading the progress updates about ... read more | 07/02/2007 (5:24 pm) |
| Ultima online clone, type game | TGB would give you the look, especially with the Adventure Kit, however it lacks the network support... read more | 07/02/2007 (1:39 pm) |