Game Development Community

Chip Lambert's Forum Posts

Thread Post Date Posted
Source Code Graham, Grab Visual C++ 2005 Express Edition from Microsoft's website. Dabble around with the doc... read more 08/15/2007 (7:14 am)
Source Code You'll need an IDE of some kind (Visual Studio for example) to compile the C++ code. Any other text ... read more 08/14/2007 (8:27 pm)
Source Code Did you download the file from the "My Account" page? It should be in the "engine" folder.... read more 08/14/2007 (7:10 pm)
VKit (Enhanced RTS Pack) in the works.. Great to hear Rigo. The project I have in the works would be great if built off of this. I can't wai... read more 08/14/2007 (6:39 pm)
Anyone seen the news on Game Studio 2.0? I'm sure there will be something they'll have to do to Torque X, but on the plus side Game Studio 2.... read more 08/13/2007 (4:41 pm)
New TGE port? Oh if they are, screw getting a 360 dev kit, I want a piss screen dev kit!... read more 08/13/2007 (12:14 pm)
Who's alive in this part of the world? Well since I'm finally using the RTS kit again, I thought I'd go ahead and post. My project isn't... read more 08/13/2007 (7:03 am)
RTSKit and TGE1.5 how-to I seen what it was. I had compiled a debug version of the exe and didn't realize the batch file was ... read more 08/09/2007 (8:49 am)
Why I must by TGE 1.4? @mb You're not missing much on that resource. The file you need to download was removed and never... read more 08/08/2007 (10:19 am)
Why I must by TGE 1.4? There is a post in the RTS forums on how to get it working with 1.5.... read more 08/08/2007 (10:10 am)
RTSKit and TGE1.5 how-to Thanks for this Brian. I got it to compile with no errors. I launch the game, everything seems to... read more 08/08/2007 (5:18 am)
I Need help with the tutorials Which tutorials?... read more 08/07/2007 (6:44 pm)
Control The AI Implement this mod [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=8503[... read more 08/07/2007 (7:28 am)
Seeking Some Advice On An Idea Thanks Marc. Yeah its going to be turn based, I should have mentioned that. By TorqueX networking... read more 08/06/2007 (1:43 pm)
Can TGB connect to web servers? 1. There is some ways you can pull this off with stock TGB and languages such as PHP and ASP (HTTPOb... read more 08/06/2007 (11:24 am)
Constructor 1.0.3, registration code broken? There's some information about this over at [url]http://www.garagegames.com/mg/forums/result.thread.... read more 08/06/2007 (10:08 am)
Behavior-izing the AdvKit I would love to see a behaviorized version for the kit.... read more 08/06/2007 (7:32 am)
Vista Problems Have you updated your video drivers with the latest Vista ones?... read more 08/04/2007 (8:15 pm)
TorqueScript reference guide Thanks Neil. I'll have to find that.... read more 08/03/2007 (8:46 am)
TorqueScript reference guide Possible to get it in other formats? Vista doesn't like .chm. Or if anyone by chance knows a way ... read more 08/03/2007 (7:48 am)
This forum not showing up in my forum list That's odd. Does it show up when you click the "View All" link on your subscription page? If not ... read more 07/31/2007 (6:49 am)
Ingame custom characters @Scott: You by chance have a link to that resource that does the bone scaling? I've been needing ... read more 07/30/2007 (1:46 pm)
Wwii Mmorpg WWII Online. I think its still going.... read more 07/28/2007 (7:09 am)
TorqueCinema in TND I'd like access as well to very exclusive club. But thanks for posting this Steven, I've been wonder... read more 07/27/2007 (5:25 am)
LINK : fatal error LNK1181: cannot open input file 'ljpeg.lib I've had this happen from time to time on a doing a build of a fresh copy of the SDK, so you're not ... read more 07/26/2007 (8:23 pm)
It's easier to break than to fix... Throw a big "amen" to Orion on using SVN, CVS, Source Safe, whatever it may be. It's been a Godse... read more 07/20/2007 (9:23 am)
XNA and make money You can still sell the games for the PC. So target a release for that and work on your game (sti... read more 07/20/2007 (5:24 am)
CS Warriors & Commoners Pack and AFX Ok got the textures showing up, my bad I had a file path wrong. However, the NPC no longer runs t... read more 07/17/2007 (4:56 pm)
CS Warriors & Commoners Pack and AFX I knew someone was using it, but couldn't remember. Thanks for the link Jeff and for letting me know... read more 07/17/2007 (3:09 pm)
Constructor License/Availability Pretty sure the only requirement is as David said, be a registered member of the community. Just lik... read more 07/11/2007 (7:10 am)
Torque X 3D Update - July 10 *wipes tear from eye* Beautiful man, just beautiful.... read more 07/10/2007 (6:32 pm)
Dazed and Confused about the Torque Versions You can publish your Windows games, in fact right now that is all you are allowed to sell. You canno... read more 07/09/2007 (7:16 am)
Will I be famous and rich? 1) No. With XNA Game Studio (and thus TorqueX) you cannot sell your games on the 360. Windows only. ... read more 07/09/2007 (6:02 am)
Modernization Kit Beta Thread 2 Thanks Alex. My FTP is down so I couldn't upload the one ArmedGeek sent me.... read more 07/08/2007 (8:46 pm)
Modernization Kit Beta Thread 2 I'm having trouble getting to my web server right now for some reason. Would anyone object if I put ... read more 07/08/2007 (7:41 pm)
Modernization Kit Beta Thread 2 I thought he had a new build of the Moderization Kit in general and was needing space for it.... read more 07/08/2007 (7:26 am)
Head/face tutorials Probably due to bandwidth limits exceeded.... read more 07/07/2007 (6:23 pm)
Modernization Kit Beta Thread 2 I'll glady provide some space for me on you my host. Email me at chiplambert@crusader-games.com if y... read more 07/07/2007 (5:38 pm)
Torque X builder runs as minmised on Vista Hmmm. I'm not sure then. If I still had my old work laptop, I would try it out on there because it h... read more 07/06/2007 (6:50 am)
Torque X builder runs as minmised on Vista Do you have the latest Vista video card drivers? Torque stuff goes bonkers on Vista without them. ... read more 07/06/2007 (6:20 am)
Using Tilemaps I hate bumping old threads, but I have this question as well. Can you not import a sprite sheet and ... read more 07/05/2007 (7:55 pm)
New High res Ninja model Oh I like. Damn good job Grim.... read more 07/04/2007 (1:26 pm)
I need a free game programming editor What kind of language do you need it for? There's all kinds. For C#/C++/VB and the like, look up the... read more 07/04/2007 (1:22 pm)
The better approach to an rpg? AFX does have object selection and a modified version of the Advance Camera resource (which you coul... read more 07/03/2007 (6:03 pm)
Tdn Ah ok thanks Will. I don't how I missed that in the resources. Thanks again!... read more 07/03/2007 (5:33 pm)
The better approach to an rpg? And by rereading your post, you could get devilish and add the AFX kit over to your already converte... read more 07/03/2007 (1:09 pm)
The better approach to an rpg? In my opinion grab AFX Coretech (at the very least, get the combo pack if you can ;)) this is the ve... read more 07/03/2007 (1:07 pm)
Tdn I can get to some of the TorqueX stuff, but I can't access Will's (original poster) save/load system... read more 07/03/2007 (12:36 pm)
3D Support Question Thanks Thomas. If this was asked before, I apologize! I had been reading the progress updates about ... read more 07/02/2007 (5:24 pm)
Ultima online clone, type game TGB would give you the look, especially with the Adventure Kit, however it lacks the network support... read more 07/02/2007 (1:39 pm)