Game Development Community

Chip Lambert's Forum Posts

Thread Post Date Posted
Need to make interiors on Vista Did you update your video drivers first or using the ones that were installed by Vista (they are act... read more 12/04/2007 (8:23 pm)
TGE and Vista (currently x64) Have you updated your video card drivers? The ones out of the box are actually the latest XP drivers... read more 12/03/2007 (8:20 am)
Torque X Pro 3D Beta GG did not have the GSE 2.0 in time to make it compatible with this TorqueX beta, so you still have ... read more 11/30/2007 (7:12 am)
Step by Step Guide to deplying a game to XBLA That is a good point Donald, I'm not sure if it is or not. I know retail outlets won't carry a game ... read more 11/29/2007 (10:04 am)
Step by Step Guide to deplying a game to XBLA If I remember correctly the ESRB cost is around $2000.00 when I checked into it a year and a half ag... read more 11/29/2007 (9:06 am)
Selling my Indie Licence, anyone want it? How's he selling the license? He doesn't have a license according to his profile, unless its TGB (or... read more 11/21/2007 (6:10 pm)
Attn: employee/staff Its a known issue from the 1.5 branching out, email the webmaster or post in the Website Bugs forum ... read more 11/20/2007 (1:11 pm)
Visual Studio 2008 and .NET 3.5 released Oh sweet! Thanks Ross. I thought somebody posted having some problems with 2008 and the TGE project ... read more 11/20/2007 (12:31 pm)
Visual Studio 2008 and .NET 3.5 released Just downloaded 2008 Pro from my MSDN subscription, pretty nice in the new project templates. I like... read more 11/20/2007 (11:55 am)
Torque X Builder not working on Vista? I'm running it fine with Vista Business. Have to make sure that your video card drivers are up to da... read more 10/25/2007 (1:19 pm)
TDN Now available to ALL People still continue to release "Resources" rather than posting stuff on the TDN. As Matt said, its... read more 10/22/2007 (1:08 pm)
RESOLVED: Torsion forgets my registration Try uninstalling it and reinstalling, see if that does anything. Real odd though.... read more 10/14/2007 (8:12 pm)
Instant Action....and so it begins Why do you think they are banning you? Actually if they had banned you, more than likely it would be... read more 10/13/2007 (11:11 am)
Instant Action....and so it begins Apologies Stephen.... read more 10/11/2007 (6:53 pm)
Instant Action....and so it begins [quote] Garagegames selling out? No, Garagegames bought in. The game engine market is getting more ... read more 10/11/2007 (4:34 pm)
Instant Action....and so it begins @Mike: I thought Torque 2 was just based off of TorqueX in idea only, being the component system fo... read more 10/11/2007 (3:41 pm)
GG, please, keep BSP support for T2 In another thread Stephen meant there would probably be DTS legacy support, so maybe there would be ... read more 10/11/2007 (3:25 pm)
Character Stats Help Take a look at this resource: [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=... read more 10/10/2007 (8:03 pm)
Vista Yes, just make sure you have the latest video card drivers.... read more 10/01/2007 (1:32 pm)
Really unesesary Engine Request [quote] BTW: Another solution (other than only using Linux or changing the engine) is simply to ass... read more 09/26/2007 (7:40 am)
Vista/RTSKit graphics problem The big thing to realize with Vista is that never rely on the video drivers that come installed with... read more 09/26/2007 (6:33 am)
Why close the thread discussing TorqueScript? [quote] Quote: -------------------------------------------------------------------------------- ... read more 09/25/2007 (12:53 pm)
Creating a Game Using Torque Sorry can't help you there to much ;)... read more 09/24/2007 (1:00 pm)
Creating a Game Using Torque Forgot to add TGEA wouldn't be a bad choice, but its more recommended for advanced users. I highly s... read more 09/24/2007 (12:39 pm)
Creating a Game Using Torque TorqueX right now is parts of TGE wrote in C#. Its similar to TGB right now, but it is getting a 3D ... read more 09/24/2007 (12:37 pm)
Creating a Game Using Torque TGB would give you the old school look and feel. If you want a more updated or even 3D, then go with... read more 09/24/2007 (12:26 pm)
Poll - TGB or TGB Pro Well if you want to make any C++ changes to the engine, you will need TGB Pro. If you have no desire... read more 09/24/2007 (9:03 am)
Info About The "exclusive contract What you pay is the only financial obligation you have to GarageGames. Once you buy the engine, you ... read more 09/21/2007 (11:34 pm)
VKit (Enhanced RTS Pack) in the works.. I signed up for the Silver membership, and tried to register on the forums, but keep getting "The co... read more 09/21/2007 (8:48 pm)
VKit (Enhanced RTS Pack) in the works.. One other thing, when do you think you'll have the VS 2005 project? I tried doing a conversion, but ... read more 09/21/2007 (1:59 pm)
VKit (Enhanced RTS Pack) in the works.. Awesome. AFX will make it even better. Expect my subscription tonight or this weekend. Great j... read more 09/21/2007 (1:53 pm)
VKit (Enhanced RTS Pack) in the works.. Does this add AFX as well or are you still going to release a resource for this? Also forgot to a... read more 09/21/2007 (12:38 pm)
Sqlite Yes this is possible. One of the SQLite resources (I think the newest one) mentions TGB integration ... read more 09/20/2007 (10:16 am)
This is driving me crazy (virtual/hidden store?) I'd go with Matt. The files are being saved somewhere else and thats probably why you had an older v... read more 09/19/2007 (7:14 pm)
VKit (Enhanced RTS Pack) in the works.. I've been praying and even did a sacrifice to the Dev Gods. You should be good to go now :)... read more 09/18/2007 (10:25 am)
Plans for RPG starter pack? I think they the mean the one from Josh and Prarie Games ([url]http://www.mmoworkshop.com[/url])... read more 09/18/2007 (7:31 am)
VKit (Enhanced RTS Pack) in the works.. /waits patiently for this release. prays its soon ;) Rigo you deserve a cookie once this is r... read more 09/18/2007 (7:23 am)
Here we go again the industry is about to take a beatin Shouldn't have someone, maybe an employee of the Internet cafe, noticed he had been there for so lon... read more 09/17/2007 (10:19 am)
VKit (Enhanced RTS Pack) in the works.. Sweet deal Rigo. I'm on board when you launch it ;)... read more 09/17/2007 (6:06 am)
Free animated lowpoly Monster + Tutorial Bless you.... And thank you. I've been needing a lich model for so long now and couldn't find a ... read more 09/12/2007 (6:44 am)
In game Compass and heading [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2779[/url] This will ... read more 09/12/2007 (6:01 am)
RTS For 1.5.2?? There is a patch in the RTS forums that will get it up and running (relatively painless) with TGE 1.... read more 09/07/2007 (5:52 am)
TorqueX Pro Commercial License [quote] Licensor grants Licensee a single 'seat' to an individual, a limited non-exclusive, non-tra... read more 09/04/2007 (1:26 pm)
RTSKit and TGE1.5 how-to I had trouble running it as well (on Vista). I had to open the patch file in Notepad and make the ch... read more 08/30/2007 (8:19 am)
Does "Torque X Platformer Starter Kit" work with TGB 1.5? Nope, its for TorqueX and TXB only.... read more 08/29/2007 (6:40 am)
TGB on Vista Just make sure you have Vista video card drivers up to date, or that causes a pain.... read more 08/20/2007 (6:19 pm)
Torque MMOkit help There is some documentation available on the MMO Kit website that'll get you started. Plus you'd pro... read more 08/19/2007 (8:13 pm)
Welcome to TGBX In order to get Torque 360, you must own a Xbox 360 Dev Kit from Microsoft. Its the TGEA engine.... read more 08/19/2007 (5:15 pm)
Torque X Documentation? Look in the Start Menu folder of TorqueX and you'll see a documentation link.... read more 08/16/2007 (6:13 pm)
RTS Kit Community Blog and Census created I wonder if maybe we could get approval from GG to revive the RTS kit and add features, bring it up ... read more 08/15/2007 (8:24 am)