Game Development Community

Chip Lambert's Forum Posts

Thread Post Date Posted
RTS Community Project License Verification Chip Lambert chiplambert@crusader-games.com... read more 04/22/2008 (7:55 pm)
Cel-shading outlines: help please David Blake can probably help you if he catches this thread. Its a known website bug. You might want... read more 04/18/2008 (8:31 pm)
Torque X Documentation There is a good bit of documentation in the docs folder that comes with TX. The updated tutorials ca... read more 04/17/2008 (5:58 am)
Putting Mount Points Back In Thank you Geom. Thinking back, I believe I remember someone from GarageGames (may have been Josh Wil... read more 04/16/2008 (6:22 am)
Limiting A Units Movement Heh no problems Novack, no offense taken at all. I'm a pretty good programmer with several other lan... read more 04/15/2008 (8:34 pm)
Putting Mount Points Back In Thanks Dave. I couldn't remember if it was in the player class or tucked away somewhere else.... read more 04/15/2008 (8:30 pm)
Limiting A Units Movement Thanks Novack. I understand whats it doing, and this was the implementation I thought would work, at... read more 04/15/2008 (8:27 pm)
Limiting A Units Movement Thanks Novack :) Would this go in player.cs in the Player::setMoveGoal(%this, %dest) function or ... read more 04/15/2008 (1:11 pm)
XNA 2.0 questions XNA itself hasn't been signed off on for VS 2008, so TX definitely won't. I'd say probably with the ... read more 04/14/2008 (7:18 pm)
TDN is back up Working for me now.... read more 04/07/2008 (10:11 am)
RTS pack and Regular TGE ? Contact GarageGames support and they can fix this for you (David might be able to as well). Its a kn... read more 03/31/2008 (8:14 pm)
TGE Indie Licensing Question One purchase gets you all the OS downloads.... read more 03/31/2008 (12:47 pm)
Torque X 2.0 VS templates missing Don't take offense to this question but do you have XNA studio installed?... read more 03/29/2008 (8:33 pm)
Is license and full package for TGE 1.35 available? If not, I think you can request it.... read more 03/29/2008 (4:05 pm)
Software Tool : "RTS Starter Kit There is a huge community effort right now in the forums to update the kit and all. The community be... read more 03/28/2008 (9:19 am)
Database Support On Xbox 360 Nice approach there Russell, one I didn't even think about.... read more 03/18/2008 (10:05 am)
Torque X 2.0 - Release Notes @John Do you know if there is any plans to add any documentation about 3D? I've played around wit... read more 03/18/2008 (9:52 am)
Torque X 2.0 - Release Notes I think I seen in the blog post that it currently has a requirement for VC# Express, but they are wo... read more 03/13/2008 (8:51 pm)
Really bothered by the Starter Kits I would like to say that the documentation has come a LONG way then where it was a few years back. K... read more 03/12/2008 (7:06 am)
TorqueX templates not showing up As of right now TorqueX is still 1.1. The 2.0 compatible version is on its way and should be release... read more 03/12/2008 (5:49 am)
TorqueX templates not showing up Do you have XNA 1.1 installed?... read more 03/11/2008 (7:16 pm)
VS 2005 Pro/ XNA and missing project template files 3.0 won't be out until the holidays, except for beta. I'm sure by the time its released, TX will be ... read more 03/09/2008 (8:50 pm)
XML Features [url]http://en.wikipedia.org/wiki/XML[/url]... read more 03/09/2008 (6:59 pm)
Issue with torque X and Visual Studio 2005 Express You need XNA 1.1 Refresh installed as well. TorqueX does not support XNA 2.0 yet (it is in the works... read more 02/28/2008 (5:01 pm)
Database Support On Xbox 360 Makes sense. All I'm wanting to do is store PC information and the such. On Windows I'd used SQLite,... read more 02/28/2008 (7:28 am)
A Virtual World? I'm certain NASA did not pay $100 for a license. It's always been that you had to get a separate lic... read more 02/27/2008 (5:12 pm)
Torsion 1.1.390 Release Candidate W00t. Great work guys!... read more 02/25/2008 (8:21 pm)
Torque X Engine + 2D MMO I believe to make full use of the Live networking features in 2.0, you have to have a Creator's Club... read more 02/22/2008 (7:22 am)
Havok goes free on PC Between this and the release of the very nice tools from Valve, this has been a great past week or t... read more 02/21/2008 (11:46 am)
XNA2.0) No Templates and a few questions Yes 1.X Refresh and 2.0 can be installed together. From what I understand, the upgrade should be ... read more 02/17/2008 (7:44 pm)
AFX/AFXA License Confirmation Just reconfirming license to Coretech :)... read more 02/01/2008 (7:48 pm)
Win Vista compatibility I've had no trouble with Vista (Business Edition). Do you have the latest Vista video drivers instal... read more 02/01/2008 (5:37 am)
Won't compile in Visual C++ 2008. Only version available now. You should be able to build with VS 2008. I've built TGE projects with VS Pro 2008. What kind of err... read more 01/29/2008 (8:45 am)
Problems publishing my TXB Game DOH!!!! Just realized I got my own email address wrong. Its plambert AT bluefield DOT edu, not [b].c... read more 01/22/2008 (10:54 am)
Problems publishing my TXB Game To help a fellow community member out, Leonardo you may send it to my work address (no attachment li... read more 01/22/2008 (10:14 am)
1.5 Strategy Master Tutorial Problem I understand it completely. Thanks for help Dan.... read more 01/20/2008 (7:08 pm)
1.5 Strategy Master Tutorial Problem Thanks Dan! That worked. Wow I would have never figured that one out. Don't mind me asking and you h... read more 01/20/2008 (5:58 pm)
1.5 Strategy Master Tutorial Problem That generated this error: [code] 'GarageGames.Torque.SceneGraph.BaseSceneGraph' does not contai... read more 01/20/2008 (5:36 pm)
1.5 Strategy Master Tutorial Problem Thanks for the reply Dan. What would I need to change this line to: [code] T2DSceneGraph.Instanc... read more 01/20/2008 (5:23 pm)
Help! - cant buy RTS Starter Kit Contact support and they can fix this for you. Its a known issue going back to the 1.5 release.... read more 01/05/2008 (6:43 am)
Invalid Key Registering TXB 1.5 I downloaded the day it was released, I'll redownload it and try. I must have missed the forum threa... read more 12/18/2007 (6:20 am)
TorqueX 3D Beta and XNA 2.0 GarageGames wasn't given a copy of 2.0 until days before the 1.5 beta was released. In order to get ... read more 12/17/2007 (8:15 pm)
Torsion Enter the path to the .exe you are using in that project's Torque directory.... read more 12/17/2007 (2:30 pm)
Torque X 1.5 and XNA 2.0 GG use to do this, but then when they'd miss one of those dates, some of the community would take u... read more 12/14/2007 (8:43 am)
Torque X 1.5 and XNA 2.0 In a previous thread they said that when they were finishing 1.5, they got the 2.0 right at the end,... read more 12/13/2007 (10:02 am)
Paypal @ GG ? That would be nice... Yeah we just started using Discover at the college I work for after about 5 years or more of accepti... read more 12/11/2007 (4:32 pm)
No prior programming needed? LOL Look for one of the books here on this page [url]http://www.garagegames.com/solutions/education/[/ur... read more 12/11/2007 (7:05 am)
No prior programming needed? LOL Actually the documentation that comes with TGB is quite good and can get you going pretty good. Ther... read more 12/11/2007 (6:08 am)
Paypal or Piracy? Get a debit card through PayPal.... read more 12/06/2007 (4:28 pm)
Selling your content on GarageGames.com That address isn't the Prarie Games one... its interesting in the fact that it has the GG Logo and B... read more 12/05/2007 (7:06 am)