Game Development Community

Andy Wright's Forum Posts

Thread Post Date Posted
Terrain Detail texture problems... heh nice, the zone feels even bigger once im on foot with gideon, takes 9 mins 20 secs to run along ... read more 07/24/2010 (10:24 pm)
Terrain Detail texture problems... Steve, when im closer to completion youre welcome to have the map if you wanna use it for anything l... read more 07/24/2010 (9:24 pm)
Terrain Detail texture problems... thanks steve, really need a good setup for a scatter cloud/sun/shadow setup, work on a decent sky... read more 07/24/2010 (8:52 pm)
Terrain Detail texture problems... damn Im mclovin this lol... half a day and ive got this already. [image]http://www.mediafire.com/... read more 07/24/2010 (8:31 pm)
Terrain Detail texture problems... awesome stuff tom, got the parallax goin on the terrain now too, omg that made me all sticky having ... read more 07/24/2010 (8:04 pm)
Terrain Detail texture problems... right ok, problem sorted... totally reliant on sods law after a whole morning playing around trying ... read more 07/24/2010 (5:13 pm)
Bump Mapping with the file name for your diffuse you have it as "FAYARD_BRICKS_01" try removing the sec... read more 11/07/2009 (5:57 am)
TGEA - File Formats supported for Textures? you cant use a gif no, however there was someone that had animated textures working, which i believe... read more 11/04/2009 (2:34 am)
World Editor Fritz although im not on the same spec machine, and have a nvidia card, i had the same issues a while back... read more 08/08/2009 (11:15 am)
Texturing Help create a single plane dts with a transparrent blood splatter on it, and place them manually into you... read more 08/08/2009 (11:09 am)
Game Localization can do romanian if required...... read more 08/08/2009 (11:05 am)
Vista is messing with my game If it wasn't for the numpties in the first place, they wouldnt have come up with UAC... Chicken a... read more 07/15/2009 (1:09 am)
Vista is messing with my game Are you installing into the C:\Program Files folder ? Vista by default doesent allow programmes to w... read more 07/14/2009 (6:40 pm)
Can I create a 'portal only' mesh? Heya Nicolai, Theres a resource on 'view occlusion blocking' by caylo gypsyblood [url=http://www.... read more 07/03/2009 (10:44 pm)
Peftect Game! holy bump batman !... read more 06/29/2009 (3:16 am)
Art packs for TGE Hi AA, What kind of art packs / setting are you looking for ?... read more 06/27/2009 (5:18 pm)
Intermidiate help with Constructor You use a separate model for the windows, making them with something like milkshape in DTS format, t... read more 06/22/2009 (10:33 am)
Texture Size Issue 1x 2048x2048 texture is the same as 4 separate 1024x1024 textures, it is also like using 16 512x512 ... read more 06/22/2009 (10:30 am)
Dif builded in the Constructor but in the game engine change color when relight Because it 'adds' the missions sunlight to the difs lighting map, only way to stop that is to portal... read more 04/30/2009 (8:45 pm)
Shading problems is that a dif ? it may well be a leak coming through from the side of the door architrave, or from t... read more 04/25/2009 (10:21 pm)
Cant walk through portal have you tried to jump when going back in ? if you have a 'step' thats only like 1 to 3 units high t... read more 04/24/2009 (4:47 am)
Portalling problem on a curved opening nah steve i prefer the portals to turn the ambient off, and light it myself, have much better contro... read more 04/20/2009 (9:43 am)
Portalling problem on a curved opening This is what i meant by a 'seam' left by the portal [image]http://www.mediafire.com/imgbnc.php/7b... read more 04/20/2009 (8:15 am)
Portalling problem on a curved opening Managed to get it to portal note for the future aswell, if you have trouble with a portal thats t... read more 04/20/2009 (1:06 am)
The giganimous feedback thread of March-April Deborah, I feel the community side of the site needs a bit of colour, but the old banner really was ... read more 04/13/2009 (10:53 pm)
Will there still a 'demand' for Dif based content? yeah i can get from dif to dts thats pretty straightforward but have to tidy them up, often get alot... read more 04/10/2009 (10:35 pm)
The giganimous feedback thread of March-April "The link color is gray, and the recently visited link color is blue, I think.. I was also inte... read more 04/09/2009 (9:22 pm)
The giganimous feedback thread of March-April Why are some usernames in blue, and majority in grey ?... read more 04/08/2009 (9:15 pm)
Hard edges happens on both the dif and dts ? is it while you moving towards it or something ? or is it a str... read more 04/08/2009 (9:11 pm)
Export help Needed Im getting a failed load error with that on max9... cant open it :/ edit: bugger maybe i shouldnt... read more 04/07/2009 (10:55 pm)
Export help Needed could you make the file available to see if i get the same error or can get it to work... read more 04/07/2009 (10:18 pm)
Another Indoor Area Question Its not like halflife where the whole 'mission/level' is made within hammer if thats what you mean ... read more 04/07/2009 (9:34 pm)
Another Indoor Area Question What you do is set up Hammer to use map2dif as its csg executable, that way when you 'run' the map w... read more 04/07/2009 (9:24 pm)
Another Indoor Area Question Hunter, lets start again ;) Torque T3D is a game engine, effectively pre set with all the basics ... read more 04/07/2009 (8:50 pm)
Another Indoor Area Question If you go to 'My Account' at the top, and look at my products, you should see a download link for to... read more 04/07/2009 (8:45 pm)
Another Indoor Area Question whats so hard to believe, what engines let you create structures from within the landscape editor ? ... read more 04/07/2009 (8:40 pm)
Another Indoor Area Question yeah i understand that... but you mean having the editor build into T3D's world editor ? no...... read more 04/07/2009 (8:26 pm)
Another Indoor Area Question Not sure what you mean, actually creating snd skinning interior models from within T3D ?... read more 04/07/2009 (8:18 pm)
Any way to stop/fix this DTS lighting problem ? yea makes sense, as the whole thing is dts i could leave the stairs in and put a invisible ramp mask... read more 04/04/2009 (12:53 pm)
Any way to stop/fix this DTS lighting problem ? Cheers eb thats got the lighting fixed, just gotta figure out why polysoup screws the stairs up... read more 04/04/2009 (12:02 pm)
How do I create my own content for Torque? photoshop image ready can be used for sprites etc and is available on mac... read more 03/28/2009 (5:01 pm)
Havok, Cloth and the GDC... havok have videos of their cloth on their site if thats what your looking for http://www.havok.com/... read more 03/27/2009 (7:53 am)
How do you guys afford this?! GMax, prettymuch same thing as max... but free www.turbosquid.com/gmax ... read more 03/26/2009 (6:54 am)
Irregular size textures ? problem fixed, was the texture size... suprising, ive used smaller textures that were odd sizes for ... read more 03/23/2009 (6:54 am)
You must log in to continue! Muahahaha! im getting this now over the last week, its doing it multiple times a session, ive been logged in wr... read more 03/23/2009 (6:29 am)
Should a newb buy a modeling program? have a search for XSI Mod Tool, or something like GMax which is also free... read more 03/22/2009 (6:08 pm)
What is the future of TGEA? you seem to have missed a 150 comment conversation on it ;) if you already own TGEA, there is a d... read more 03/22/2009 (6:30 am)
Maybe bring back another tab? definately, some dont even notice the jobs forum and post in the artist corner or other forums, wher... read more 03/17/2009 (5:08 am)
Torque Constructor incompatibility whats up with that file host ? doesent want to let it be downloaded ...... read more 03/14/2009 (3:06 pm)
Dif Transparrency, 1.7 works 1.8 doesent ... bleh i dont mean to sound blunt in my posts, im just a bit annoyed after spending all night playing ... read more 03/13/2009 (8:20 am)