Game Development Community

Thomas Bang's Forum Threads

Arcane FX (Public)

Topic Author Replies Last Post
Blending particles with fog Thomas Bang 2 11/23/2011 (11:59 pm)
AFX 2 for TGE - dynamic lights for weapons Thomas Bang 8 02/27/2011 (11:40 am)

Torque Game Builder

Topic Author Replies Last Post
1.7.4 - Collision, Movement and Trigger Thomas Bang 4 12/09/2009 (12:28 pm)
GuiControls and MouseEvents Thomas Bang 3 09/01/2009 (1:07 pm)
@Melv May: is Texture loaded? Thomas Bang 4 06/23/2009 (1:19 pm)
@Melv: Platformer and Scripts Thomas Bang 4 02/02/2009 (9:05 am)
Phillip OShea - maybe you can use it Thomas Bang 1 12/08/2008 (1:55 am)
Dso-files vs. edso-files Thomas Bang 2 08/06/2008 (11:00 am)
1.7.3 - Trigger onLeave Thomas Bang 10 07/08/2008 (2:06 pm)
Design Resolution and Movement Speed Thomas Bang 8 06/18/2008 (1:10 pm)
Canvas: cursorOn() and showCursor() Thomas Bang 2 06/17/2008 (9:26 am)
1.7.3 - Bug with "Build Project Thomas Bang 2 06/16/2008 (4:54 am)
Rename Layer Thomas Bang 2 06/16/2008 (4:34 am)
The right analog stick Thomas Bang 1 05/23/2008 (4:32 am)
Gamebase.dll (AES/Rijndael) Thomas Bang 10 05/20/2008 (11:38 am)
Start TGBGame without GameBuilder Thomas Bang 3 05/16/2008 (12:51 pm)
1.7.3 - GUIBuilder and GuiInputCtrl Thomas Bang 0 05/16/2008 (12:56 am)
Key_pressed Callback? Thomas Bang 2 05/15/2008 (10:21 am)
Start my game with parmeters Thomas Bang 2 05/01/2008 (11:36 am)
Place AnimatedSprites Thomas Bang 3 04/27/2008 (10:30 pm)
S16, S32, F32 and so on Thomas Bang 3 04/22/2008 (1:27 pm)
Scenegraph - get all objects Thomas Bang 5 04/13/2008 (3:46 am)
Handling of Images (Animations) Thomas Bang 5 04/10/2008 (8:24 pm)
Platformer - Movement and Collision Thomas Bang 19 03/27/2008 (3:28 pm)
TGB 1.7 "edit this animation Thomas Bang 0 02/02/2008 (3:46 am)
Movement and camera Thomas Bang 3 07/04/2007 (2:13 am)
Animation Speed Thomas Bang 3 07/01/2007 (12:16 pm)
Build OSX Package on a Windows System Thomas Bang 3 06/13/2007 (10:48 am)
Error: Build Mac Package on a Windows System Thomas Bang 2 06/12/2007 (2:14 pm)
Error Build Project Thomas Bang 1 06/12/2007 (8:53 am)
Using a Delphi-DLL with TGB Thomas Bang 4 06/06/2007 (7:14 am)

Torque Game Engine

Topic Author Replies Last Post
IPv6 with 1.5.2 Thomas Bang 3 12/01/2010 (2:56 pm)
preload Meshes/Interiors/Textures/Sounds Thomas Bang 0 11/10/2010 (7:01 pm)
[Solved] WinConsole... Coloring of Text Thomas Bang 1 10/01/2010 (9:39 am)
move the player while falling Thomas Bang 4 09/24/2010 (8:27 am)
[solved] GuiEditCtrl doesn't render objects Thomas Bang 1 08/09/2010 (12:03 pm)
[hint / solution] low framerate when window has not the focus Thomas Bang 1 07/28/2010 (8:16 pm)
[only a hint] VC++ 2010 Express Thomas Bang 0 07/08/2010 (6:38 am)
The new Mission-Terrain-Gui-Editor for TGE Thomas Bang 5 05/12/2010 (6:33 am)
I get only black particles... Thomas Bang 1 02/12/2010 (12:41 pm)
ParticleData / textureName Thomas Bang 0 02/08/2010 (2:52 pm)
GuiControls, GuiControlProfiles and the ResourceManager Thomas Bang 2 01/19/2010 (3:52 pm)
own masterserver, ping and a mission in the background Thomas Bang 2 01/05/2010 (3:50 pm)
(AI-)Player, playAudio and OpenAL/FMOD EX Thomas Bang 0 12/21/2009 (2:56 pm)
Collision Mesh and LOD Thomas Bang 3 12/21/2009 (2:51 pm)
max. length of a string Thomas Bang 8 12/12/2009 (3:27 pm)
Speed of TCPObject Thomas Bang 15 11/27/2009 (12:14 pm)
[solved] output text to the command line prompt Thomas Bang 15 11/24/2009 (9:29 am)
Models, Harddisk and Memory Thomas Bang 4 11/21/2009 (5:23 am)
More than one GameConnection Thomas Bang 2 10/15/2009 (7:48 am)
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