Game Development Community

Daniel Buckmaster's Forum Threads

General Add-On Discussion

Topic Author Replies Last Post
Walkabout Navigation Toolkit help thread Daniel Buckmaster 223 03/19/2015 (7:24 pm)

Combat Starter Kit

Topic Author Replies Last Post
Cut the art? Daniel Buckmaster 5 03/12/2009 (1:54 pm)

Torque Game Engine

Topic Author Replies Last Post
Bug? Player::unpackUpdate reading into mHead Daniel Buckmaster 8 07/08/2012 (11:14 pm)
Server commands and IDs Daniel Buckmaster 5 07/08/2012 (12:24 am)
Removing the memory manager? Daniel Buckmaster 2 11/04/2011 (2:31 pm)
OffsetNonConst in 1.5.2 Daniel Buckmaster 6 07/28/2011 (9:39 am)
Info on AudioEnvironment? Daniel Buckmaster 2 05/03/2011 (11:37 am)
Colliding with mounted objects: solved (I think) Daniel Buckmaster 9 01/29/2011 (7:59 am)
Drag objects into scope? Daniel Buckmaster 5 12/13/2010 (2:07 pm)
Crash after calling TriggerData::onLeaveTrigger Daniel Buckmaster 0 12/12/2010 (12:58 am)
CastRay on small collision meshes? Daniel Buckmaster 11 11/29/2010 (12:55 am)
Render to texture Daniel Buckmaster 2 10/09/2010 (7:04 am)
Debug versus release build Daniel Buckmaster 3 09/22/2010 (1:41 am)
Tips for long-range audio? Daniel Buckmaster 10 09/21/2010 (9:16 am)
Editor GUI control stealing keyboard input Daniel Buckmaster 0 08/08/2010 (12:14 pm)
Shadow clipping Daniel Buckmaster 2 06/14/2010 (3:25 pm)
ContainerFindFirst freezes Torque Daniel Buckmaster 6 06/10/2010 (12:06 pm)
Player 'dust emitter' warnings Daniel Buckmaster 1 06/04/2010 (8:44 pm)
Path rendering Daniel Buckmaster 7 04/03/2010 (10:10 am)
Moving the DLL files? Daniel Buckmaster 0 03/21/2010 (5:42 am)
Changing the EXE icon Daniel Buckmaster 3 01/18/2010 (11:35 pm)
Disgusting RigidShape performance in debug build (solved, I think) Daniel Buckmaster 1 01/15/2010 (9:53 pm)
Manual image state change resource Daniel Buckmaster 0 12/24/2009 (12:30 am)
Vectors versus fixed-size arrays? Daniel Buckmaster 6 12/15/2009 (7:13 pm)
Freezing a node Daniel Buckmaster 1 11/28/2009 (4:21 pm)
Performance: Triggers or radius searches? Daniel Buckmaster 5 11/23/2009 (9:21 pm)
Resolved? Bug? Cannot unlink namespace parent linkage! Daniel Buckmaster 5 11/21/2009 (7:22 pm)
Clearing a deleteNotify Daniel Buckmaster 4 10/28/2009 (8:22 pm)
Time-dependent light effects Daniel Buckmaster 6 09/26/2009 (12:37 pm)
Taking weapons Halo-style? Daniel Buckmaster 8 08/25/2009 (3:43 am)
Turning off the TMK Daniel Buckmaster 12 08/24/2009 (8:45 pm)
Mouse control no longer working Daniel Buckmaster 10 08/08/2009 (3:59 pm)
Binding to ctrl... Daniel Buckmaster 5 06/18/2009 (12:00 pm)
Walking on uneven ground Daniel Buckmaster 6 03/03/2009 (8:28 am)
Picking random animations Daniel Buckmaster 0 02/25/2009 (6:56 am)
Heat vision? Daniel Buckmaster 4 02/05/2009 (11:48 am)
Players using quaternions Daniel Buckmaster 6 01/28/2009 (11:44 am)
Colliding with a rotated box? Daniel Buckmaster 5 01/17/2009 (7:22 am)
Worth using quaternions for Players? Daniel Buckmaster 14 01/09/2009 (7:49 am)
More mounted images Daniel Buckmaster 5 01/07/2009 (9:01 am)
Certain missions crash the release build Daniel Buckmaster 7 12/27/2008 (7:57 pm)
Using non-networked objects Daniel Buckmaster 0 12/17/2008 (8:42 am)
Mantling like in Thief Daniel Buckmaster 1 12/16/2008 (7:54 am)
Precipitation collision Daniel Buckmaster 5 12/14/2008 (4:22 pm)
TGEA demos Daniel Buckmaster 4 12/14/2008 (9:17 am)
A good idea? (Torso twist + player rotation) Daniel Buckmaster 2 11/24/2008 (9:41 am)
An in-game microphone effect? Daniel Buckmaster 4 11/08/2008 (6:07 am)
What's the straight word on recording demos? Daniel Buckmaster 7 11/06/2008 (8:54 am)
A server-side commander map? Daniel Buckmaster 2 10/09/2008 (9:45 am)
Force rendering of an object? Daniel Buckmaster 13 09/26/2008 (11:54 am)
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