Jules's Forum Threads
Torque 3D Professional
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Dedicated Server issue, not loading the correct mission file on player connecting - resolved | Jules | 4 | 02/23/2010 (7:13 pm) |
| Windows Vista vs Windows 7 performance issues | Jules | 7 | 02/22/2010 (4:53 pm) |
| GUI or Script validation checks - Security | Jules | 3 | 02/22/2010 (9:33 am) |
| Game title window | Jules | 5 | 02/21/2010 (3:57 pm) |
| Arrays and string manipulation in Torque3D 1.1beta1 | Jules | 3 | 02/19/2010 (4:58 am) |
| Seperating Client from Server | Jules | 19 | 02/13/2010 (1:26 pm) |
| Cannot run game after packaging | Jules | 4 | 02/06/2010 (5:43 am) |
| Spawn via defaultPlayerDataBlock | Jules | 3 | 12/30/2009 (10:04 am) |
| What's the difference between gamecore.cs and spawn.cs player spawning | Jules | 6 | 12/29/2009 (10:41 am) |
| Master Server for T3D | Jules | 4 | 12/21/2009 (9:00 am) |
Torque 3D Beginner
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Checking how many players are in a dedicated server | Jules | 2 | 06/12/2010 (4:21 am) |
Game Mechanics Kit
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Torque 3d 1.1 beta1 - compiled | Jules | 6 | 03/04/2010 (4:18 pm) |
| Dedicated Server and Bullet Physics | Jules | 2 | 12/28/2009 (7:53 am) |
Verve
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Treating T3D 1.1 B3 as final | Jules | 2 | 11/14/2010 (9:28 am) |
| T3D 1.1 B2 - Verve compatible? | Jules | 7 | 10/12/2010 (5:30 pm) |
| How do I associate an object or player to a Motion path? | Jules | 12 | 09/03/2009 (4:38 pm) |
Universal AI Starter Kit
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Two AI systems | Jules | 3 | 06/17/2012 (11:39 am) |
| can't seem to pinpoint this problem - resolved | Jules | 9 | 02/01/2011 (2:52 am) |
| Treating T3D 1.1 B3 as final | Jules | 2 | 11/13/2010 (2:40 pm) |
| Other bots and animations | Jules | 5 | 07/24/2010 (7:58 am) |