Kory Imaginism 's Forum Threads
Artist Corner
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Transparency export | Kory Imaginism | 0 | 04/25/2007 (12:22 pm) |
| Update on TGEA and constructor please | Kory Imaginism | 2 | 01/01/2007 (9:56 pm) |
| Using the adam pack biped | Kory Imaginism | 0 | 12/29/2006 (7:01 pm) |
| In game enhanced cut scenes | Kory Imaginism | 0 | 10/29/2006 (11:57 pm) |
| Creating face/head textures for human software | Kory Imaginism | 1 | 10/12/2006 (12:46 am) |
| Torque limitations | Kory Imaginism | 5 | 07/10/2006 (11:16 pm) |
| Vehicles model | Kory Imaginism | 1 | 06/06/2006 (2:48 pm) |
| Model vechicle | Kory Imaginism | 0 | 06/02/2006 (1:51 pm) |
| Normal mapping with Zbrush | Kory Imaginism | 1 | 05/05/2006 (1:49 pm) |
| Stage Design | Kory Imaginism | 2 | 04/13/2006 (11:28 am) |
| 3D model smoothing | Kory Imaginism | 3 | 03/28/2006 (2:55 pm) |
Game Design and Creative Issues
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Real-time Diffuse Global Illumination in T3D | Kory Imaginism | 2 | 11/08/2012 (7:14 pm) |
| The correct way to design models if expecting to use facial animation? | Kory Imaginism | 6 | 03/21/2012 (7:21 am) |
| Multiplayer/ splitscreen | Kory Imaginism | 1 | 10/06/2007 (11:19 pm) |
| Adding player to a project | Kory Imaginism | 0 | 12/22/2006 (2:53 pm) |
| A 3d fighting game | Kory Imaginism | 4 | 09/25/2006 (11:22 am) |
| Camera view | Kory Imaginism | 1 | 03/27/2006 (3:02 pm) |
General Discussion
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| best solution for AI in T3D? | Kory Imaginism | 4 | 08/19/2013 (10:03 pm) |
| Virtual Texture (MEGATEXTURES) in T3D | Kory Imaginism | 5 | 11/20/2012 (3:52 pm) |
| Good tutorials for developing terrains in T3D | Kory Imaginism | 0 | 11/10/2012 (6:45 am) |
| Advance character design question | Kory Imaginism | 0 | 10/31/2009 (7:04 pm) |
| TSE / torqueX | Kory Imaginism | 3 | 08/16/2006 (5:13 pm) |
Jobs
Constructor
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Software that can export .Map files into constructor | Kory Imaginism | 10 | 04/22/2008 (10:06 am) |
Torque 3D Professional
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| mesh road vs decal road | Kory Imaginism | 13 | 07/21/2014 (1:52 am) |
| Verve running successfully | Kory Imaginism | 4 | 03/03/2014 (1:02 pm) |
| The Usefully Development Branch Thread | Kory Imaginism | 3 | 12/04/2013 (4:23 am) |
| compiling errors in t3d 3.0 | Kory Imaginism | 8 | 10/30/2013 (11:16 am) |
| Is there a way to disable the X and Y on the mouse | Kory Imaginism | 5 | 09/25/2013 (3:25 pm) |