Game Development Community

Dan Keller's Forum Threads

Torque Game Builder

Topic Author Replies Last Post
For 1.7.6, do I have to "Transfer to Studio" to get the version with source code? Dan Keller 9 12/04/2012 (5:01 pm)
tgb exits immediately on start Dan Keller 2 05/03/2011 (4:59 pm)
bug in rotated TextObject Dan Keller 2 06/13/2010 (4:59 pm)
CloneWithBehaviors is spamming the console Dan Keller 2 12/17/2008 (7:30 am)

Torque Game Engine

Topic Author Replies Last Post
Procedural road object (help?) Dan Keller 62 10/24/2010 (8:19 am)
Ter converter Dan Keller 4 04/29/2010 (11:52 am)
Why is Vehicle::updatePos called on the client? Dan Keller 2 04/14/2009 (5:14 pm)
Encode scripts strings Dan Keller 3 07/25/2008 (12:52 pm)
MSolveQuartic Dan Keller 0 07/07/2008 (12:52 pm)
Modifying player move in processTick Dan Keller 2 06/04/2008 (9:03 pm)
Calling unpackUpdate on server Dan Keller 4 04/26/2008 (11:50 am)
Player animations determined by weapon (almost works) (help?) Dan Keller 16 03/18/2008 (2:08 pm)
Non-convex collision Dan Keller 12 12/20/2007 (6:32 am)
Kynapse AI in Torque Dan Keller 5 11/13/2007 (6:33 am)
Load another mission Dan Keller 1 09/16/2007 (7:14 pm)
Env map Dan Keller 8 09/01/2007 (9:41 am)
Port" from TGE to TGEA Dan Keller 1 07/30/2007 (9:03 am)
Render z-buffer to screen Dan Keller 2 05/14/2007 (2:55 pm)
Blender character causing crash Dan Keller 2 04/09/2007 (8:27 am)
Single-player optimizations Dan Keller 3 04/07/2007 (3:29 pm)
Exexute string in script Dan Keller 1 04/04/2007 (3:26 pm)
Weapon looks odd in first person mode Dan Keller 9 03/27/2007 (7:34 pm)
Different platforms Dan Keller 3 03/25/2007 (4:53 pm)
Forests Dan Keller 4 03/05/2007 (1:31 pm)
Ideal" polycount Dan Keller 1 02/14/2007 (12:04 am)
Auto-lod Dan Keller 2 02/12/2007 (2:26 pm)
Linux distro Dan Keller 2 02/12/2007 (12:25 pm)
Weird particle culling Dan Keller 2 03/10/2006 (1:38 am)
How to fix flying vehicles going thorugh stuff Dan Keller 7 01/04/2006 (4:17 pm)
Mount/dismount a vehicle Dan Keller 1 12/24/2005 (7:28 pm)
Flying Vehicle Troubles Dan Keller 5 12/24/2005 (3:49 pm)
Particle culling Dan Keller 1 12/24/2005 (9:06 am)
Weird shadows Dan Keller 3 12/23/2005 (4:04 pm)
Implementing a new terraformer function Dan Keller 2 12/22/2005 (4:58 pm)
Some code I can't find Dan Keller 3 12/19/2005 (12:01 pm)

Torque Game Engine Advanced

Topic Author Replies Last Post
seemingly wrong code in shapeBase.cpp Dan Keller 0 05/14/2011 (11:12 am)
Bug Fix: DebugDrawer doesn't work when the editor is on Dan Keller 0 07/21/2009 (2:20 pm)
HOWTO: Add new material properties Dan Keller 1 12/27/2008 (12:17 pm)
Odd struct in material.h Dan Keller 0 12/16/2008 (7:35 pm)
Multi-pass material rendering Dan Keller 1 12/11/2008 (6:58 pm)
Specularity only work on bottom of dif Dan Keller 0 04/08/2008 (6:35 pm)

General Game Discussion

Topic Author Replies Last Post
Idea Thingy Dan Keller 1 09/14/2006 (8:10 am)

Artist Corner

Topic Author Replies Last Post
Intermediate tutorial for texturing? Dan Keller 7 08/10/2011 (5:31 am)
Triggers Dan Keller 4 07/06/2009 (6:26 am)
Texture problem Dan Keller 4 08/16/2007 (2:35 pm)
UVs as materials (in blender) Dan Keller 2 04/16/2007 (9:35 am)
Env map Dan Keller 3 03/22/2007 (8:05 am)
Quadrupled polycount? Dan Keller 1 03/03/2007 (8:52 pm)
How to Dan Keller 8 02/02/2007 (6:16 pm)
Flying vehicle Dan Keller 4 01/05/2006 (10:00 pm)
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