Prairie Games's Forum Threads
Arcane FX (Private)
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Torque MMO Kit - C++ MMORPG Extensions | Prairie Games | 23 | 10/07/2009 (2:58 pm) |
Torque Game Builder
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| TGB Direct3D9 wrapper (Code) | Prairie Games | 3 | 04/23/2008 (9:18 pm) |
| TGB Direct3D9 Port | Prairie Games | 11 | 12/10/2007 (6:54 pm) |
Torque Game Engine
Torque Game Engine Advanced
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| TGEA 1.7 Python Support | Prairie Games | 75 | 09/11/2011 (8:16 pm) |
| TSE GTKRadiant Pipeline | Prairie Games | 32 | 12/26/2006 (3:35 am) |
| TSE Python module | Prairie Games | 4 | 05/10/2006 (12:06 pm) |
| TSE CVS bandwidth exceeded | Prairie Games | 9 | 04/04/2006 (10:44 pm) |
Artist Corner
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Milkshape3D DTS Exporter Update | Prairie Games | 11 | 11/20/2007 (3:35 pm) |
| FPU in single precision | Prairie Games | 0 | 10/17/2002 (7:41 pm) |
Game Design and Creative Issues
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Wizards of the Coast - SRD 3.5 - Software Usage | Prairie Games | 13 | 08/03/2004 (6:38 pm) |
General Discussion
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| MMO "Kits", Praire Games, and www.MMOWorkshop.com | Prairie Games | 33 | 11/25/2010 (10:17 pm) |
| Web Game Business Model (QuakeZero/Battlefield Heroes) | Prairie Games | 3 | 01/24/2008 (8:20 am) |
| PyTorque improvements and TGE 1.5.1 binary | Prairie Games | 7 | 04/20/2007 (1:33 pm) |
| Second Life Client Open Sourced | Prairie Games | 4 | 01/09/2007 (8:30 am) |
| 2007 IGF Finalists Announced... | Prairie Games | 4 | 12/11/2006 (9:59 am) |
| Minions of Mirth - Brief Post Mortem | Prairie Games | 22 | 04/10/2006 (6:01 am) |