Game Development Community

Richard Ranft's Forum Threads

Arcane FX (Private)

Topic Author Replies Last Post
Nevermind - noticed the comments.... Richard Ranft 0 01/07/2013 (1:39 pm)

Torque Game Engine

Topic Author Replies Last Post
Someone point me to docs on mount points et al Richard Ranft 3 09/01/2004 (4:51 pm)
CVS console update codes.... Richard Ranft 2 08/24/2004 (8:05 pm)
Collision data - how much is available? Richard Ranft 5 08/17/2004 (2:39 pm)
The Torque Full Screen Splash.... Richard Ranft 1 08/17/2004 (5:29 am)
Other genres? Richard Ranft 3 08/09/2004 (6:08 pm)

Artist Corner

Topic Author Replies Last Post
Blender export - there has to be an easier way Richard Ranft 23 07/13/2014 (2:34 pm)
T3D's "fizzle" fade Richard Ranft 8 04/14/2013 (12:03 am)
Boombot source art Richard Ranft 14 12/06/2011 (12:41 pm)

General Discussion

Topic Author Replies Last Post
Programming sucks - link to a pretty funny read.... Richard Ranft 1 09/09/2014 (4:14 am)
"Never give up, never surrender!" Richard Ranft 1 10/22/2013 (6:16 pm)
A slightly unfortunate attitude.... Richard Ranft 102 08/19/2013 (4:57 pm)
Why laptops? Richard Ranft 13 08/07/2013 (5:55 pm)
This game uses UDK, but T3D could probably do it as well.... Richard Ranft 17 07/07/2013 (4:00 am)
Yeah, Torque is probably right for you. Richard Ranft 10 03/24/2013 (4:31 pm)
This is GarageGames! Richard Ranft 6 05/31/2011 (2:24 pm)

Technical Issues

Topic Author Replies Last Post
Compiling using VC 11 for WinXP Richard Ranft 1 08/04/2013 (8:10 am)

Site Feedback

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Request - email verification for new accounts Richard Ranft 20 03/02/2015 (6:35 am)
Question - can users be banned outright? Richard Ranft 23 08/30/2014 (8:26 am)
Losing/Doubling forum posts Richard Ranft 0 06/06/2013 (8:00 am)

Torque 3D Professional

Topic Author Replies Last Post
OS file system disparity and building Torque Richard Ranft 6 08/05/2014 (2:29 pm)
VS 2013 Compatibility tested yet? Richard Ranft 9 03/03/2014 (6:55 pm)
T3D 3.0 -> 3.5 annoyances Richard Ranft 3 02/09/2014 (7:45 am)
Torque 3D 1.2 RTS Prototype - suggestions please. Richard Ranft 56 11/28/2013 (10:26 am)
C++ is now ready for Engine API Richard Ranft 14 05/28/2013 (8:59 am)
Tools/Project Generator script update for VS 2012 Richard Ranft 0 04/26/2013 (6:53 am)
Pull Request! Or the Hammer of Dave Richard Ranft 12 04/17/2013 (8:25 pm)
Transition between mission files using triggers Richard Ranft 0 04/27/2012 (3:45 pm)
To the new T3D users - Documentation Richard Ranft 7 12/27/2011 (7:59 am)
RTS Prototype for Torque 3D 1.1 Final - reviewed Richard Ranft 12 12/22/2011 (2:56 pm)
A note on Triggers to newbs like me.... Richard Ranft 8 10/31/2011 (3:14 pm)
T3D 1.1 Final - clientCmd param list corruption - LOGGED (THREED-2389) RESOLVED Richard Ranft 7 08/29/2011 (3:06 pm)
Console color tags introduce garbage into console.log file Richard Ranft 3 08/17/2011 (4:08 pm)
RigidShape - integration and you... Tolerances are the key. Richard Ranft 2 08/02/2011 (2:58 pm)
pickPlayerSpawnPoint() - is there a better way? Richard Ranft 14 06/08/2011 (4:57 pm)
Documentation - details on shader model for given features - RESOLVED Richard Ranft 8 05/26/2011 (9:49 am)
Fin and shell fur rendering Richard Ranft 4 02/21/2011 (6:26 am)
onRightMouseUp is not functioning (the way I want) - NOT A BUG Richard Ranft 6 01/28/2011 (1:54 pm)
startupGui.cs, second splash image not placed as scripted - NOT A BUG Richard Ranft 2 01/18/2011 (12:31 am)
[T3D 1.1a Bug] Transparent objects from under water don't seem to render properly - RESOLVED Richard Ranft 6 08/02/2010 (5:12 pm)
Terrain blocks - how can I tile unique instances? Richard Ranft 3 03/21/2010 (7:36 pm)
3DS MAX art stock source files Richard Ranft 3 02/26/2010 (11:46 am)
I feel clever but someone probably already thought of this.... Richard Ranft 4 11/29/2009 (10:22 pm)
AIPlayer and collision with DTS shapes Richard Ranft 1 10/27/2009 (2:42 am)
Decal issues - perhaps simple? Richard Ranft 1 10/25/2009 (4:08 pm)

Torque 3D Beginner

Topic Author Replies Last Post
Rudimentary AI system scripts updated Richard Ranft 3 02/06/2015 (6:23 pm)
Planning to make a GuiShapeButtonHud control - if no one else has yet.... Richard Ranft 2 11/01/2014 (1:16 pm)
Cleaning out the "tool shed" Richard Ranft 8 10/13/2014 (6:47 pm)
A quick tip for Torsion users Richard Ranft 5 07/21/2014 (5:48 pm)
What a "game engine" is.... Richard Ranft 39 04/20/2014 (3:04 pm)
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