Game Development Community

Peter Simard's Forum Threads

Arcane FX (Private)

Topic Author Replies Last Post
Unusual problem with effects at origin Peter Simard 11 08/20/2008 (9:27 am)
Scaling mount node constraints Peter Simard 3 11/30/2007 (3:35 pm)
AFX crashing in scoping code Peter Simard 7 10/28/2007 (4:55 pm)
Disabling contraint updating Peter Simard 4 06/11/2007 (7:19 pm)

Torque Game Engine

Topic Author Replies Last Post
GuiMLTextEditCtrl cursor bugged in 1.5.2 Peter Simard 8 10/22/2010 (8:15 pm)
C++ Runtime Crash mystery Peter Simard 1 12/02/2008 (1:42 pm)
Can't find resource: Objects list Peter Simard 0 09/01/2008 (11:00 am)
Memory usage tools for Torque Peter Simard 14 04/06/2008 (3:40 pm)
Puzzling crash (w/pic) Peter Simard 0 03/21/2008 (10:46 am)
Interesting article on Game Loops Peter Simard 1 03/10/2008 (1:51 pm)
Sending console commands via stdin (C#) Peter Simard 7 02/21/2008 (11:37 am)
Disabling physics on out of scope bots/mobs resource Peter Simard 0 10/01/2007 (12:16 am)
GuiMLTextEditCtrl bugged in 1.5.2 Peter Simard 0 09/05/2007 (2:31 pm)
100 Bounty - Camera transform to mission area Peter Simard 12 09/03/2007 (4:23 pm)
Explosions not working on a dedicated client Peter Simard 6 08/22/2007 (3:18 am)
RPG Map w/Points of Interest Peter Simard 12 06/08/2007 (8:41 am)
Path collision check resource Peter Simard 0 04/20/2007 (5:29 pm)
Hardware Cursor Peter Simard 10 04/11/2007 (11:21 am)
Setting a custom windows cursor inside TGE Peter Simard 2 02/26/2007 (4:50 pm)
Time saving macro request Peter Simard 0 02/16/2007 (11:08 pm)
1.5 Issues Peter Simard 11 10/26/2006 (12:57 am)
How would I debug this? Peter Simard 7 10/02/2006 (2:52 pm)
Changing animation speeds via datablock (resource) Peter Simard 0 09/24/2006 (10:50 am)
Mounted particle resource added Peter Simard 7 07/15/2006 (1:01 pm)
Automatic A* node generation (need assistance) Peter Simard 7 07/08/2006 (1:27 am)
Starting the camera with pitch Peter Simard 2 06/14/2006 (2:55 am)
FSAA only for the mac? Peter Simard 5 04/26/2006 (2:23 pm)
How crazy is this idea? Peter Simard 6 04/05/2006 (9:05 am)
Choppy client movement... Help Peter Simard 17 02/28/2006 (11:40 am)
Thread Deleted Peter Simard 4 02/18/2006 (8:57 am)
Bitmap fonts resource Peter Simard 1 02/15/2006 (9:53 am)
Reading datablocks on the client Peter Simard 9 02/02/2006 (6:32 pm)
Waterblock less than 32 units Peter Simard 1 01/27/2006 (8:58 am)
3rd Person camera collision Peter Simard 12 11/09/2005 (11:14 am)
GuiOjectView crash Peter Simard 7 10/02/2005 (5:49 pm)
Client Damage Notification Peter Simard 5 09/11/2005 (7:06 pm)
Max exporting problem Peter Simard 1 09/01/2005 (6:43 pm)

Torque Game Engine Advanced

Topic Author Replies Last Post
Any screenshots of high resolution Atlas? Peter Simard 0 09/21/2006 (5:46 pm)

General Discussion

Topic Author Replies Last Post
MMORPG feedback requested Peter Simard 0 03/31/2008 (2:04 pm)
Tons of new screenshots Peter Simard 2 10/12/2007 (2:15 am)
Intel releases open source multi-core tool Peter Simard 1 07/25/2007 (9:48 am)
New Crowns of Power screenshots Peter Simard 8 06/19/2007 (2:19 am)
Amazing new game programming language Peter Simard 4 05/29/2007 (5:14 am)
Crowns of Power beta registration starts Peter Simard 0 06/03/2006 (10:18 am)
Game deployment solutions Peter Simard 5 03/27/2006 (8:35 am)
Looking to hire 3D Studio user Peter Simard 1 10/19/2005 (9:19 pm)

Jobs

Topic Author Replies Last Post
Experienced Torque Programmer Looking for a Team Peter Simard 7 06/09/2011 (4:34 pm)
Looking for a TGE C++ Programmer Peter Simard 0 02/08/2008 (4:07 pm)
Hiring an experienced TGE developer for upcomming MMORPG Peter Simard 0 10/25/2006 (5:35 pm)

Constructor

Topic Author Replies Last Post
Issues Loading .CSX Peter Simard 0 08/06/2007 (10:31 am)
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