Adam's Forum Threads
Torque Game Builder
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| A gui to select the player controlled object? | Adam | 0 | 01/04/2009 (8:04 pm) |
Torque Game Engine
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Invisible walls and TLK | Adam | 4 | 11/03/2006 (6:06 am) |
| New Precipitation - How can I get the little splashes? | Adam | 2 | 07/16/2004 (7:41 pm) |
| Quark error message - what does this mean? | Adam | 3 | 03/26/2004 (1:56 pm) |
Torque Game Engine Advanced
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Art pipeline best practices? | Adam | 7 | 02/20/2007 (2:58 pm) |
| Proxy images for materials - good or bad idea? | Adam | 2 | 03/14/2005 (3:30 am) |
| Glow and Skies - is there any trick to it? | Adam | 4 | 01/07/2005 (9:06 pm) |
| Writing Shaders - Tutorials for Artsts? | Adam | 12 | 12/10/2004 (12:18 pm) |
Artist Corner
Game Design and Creative Issues
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Games Extract: a world class downloadathon | Adam | 12 | 10/20/2008 (6:57 pm) |
| Stylized character - WIP | Adam | 13 | 03/22/2005 (8:21 pm) |
| WIP thread | Adam | 8 | 11/24/2004 (8:39 am) |
General Discussion
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| TDN needs your help | Adam | 5 | 07/28/2005 (9:01 am) |
| High end Half Life 2 expansion | Adam | 9 | 04/27/2005 (5:49 am) |
| Free art resources at Games Extract | Adam | 11 | 11/13/2004 (7:52 pm) |
| Tags used on GarageGames | Adam | 1 | 07/20/2004 (2:59 pm) |
Jobs
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Experienced student looking for internship | Adam | 3 | 03/14/2004 (10:46 am) |
Technical Issues
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| TSE - Exactly how difficult is it to impliment. | Adam | 7 | 07/12/2004 (7:36 am) |
Torque 3D Professional
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Torque Soldier - Why are the thighs children of the lower spine and not the pelvis? | Adam | 7 | 08/07/2012 (7:30 pm) |
| Why doesn't the cubemap use the normal map? | Adam | 11 | 03/09/2012 (9:01 pm) |