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deepscratch's Forum Threads
Torque 3D Professional
Topic
Author
Replies
Last Post
help with weapon IFL or texture animation
deepscratch
10
09/18/2009 (7:23 am)
a workabout for the swimming animations problem
deepscratch
1
09/16/2009 (8:16 am)
very basic shader help needed
deepscratch
0
09/08/2009 (9:58 am)
normal map in shader, how?
deepscratch
4
09/08/2009 (8:54 am)
bug?? footstep sounds, now the work, now they dont
deepscratch
2
09/05/2009 (2:03 pm)
beta 4 bug: river rendering problem when player is underwater
deepscratch
3
09/04/2009 (5:09 am)
play a simple sound? how?
deepscratch
19
08/31/2009 (4:35 pm)
help? why is this shader not working?
deepscratch
4
08/30/2009 (7:40 pm)
a "global" custom material? possible?
deepscratch
1
08/28/2009 (5:02 pm)
setSkinName possible on cleint only?, or is there an alternative?
deepscratch
1
08/28/2009 (4:17 pm)
pxCloth, help with attachments?
deepscratch
10
08/25/2009 (7:30 pm)
postFX without shaders is possible
deepscratch
2
08/22/2009 (5:10 pm)
help rendering lights when source object not in view
deepscratch
6
08/20/2009 (10:38 am)
have headlights, but need help with brakelights
deepscratch
7
08/15/2009 (4:42 pm)
taking stock?
deepscratch
1
08/12/2009 (6:30 am)
useable ai for T3D, yes!!
deepscratch
5
08/11/2009 (2:38 pm)
help!!! how can I stop "the jitters"? video included, yay!!
deepscratch
6
08/04/2009 (12:54 pm)
beta 4 bug: foilage replicators rendering when player is underwater
deepscratch
5
07/29/2009 (1:18 pm)
a question for those with dual screens
deepscratch
8
07/28/2009 (2:54 pm)
changing billboard alignment?
deepscratch
7
07/23/2009 (4:02 pm)
how can I do this with water?
deepscratch
13
07/18/2009 (3:27 am)
physx ragdoll, integrated, but need some player help.
deepscratch
7
07/13/2009 (12:56 pm)
whats up with the sound entry in addMaterialMapping?
deepscratch
7
07/10/2009 (1:57 pm)
help me understand the decal texturecoords please
deepscratch
5
07/10/2009 (10:09 am)
help with key bindings
deepscratch
17
07/09/2009 (6:08 pm)
help with pointer chash
deepscratch
10
07/09/2009 (12:50 pm)
PhysX hardware enabled. YAY!!
deepscratch
22
07/09/2009 (12:06 am)
possible? material with bump map but without diffuse map?
deepscratch
11
07/08/2009 (12:48 pm)
footprints and footpuffs in beta 3?? help
deepscratch
19
07/07/2009 (11:08 pm)
a strange problem with prone animation
deepscratch
2
07/07/2009 (9:09 am)
need to do a camera trick, any ideas?
deepscratch
8
07/06/2009 (8:56 am)
physx and vehicles. again
deepscratch
1
07/04/2009 (3:09 am)
player animations, beta 1 to beta 3 changes??
deepscratch
0
07/03/2009 (7:16 am)
B3 BUG: rendering player through water
deepscratch
9
07/02/2009 (2:01 pm)
sgLightObject() became what?
deepscratch
5
07/01/2009 (9:46 am)
spawning vehicles from editor puts them waaaaaay out there...
deepscratch
4
06/27/2009 (7:19 am)
whats the difference between..?
deepscratch
2
06/26/2009 (11:17 pm)
remove this thread
deepscratch
1
06/26/2009 (9:22 pm)
help with debris?
deepscratch
8
06/24/2009 (10:48 am)
Cannot re-declare object ???
deepscratch
11
06/23/2009 (8:10 am)
shaders possible on GUI textures?
deepscratch
13
06/06/2009 (6:30 am)
a scroll shader??
deepscratch
5
06/05/2009 (12:05 pm)
will the terrain terraformer return?
deepscratch
3
06/02/2009 (2:03 pm)
how to get distance raycast to render onscreen?
deepscratch
17
06/01/2009 (8:59 pm)
a list of useable resources for T3D
deepscratch
5
05/31/2009 (10:30 am)
fullscreenFX port help
deepscratch
25
05/30/2009 (8:15 am)
how do I increase player pitch and yaw?
deepscratch
13
05/29/2009 (11:21 am)
bug: no physx player projectile collision
deepscratch
3
05/28/2009 (11:10 pm)
bug? not getting any player or ai projectile collision
deepscratch
10
05/26/2009 (12:19 pm)
hair alpha help??
deepscratch
10
05/23/2009 (3:50 pm)
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