Game Development Community

deepscratch's Forum Threads

Torque 3D Professional

Topic Author Replies Last Post
help with weapon IFL or texture animation deepscratch 10 09/18/2009 (7:23 am)
a workabout for the swimming animations problem deepscratch 1 09/16/2009 (8:16 am)
very basic shader help needed deepscratch 0 09/08/2009 (9:58 am)
normal map in shader, how? deepscratch 4 09/08/2009 (8:54 am)
bug?? footstep sounds, now the work, now they dont deepscratch 2 09/05/2009 (2:03 pm)
beta 4 bug: river rendering problem when player is underwater deepscratch 3 09/04/2009 (5:09 am)
play a simple sound? how? deepscratch 19 08/31/2009 (4:35 pm)
help? why is this shader not working? deepscratch 4 08/30/2009 (7:40 pm)
a "global" custom material? possible? deepscratch 1 08/28/2009 (5:02 pm)
setSkinName possible on cleint only?, or is there an alternative? deepscratch 1 08/28/2009 (4:17 pm)
pxCloth, help with attachments? deepscratch 10 08/25/2009 (7:30 pm)
postFX without shaders is possible deepscratch 2 08/22/2009 (5:10 pm)
help rendering lights when source object not in view deepscratch 6 08/20/2009 (10:38 am)
have headlights, but need help with brakelights deepscratch 7 08/15/2009 (4:42 pm)
taking stock? deepscratch 1 08/12/2009 (6:30 am)
useable ai for T3D, yes!! deepscratch 5 08/11/2009 (2:38 pm)
help!!! how can I stop "the jitters"? video included, yay!! deepscratch 6 08/04/2009 (12:54 pm)
beta 4 bug: foilage replicators rendering when player is underwater deepscratch 5 07/29/2009 (1:18 pm)
a question for those with dual screens deepscratch 8 07/28/2009 (2:54 pm)
changing billboard alignment? deepscratch 7 07/23/2009 (4:02 pm)
how can I do this with water? deepscratch 13 07/18/2009 (3:27 am)
physx ragdoll, integrated, but need some player help. deepscratch 7 07/13/2009 (12:56 pm)
whats up with the sound entry in addMaterialMapping? deepscratch 7 07/10/2009 (1:57 pm)
help me understand the decal texturecoords please deepscratch 5 07/10/2009 (10:09 am)
help with key bindings deepscratch 17 07/09/2009 (6:08 pm)
help with pointer chash deepscratch 10 07/09/2009 (12:50 pm)
PhysX hardware enabled. YAY!! deepscratch 22 07/09/2009 (12:06 am)
possible? material with bump map but without diffuse map? deepscratch 11 07/08/2009 (12:48 pm)
footprints and footpuffs in beta 3?? help deepscratch 19 07/07/2009 (11:08 pm)
a strange problem with prone animation deepscratch 2 07/07/2009 (9:09 am)
need to do a camera trick, any ideas? deepscratch 8 07/06/2009 (8:56 am)
physx and vehicles. again deepscratch 1 07/04/2009 (3:09 am)
player animations, beta 1 to beta 3 changes?? deepscratch 0 07/03/2009 (7:16 am)
B3 BUG: rendering player through water deepscratch 9 07/02/2009 (2:01 pm)
sgLightObject() became what? deepscratch 5 07/01/2009 (9:46 am)
spawning vehicles from editor puts them waaaaaay out there... deepscratch 4 06/27/2009 (7:19 am)
whats the difference between..? deepscratch 2 06/26/2009 (11:17 pm)
remove this thread deepscratch 1 06/26/2009 (9:22 pm)
help with debris? deepscratch 8 06/24/2009 (10:48 am)
Cannot re-declare object ??? deepscratch 11 06/23/2009 (8:10 am)
shaders possible on GUI textures? deepscratch 13 06/06/2009 (6:30 am)
a scroll shader?? deepscratch 5 06/05/2009 (12:05 pm)
will the terrain terraformer return? deepscratch 3 06/02/2009 (2:03 pm)
how to get distance raycast to render onscreen? deepscratch 17 06/01/2009 (8:59 pm)
a list of useable resources for T3D deepscratch 5 05/31/2009 (10:30 am)
fullscreenFX port help deepscratch 25 05/30/2009 (8:15 am)
how do I increase player pitch and yaw? deepscratch 13 05/29/2009 (11:21 am)
bug: no physx player projectile collision deepscratch 3 05/28/2009 (11:10 pm)
bug? not getting any player or ai projectile collision deepscratch 10 05/26/2009 (12:19 pm)
hair alpha help?? deepscratch 10 05/23/2009 (3:50 pm)