Steven Sheffey's Forum Threads
TGB Platformer Kit
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Controls and Keybinds | Steven Sheffey | 2 | 07/17/2012 (12:04 pm) |
| Shooting | Steven Sheffey | 9 | 12/11/2008 (12:05 pm) |
| Safe Delete(); not doing its job? | Steven Sheffey | 3 | 09/14/2008 (10:33 pm) |
| Disabling Movement and Shooting while dead | Steven Sheffey | 3 | 09/12/2008 (2:27 pm) |
Torque Game Builder
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Moving Paths or Path Nodes possible? | Steven Sheffey | 2 | 05/27/2010 (2:58 am) |
| Unable to find trigger functions | Steven Sheffey | 4 | 03/20/2010 (3:03 am) |
| behaviors unable to find objects declared in template | Steven Sheffey | 2 | 01/05/2010 (12:33 pm) |
| t2dPath and path collision | Steven Sheffey | 2 | 12/20/2009 (3:56 pm) |
| how to draw a line in game | Steven Sheffey | 7 | 12/18/2009 (5:53 pm) |
| Scene Time | Steven Sheffey | 3 | 10/10/2008 (1:04 pm) |
| Accident | Steven Sheffey | 4 | 10/08/2008 (4:56 am) |
| Its about Time | Steven Sheffey | 3 | 09/20/2008 (4:49 am) |
| SafeDelete(); doesn't delete projectiles | Steven Sheffey | 1 | 09/17/2008 (11:36 pm) |
| Control still active during death and respawn | Steven Sheffey | 3 | 09/12/2008 (12:30 am) |
| Collision Detection with projectiles | Steven Sheffey | 1 | 09/02/2008 (10:10 pm) |
| Shooting & the MoveTo function | Steven Sheffey | 2 | 08/25/2008 (12:31 pm) |
| Shoot to Mouse Behavior? | Steven Sheffey | 1 | 08/16/2008 (1:17 pm) |
Site Feedback
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Torque 2D and TGB confusion | Steven Sheffey | 2 | 11/23/2009 (12:36 pm) |