Game Development Community

Kenneth Eves's Forum Threads

Arcane FX (Private)

Topic Author Replies Last Post
At what TGE version did AFX start? Kenneth Eves 1 10/22/2012 (7:26 am)

Torque Game Engine

Topic Author Replies Last Post
Is license and full package for TGE 1.35 available? Kenneth Eves 4 03/29/2008 (7:15 pm)

Torque Game Engine Advanced

Topic Author Replies Last Post
Fix for camera movement when player is mounted in vehicle Kenneth Eves 0 09/22/2012 (6:10 pm)
Move manager sending packets server to client? Kenneth Eves 1 07/16/2012 (12:37 pm)
Character lighting adjusts with lightmap on terrain and DIF, where? Kenneth Eves 0 06/08/2012 (1:02 am)
SFXPlayOnce() not clearing buffers Kenneth Eves 0 12/31/2010 (12:26 am)
Terrain rendered inside portal is distorted (video) Kenneth Eves 3 02/13/2010 (10:50 pm)
Status of SFX Providers in 1.7.1 ? Kenneth Eves 2 02/10/2010 (9:00 pm)
Status of DX8 Fallback for TGEA 1.7.1 Kenneth Eves 0 02/09/2010 (2:43 am)

Artist Corner

Topic Author Replies Last Post
Building a large city environment, advice on model division Kenneth Eves 3 11/15/2012 (7:04 am)
Vertex Colors, am I understanding the concept? Kenneth Eves 2 11/02/2012 (5:52 am)

Game Design and Creative Issues

Topic Author Replies Last Post
Is first person shooter cooperative RPG still a viable genre? Kenneth Eves 19 10/23/2012 (10:01 am)

General Discussion

Topic Author Replies Last Post
Suggestions for OpenGL books (old, pre 2.0) ? Kenneth Eves 0 10/24/2012 (9:53 am)
Need help understanding version history TSE and SG Lighting Kit Kenneth Eves 4 10/10/2012 (1:26 pm)

Technical Issues

Topic Author Replies Last Post
Is GG's master server running? Kenneth Eves 6 09/26/2012 (6:14 pm)

Site Feedback

Topic Author Replies Last Post
spam cleanup note Kenneth Eves 3 02/28/2013 (9:12 am)
Resource link to file on GG site, did the file move? Kenneth Eves 6 09/20/2012 (3:07 pm)

Torque 3D Professional

Topic Author Replies Last Post
Code typo T3D 1.2 duplicated code Kenneth Eves 1 10/05/2012 (5:49 am)
Crouch strafe left animation is backwards [resolved] Kenneth Eves 2 09/27/2012 (8:41 am)
T3D 1.2 sanity check on terrain size Kenneth Eves 0 09/24/2012 (8:08 pm)
Where does material editor store settings? Kenneth Eves 4 09/21/2012 (7:20 am)

Torque 3D Beginner

Topic Author Replies Last Post
DTS crash recovers in debugger, crashes if run normally (resolved) Kenneth Eves 2 11/15/2012 (1:28 pm)
T3D 1.1 performance / stability Kenneth Eves 2 11/07/2012 (4:34 am)
Did T3D builds get updates between versions? Kenneth Eves 3 11/07/2012 (2:24 am)
Trying to use env map; Not doing something correctly Kenneth Eves 2 11/03/2012 (11:52 am)
Learning my way around the terrain system Kenneth Eves 4 10/18/2012 (3:08 pm)
Need tips on Forest Editor system Kenneth Eves 6 10/14/2012 (1:39 pm)
What data is contained in Empty Terrain_0_basetex.dds? Kenneth Eves 2 10/12/2012 (11:15 am)
Terrain Painter has "Pressure" for brush. Does it do anything? Kenneth Eves 2 10/11/2012 (2:07 pm)
Meters per pixel in terrain creation, decent performance? Kenneth Eves 3 10/10/2012 (6:18 am)
Portaling DTS interiors Kenneth Eves 6 10/08/2012 (12:06 pm)
Lighting optimization, point lights and DTS interiors Kenneth Eves 2 10/08/2012 (7:12 am)
Is weapon state-machine fully server-side? Kenneth Eves 0 10/03/2012 (10:02 am)
What would be involved in going back to TGE style fixed weapon (non-animated)? Kenneth Eves 4 10/02/2012 (12:14 pm)
cam vs AltEye Kenneth Eves 0 10/01/2012 (11:40 pm)
Issue with shadow type parabaloid Kenneth Eves 0 09/30/2012 (8:24 am)
Fog artifact in terrain rendering, any idea what's doing it? Kenneth Eves 3 09/29/2012 (8:16 pm)
Ground cover density is low even with multiple instances Kenneth Eves 3 09/29/2012 (7:02 pm)
T3D Engine Render Question: Layermaps and material overlap Kenneth Eves 1 09/28/2012 (11:36 pm)
Confused in forest editor UI, can't get to material editor? Kenneth Eves 2 09/27/2012 (10:20 am)
Manual connection to server bypassing LAN and MasterServer lists Kenneth Eves 0 09/26/2012 (2:53 pm)
Baked in illumination on interiors Kenneth Eves 2 09/26/2012 (1:35 pm)
AL vs BL? Kenneth Eves 1 09/24/2012 (8:54 am)
Alpha channel encoding of specularity and relief displacement Kenneth Eves 0 09/23/2012 (10:41 pm)
Tree shadow from transparent leaves mesh [resolved] Kenneth Eves 1 09/23/2012 (11:09 am)
Does T3D use clipmapping for terrain like TGEA does? Kenneth Eves 0 09/23/2012 (9:49 am)