Steve Acaster's Forum Threads
General Add-On Discussion
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| RIP GG Fmod? | Steve Acaster | 4 | 08/27/2012 (2:36 pm) |
Torsion
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| T3D Freezes Torsion Precompile Not See Tea Related Error | Steve Acaster | 2 | 05/16/2012 (9:11 pm) |
Torque Game Engine
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Level Specific Script - TGE/A | Steve Acaster | 0 | 02/22/2010 (8:24 pm) |
Torque Game Engine Advanced
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| NonBug: Weapon Sound Clipping in 1.8.1 | Steve Acaster | 22 | 06/23/2009 (10:00 pm) |
| FIX: Diffuse Texture DDS format fails on player | Steve Acaster | 10 | 05/05/2009 (10:09 am) |
| BUG: Normal Map DDS not supported in 1.8.1 | Steve Acaster | 5 | 05/04/2009 (11:15 pm) |
| Polysoup, LOD and Collision for an AI | Steve Acaster | 2 | 04/15/2009 (5:12 pm) |
| Material Weapon Namespace error/fix | Steve Acaster | 0 | 02/22/2009 (3:40 pm) |
| Compile fatal error 1.8 - missing files | Steve Acaster | 8 | 01/15/2009 (7:53 pm) |
| Blinking Shader Maps | Steve Acaster | 0 | 01/11/2009 (8:16 pm) |
| Console error: Couldn't find shader | Steve Acaster | 3 | 07/31/2008 (7:38 am) |
Artist Corner
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Various Texture Tutorials | Steve Acaster | 1 | 08/03/2010 (3:47 am) |
| Blender: 0.964 Exporter: LODs Mangle Animations | Steve Acaster | 0 | 01/25/2010 (11:50 pm) |
| Blender to Collada to T3D Does Work | Steve Acaster | 6 | 10/20/2009 (11:01 pm) |
| Normal map and DDS | Steve Acaster | 16 | 09/18/2009 (2:14 am) |
| ArtWeaver - Open Source | Steve Acaster | 5 | 11/11/2008 (11:22 am) |
| MakeHuman GPL Model Creator | Steve Acaster | 0 | 10/14/2008 (5:22 pm) |
General Discussion
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| %obj.getPosition + 0 0 5 units extra z axis? | Steve Acaster | 2 | 01/25/2010 (6:09 pm) |
| T3D = end of DIF? | Steve Acaster | 10 | 01/11/2010 (7:32 am) |
| Triple A games ... by what benchmark? | Steve Acaster | 21 | 12/25/2009 (4:33 pm) |
| PC Piracy Charts | Steve Acaster | 55 | 01/24/2009 (7:00 am) |
Hardware Issues
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Video Driver and fps | Steve Acaster | 5 | 10/19/2008 (5:46 am) |
Technical Issues
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Get New Position From Rotated Vector ? -- brain is mush | Steve Acaster | 4 | 01/03/2013 (11:44 am) |
| 3D Math Madness: Get Transform from Position and Vector? Result! | Steve Acaster | 7 | 04/15/2011 (2:35 pm) |
| ContainerFindFirst - distance based? | Steve Acaster | 3 | 05/14/2008 (6:44 am) |
| OnStuck and Dynamic Avoidance | Steve Acaster | 9 | 04/07/2008 (4:33 pm) |
| Scheduling and Prime Numbers | Steve Acaster | 8 | 03/17/2008 (4:08 pm) |
Site Feedback
Constructor
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Map2dif_TGEA NULL fix | Steve Acaster | 0 | 01/19/2009 (1:31 pm) |
| Export Bug without Brush Secelction | Steve Acaster | 2 | 12/21/2008 (1:21 pm) |
Torque 3D Professional
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| How to Spawn a decal with script - info | Steve Acaster | 21 | 02/07/2016 (1:09 pm) |
| Duplicate netTest.CPP writes in T3D v3.6+ | Steve Acaster | 0 | 01/27/2015 (8:26 am) |
| Disable Imposter Transition Code Where? | Steve Acaster | 7 | 05/01/2014 (12:59 pm) |
| Is Player Recoil Busted? Nope. | Steve Acaster | 3 | 03/14/2014 (6:25 am) |