Game Development Community

Randy Lutcavich's Forum Threads

Torque Game Builder

Topic Author Replies Last Post
Can TGB be ported to TX2D? Randy Lutcavich 3 06/22/2009 (3:18 pm)
3D in TGB Randy Lutcavich 2 06/22/2009 (12:44 pm)
Comparing Strings - Is My Logic Incorrect? - RESOLVED Randy Lutcavich 2 06/09/2009 (1:07 am)
Particles Override Each Other - Resolved Randy Lutcavich 1 06/07/2009 (10:06 pm)
GUI Graphical Corruption - Graphics Card? Randy Lutcavich 3 06/07/2009 (9:18 pm)

Torque X 2D

Topic Author Replies Last Post
Why are Gamepad button presses easier than Keyboard button presses? Randy Lutcavich 3 06/16/2010 (11:03 pm)
Is it possible to have a transparent GUI? Randy Lutcavich 10 11/01/2009 (9:35 am)
Confusing myself... need help deleting spawner objects one at a time Randy Lutcavich 3 10/19/2009 (6:01 am)
How do you check collisions for T2DAnimatedSprite objects? [RESOLVED] Randy Lutcavich 2 10/18/2009 (11:43 pm)
Is there a way to compare a TorqueObjectType to a String? [RESOLVED] Randy Lutcavich 3 10/18/2009 (4:12 pm)
If you've submitted a Xbox 360 Indie Game... Can you tell me how you compressed your audio, video, and large art files? Randy Lutcavich 5 10/16/2009 (10:16 pm)
I'm getting a 'Infinite Loop' / 'Infinite Recursion' crash when trying to repeatedly call a method after a button press Randy Lutcavich 5 10/07/2009 (6:27 am)
How to properly use T2DSpawnObject [RESOLVED] Randy Lutcavich 2 10/04/2009 (6:31 pm)
Is the center position of the mounted object always used when mounting an object to a link point? [RESOLVED] Randy Lutcavich 3 09/30/2009 (4:45 am)
Crash after adding in an AnimatedSprite... [RESOLVED] Randy Lutcavich 1 09/28/2009 (2:32 am)
Duplicate Post - Please Delete Randy Lutcavich 0 09/28/2009 (2:08 am)
Help with projectiles... [RESOLVED] Randy Lutcavich 5 09/26/2009 (9:09 pm)
Game crashes after playing a sound for the second time Randy Lutcavich 4 09/26/2009 (6:15 am)
Is there anyway to check if something is already attached to a linkpoint? Randy Lutcavich 2 09/22/2009 (8:42 pm)
Deleting a mounted object will cause the object to not mount the next time it is created [RESOLVED] Randy Lutcavich 2 09/22/2009 (3:47 pm)
2D Player Object Rotation [RESOLVED] Randy Lutcavich 2 09/14/2009 (4:03 am)
More Problems from 3.1 TXB [Resolved] - OnCollision Delegate Must Be Declared in a Component Randy Lutcavich 4 09/13/2009 (6:22 pm)
Help! I upgraded to 3.1 [RESOLVED] Randy Lutcavich 14 09/10/2009 (7:13 pm)
Compiler Error After Adding Audio [RESOLVED] Randy Lutcavich 23 09/08/2009 (2:15 am)
Going back to 3.0 [RESOLVED] Randy Lutcavich 7 09/07/2009 (4:42 pm)
Need help with program design for mounting objects in a linked fashion Randy Lutcavich 4 09/01/2009 (11:15 pm)
Do you have a good understanding of the movement component? Randy Lutcavich 12 09/01/2009 (11:09 pm)
Player immediately moves down off the screen when mounting to another object on collision Randy Lutcavich 7 08/30/2009 (2:55 pm)
Doing a bindcmd and bindmove on the same inputmap... Randy Lutcavich 1 08/22/2009 (2:18 am)
Simply changing an objects position... [RESOLVED] Randy Lutcavich 2 08/20/2009 (2:15 am)
Set a tile by world coordinates? [Resolved] Randy Lutcavich 7 08/20/2009 (1:55 am)
Do I have to build the T2DTriggerComponent from scratch? - RESOLVED Randy Lutcavich 16 08/17/2009 (1:18 am)
Honest answer please... Are tilemaps broken in TX2D?? Randy Lutcavich 2 08/06/2009 (9:39 pm)
How do you use .GetTileLocalPosition? Randy Lutcavich 0 08/05/2009 (6:55 pm)
A referenced tile's GridPosition is inaccurate Randy Lutcavich 0 07/30/2009 (9:25 pm)
FindObject not working with T2DTileLayer [RESOLVED] Randy Lutcavich 4 07/29/2009 (6:55 pm)
The Complete Guide Guide to Torque X for XNA: Chapter 9 - Adding Game Functionality Randy Lutcavich 14 07/19/2009 (4:16 pm)

Artist Corner

Topic Author Replies Last Post
SpriteWorks 2.1 - Rainbow Texture [CLOSED] Randy Lutcavich 7 09/12/2010 (10:28 pm)

Technical Issues

Topic Author Replies Last Post
C# Question About Object References Randy Lutcavich 2 09/18/2009 (2:17 am)

Torque Developer Network

Topic Author Replies Last Post
Camera Collision Detection Randy Lutcavich 0 02/24/2009 (7:02 pm)
How to enable Mission Editor in TGE Randy Lutcavich 1 02/24/2009 (7:00 pm)