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Torque 3D Professional
» Resources and Code Sharing
Topic
Author
Replies
Last Post
[Resolved] Turrets always call writePacketData when turning (now with code fix)
Henry Todd
5
08/22/2014 (3:52 am)
Modular Scripting Integration Thread
JeffH
69
08/15/2014 (7:09 am)
fxGuiSnooper T3D
Ian Backlund
23
07/21/2014 (1:40 am)
3Dc/BC5 support
Timmy01
12
07/17/2014 (7:06 pm)
An alternative to PathShape
Michael Reino
14
06/02/2014 (4:15 pm)
Paul Dana's turret reource vs turretShape?
Ronald J Nelson
4
05/31/2014 (9:21 pm)
Pathshape Conversion Progress
Azaezel
10
05/09/2014 (9:59 am)
AudioMood, and immediacy
Azaezel
0
04/28/2014 (12:31 am)
Marker Object Type??
Donnie Hutson Jr
5
04/22/2014 (10:58 pm)
3darrow port to latest T3D
Donnie Hutson Jr
10
04/22/2014 (10:54 pm)
How to implment AI WheeledVehicle in T3D?
Liew Pak San
5
04/20/2014 (12:23 pm)
TorqueScript Improvement Status
JeffH
35
04/16/2014 (11:46 am)
Open Asset Import Library
raa brubb
10
04/08/2014 (12:24 pm)
Torque3d x64 build patch
Yuri Dobronravin
21
04/05/2014 (5:45 pm)
List of needed upgrades...
raa brubb
19
04/02/2014 (6:44 am)
Anyone know?
raa brubb
4
03/24/2014 (1:09 pm)
XAUDIO 2.8 for direct3d9 refactor!
Lopuska
1
03/17/2014 (10:43 am)
Calling add-on developers for testing a new T3D 3.5 UI
Nils Eikelenboom
17
02/20/2014 (11:38 pm)
torque 3d v3.5 fog of war
gdyxml2000
5
02/19/2014 (3:34 am)
SPARK
raa brubb
12
02/14/2014 (6:22 pm)
Mercury Particle Engine vNext and GUI
raa brubb
5
02/11/2014 (10:32 am)
A Pretty Rifty Cheetah
Michael Reino
10
02/11/2014 (6:29 am)
Implementing Mantle
raa brubb
13
02/08/2014 (5:55 pm)
Torque3D MIT 3.5 GMK Port
raa brubb
9
02/05/2014 (7:03 pm)
GMK Attempt
raa brubb
2
01/28/2014 (9:07 pm)
Running OpenGL T3D on Windows
raa brubb
14
01/25/2014 (4:47 pm)
DirectX not OpenGL?
raa brubb
1
01/24/2014 (10:52 am)
Character customization
alex
6
01/11/2014 (8:47 am)
Quick observation on per-object mass.
Azaezel
0
12/12/2013 (5:31 pm)
Torque 3D 1.2 RTS Prototype - suggestions please.
Richard Ranft
56
11/28/2013 (10:26 am)
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