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Torque 3D Professional » Resources and Code Sharing

Topic Author Replies Last Post
[Resolved] Turrets always call writePacketData when turning (now with code fix) Henry Todd 5 08/22/2014 (3:52 am)
Modular Scripting Integration Thread JeffH 69 08/15/2014 (7:09 am)
fxGuiSnooper T3D Ian Backlund 23 07/21/2014 (1:40 am)
3Dc/BC5 support Timmy01 12 07/17/2014 (7:06 pm)
An alternative to PathShape Michael Reino 14 06/02/2014 (4:15 pm)
Paul Dana's turret reource vs turretShape? Ronald J Nelson 4 05/31/2014 (9:21 pm)
Pathshape Conversion Progress Azaezel 10 05/09/2014 (9:59 am)
AudioMood, and immediacy Azaezel 0 04/28/2014 (12:31 am)
Marker Object Type?? Donnie Hutson Jr 5 04/22/2014 (10:58 pm)
3darrow port to latest T3D Donnie Hutson Jr 10 04/22/2014 (10:54 pm)
How to implment AI WheeledVehicle in T3D? Liew Pak San 5 04/20/2014 (12:23 pm)
TorqueScript Improvement Status JeffH 35 04/16/2014 (11:46 am)
Open Asset Import Library raa brubb 10 04/08/2014 (12:24 pm)
Torque3d x64 build patch Yuri Dobronravin 21 04/05/2014 (5:45 pm)
List of needed upgrades... raa brubb 19 04/02/2014 (6:44 am)
Anyone know? raa brubb 4 03/24/2014 (1:09 pm)
XAUDIO 2.8 for direct3d9 refactor! Lopuska 1 03/17/2014 (10:43 am)
Calling add-on developers for testing a new T3D 3.5 UI Nils Eikelenboom 17 02/20/2014 (11:38 pm)
torque 3d v3.5 fog of war gdyxml2000 5 02/19/2014 (3:34 am)
SPARK raa brubb 12 02/14/2014 (6:22 pm)
Mercury Particle Engine vNext and GUI raa brubb 5 02/11/2014 (10:32 am)
A Pretty Rifty Cheetah Michael Reino 10 02/11/2014 (6:29 am)
Implementing Mantle raa brubb 13 02/08/2014 (5:55 pm)
Torque3D MIT 3.5 GMK Port raa brubb 9 02/05/2014 (7:03 pm)
GMK Attempt raa brubb 2 01/28/2014 (9:07 pm)
Running OpenGL T3D on Windows raa brubb 14 01/25/2014 (4:47 pm)
DirectX not OpenGL? raa brubb 1 01/24/2014 (10:52 am)
Character customization alex 6 01/11/2014 (8:47 am)
Quick observation on per-object mass. Azaezel 0 12/12/2013 (5:31 pm)
Torque 3D 1.2 RTS Prototype - suggestions please. Richard Ranft 56 11/28/2013 (10:26 am)