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Torque 3D Professional » Resolved bugs

Topic Author Replies Last Post
T3D 1.1 Beta 3 - Forest editor objects with two collision meshes do not support player collisions on second collision mesh - RESOLVED Steve Acaster 6 04/12/2011 (6:15 pm)
T3D 1.1 Beta 3 - New mesh brush in forest editor does not have a default material - RESOLVED Paul Yoskowitz 4 04/12/2011 (6:06 pm)
T3D 1.1 beta 3 - typo in core/scripts/client/AudioEnvironments.cs - RESOLVED Steve Acaster 2 04/12/2011 (6:04 pm)
T3D 1.1 Beta 2 - Water plane reflecting zoned geometry - RESOLVED Rex Hiebert 3 04/12/2011 (6:01 pm)
T3D 1.1 beta3 - Lightmap size cannot be made smaller inside the World Editor - RESOLVED Steve Acaster 7 04/12/2011 (11:53 am)
T3D 1.1 Beta 3 - Terrain bursh size shows as 100 100 when entering 1000 - RESOLVED Paul Yoskowitz 6 04/12/2011 (11:44 am)
T3D 1.1 Preview - i cant see skybox after add scatter sky - NOT A BUG Enel 3 04/11/2011 (6:31 pm)
T3D 1.1 Preview - ShapeFile Path Points to Older T3D Version - DUPLICATE Steve Acaster 1 04/10/2011 (4:56 pm)
1.1 Preview - Terrain render wrong in PhysX Demo - NOT A BUG Dmitry Koteroff 2 04/08/2011 (2:28 pm)
T3D 1.1 Beta 3 - Basic Lighting FPS Havled When Moving - NOT A BUG Steve Acaster 13 03/31/2011 (3:11 pm)
T3D 1.1 Beta 3 - ShapeBase::setVelocity and ::applyImpulse - not coded ? / not working - NOT A BUG James Novosel 10 03/18/2011 (2:43 am)
My brain is full of flup Steve Acaster 5 03/15/2011 (6:47 am)
Rendering problems (Resolved) Ivan Mandzhukov 13 03/07/2011 (2:12 am)
[Bug 1.1B1] Static mesh silhouettes visible through terrain - RESOLVED Dusty Monk 10 02/15/2011 (2:19 pm)
T3D Display bug with ATI radeon ? [resolved] - NOT A BUG Jeff Yaskus 1 02/06/2011 (12:21 pm)
T3D 1.1 Beta 3 - Issues with Fog - DUPLICATE Paul Yoskowitz 1 02/04/2011 (9:30 am)
T3D 1.1 Beta 2 - CustomMaterials Broken [RESOLVED] Tim Dix (Raverix) 9 01/31/2011 (1:14 pm)
T3D 1.1 Beta 1 - Terrain cleared with Clear Terrain tool continues to cast shadows - RESOLVED Jason Parker 4 01/29/2011 (4:10 pm)
onRightMouseUp is not functioning (the way I want) - NOT A BUG Richard Ranft 6 01/28/2011 (1:54 pm)
T3D 1.1 Beta3 - FogDistance Missing?[Fixed] - NOT A BUG CSMP 12 01/25/2011 (3:06 pm)
Player - problems with script driven animations (Resolved) Ivan Mandzhukov 1 01/24/2011 (7:17 am)
Portal.dts - NOT A BUG Sam.E 6 01/23/2011 (10:32 am)
startupGui.cs, second splash image not placed as scripted - NOT A BUG Richard Ranft 2 01/18/2011 (12:31 am)
RESOLVED Basic Light Terrain Lightmap Size Steve Acaster 6 01/10/2011 (2:21 am)
Loading "scale"-animation crashes engine (fixed) genomegames 2 01/08/2011 (10:05 am)
T3d 1.1 Beta 3 - MainMenu Music only Plays in Mission!? - resolved by Rene Steve Acaster 8 12/30/2010 (9:38 pm)
32bit normal map lighting error t3d1.1b3 - NOT A BUG Rob McNaughton 4 12/17/2010 (2:54 am)
startFade not working - LOGGED Rex Hiebert 20 12/15/2010 (12:29 pm)
ContainerRayCast() Doesn't work on forestItem s - NOT A BUG BryceSquared 1 12/10/2010 (8:05 am)
Resolved - [BUG 1.1Beta1] Death, Respawn, Crash - Stack Called Steve Acaster 21 12/09/2010 (1:47 pm)