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Torque 3D Professional
» Resolved bugs
Topic
Author
Replies
Last Post
T3D 1.1 Preview - Export to Collada broken - RESOLVED
Stefan D
8
05/10/2011 (4:32 pm)
T3D 1.1 Preview - Problems with object selection in window and list - RESOLVED (THREED-1784)
Oscar Velzi
6
05/10/2011 (4:31 pm)
T3D 1.1 Preview PlayGui::onWake() Callbacks Do Not Function - not a bug - RESOLVED
Steve Acaster
2
05/10/2011 (9:25 am)
T3D 1.1 Beta 3 - Huge Performance Drop with Shadowless Groundcover and Point Light Shadows - RESOLVED
Oscar Velzi
22
05/06/2011 (5:49 pm)
T3D 1.1 Beta 3 - GuiCanvas::setCursorPos sets incorrect position - RESOLVED
Dennis Trevillyan
3
05/06/2011 (5:28 pm)
T3D 1.1 Beta 3 - Datablock Editor saves incorrect data - RESOLVED
A F
4
05/06/2011 (5:26 pm)
T3D 1.1 Beta 3 - GuiSplitContainer always sizes to 300 100 - RESOLVED
Jameson Bennett
2
05/06/2011 (5:20 pm)
[1.1b1] WhiteOut and DamageFlash - LOGGED - RESOLVED
Steve Acaster
8
05/06/2011 (5:16 pm)
T3D 1.1 Preview - Only 1 SimObjectTypes bit left - RESOLVED (THREED-1581)
Jeff Faust
48
05/06/2011 (5:01 pm)
T3D 1.1 Preview - Vis. mistake in the MaterialPreview - LOGGED (THREED-1743)
Alfio Saitta
8
05/06/2011 (1:37 am)
T3D 1.1 Preview - debugdraw Does Not Render Line - RESOLVED (THREED-1666)
Steve Acaster
9
05/05/2011 (5:46 pm)
Terrain textures not joinning together properly UPDATE
Luis Rodrigues
32
05/05/2011 (4:35 pm)
T3D 1.1 Beta 3 - Gui copy paste gui object - RESOLVED
Jameson Bennett
2
05/05/2011 (10:58 am)
T3D 1.1 Preview - Road rendering incorrectly in Zone - RESOLVED (THREED-1570)
Dmitry Koteroff
2
05/05/2011 (10:46 am)
T3D 1.1 Preview - Invisible Terrain - RESOLVED (THREED-1574)
Marcos - NGames
7
05/05/2011 (10:44 am)
T3D 1.1 Beta 3 - Player::setActionThread - LOGGED
elvince
14
05/05/2011 (12:00 am)
T3D 1.1 Beta 3 - getWords returning incorrectly - DUPLICATE
Aloshi
2
05/02/2011 (10:59 am)
T3D 1.1 Beta 3 - ClearControlObject() clears nothing - LOGGED - Resolved
Steve Acaster
3
04/30/2011 (5:00 am)
T3D 1.1 Preview (and earlier) - TCPObject got bad connected receive event - LOGGED (THREED-1763)
Jamie62
1
04/27/2011 (9:24 am)
T3D 1.1 Beta 2 - Maximizing a window after executed with -connect causes a crash - RESOLVED
Chris
8
04/26/2011 (12:43 am)
overhead cameras draw stuff in wrong order - RESOLVED
Chris
7
04/25/2011 (1:49 am)
T3D 1.1 Beta 3 - Decal road doesn't render at certain angles - RESOLVED
David Wyand
3
04/24/2011 (8:46 pm)
T3D 1.1 Beta 3 - Loading PostFx profile crashes engine - RESOLVED
000
10
04/24/2011 (8:05 pm)
T3D 1.1 Beta 3 - startGame: End the game first! - RESOLVED
Steve Acaster
10
04/24/2011 (6:57 pm)
[Bug T3D1.1B1 (and earlier)] endMission not called correctly - RESOLVED
Guy Allard
6
04/24/2011 (6:56 pm)
Timing bug in the NP and IE web plug-ins. - RESOLVED
Michael Reino
2
04/24/2011 (6:55 pm)
[1.1a DedSrv] DOF can't find focal point on Dedicated Server - RESOLVED
Henry Todd
4
04/24/2011 (6:52 pm)
[T3D 1.1] loadOnly flag for lightscene does not work - RESOLVED
Joshua Halls (Xerves)
2
04/24/2011 (6:51 pm)
[Bug] onMoveStuck not working [with Fix] aka onStuck - RESOLVED
George Anderson
4
04/24/2011 (6:49 pm)
Gui Element position always change whenever opened on GUIEditor - RESOLVED
Yadhi Aditya P
5
04/24/2011 (6:28 pm)
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