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Torque 3D Professional
» T3D 1.1 Bugs
Topic
Author
Replies
Last Post
T3D 1.1 Preview - Setting a Marker as ControlObject Causes Crash - LOGGED (THREED-1575)
Steve Acaster
4
04/19/2011 (6:49 pm)
T3D 1.1 Preview - Seeing through objects. - AWAITING FEEDBACK
Dmitry Koteroff
9
04/16/2011 (7:01 pm)
T3D 1.1 Preview - Script Spawned StaticShape has Bad 3D Math - LOGGED (THREED-1670)
Steve Acaster
17
04/16/2011 (5:41 am)
T3D 1.1 Preview - normal maps not rendering on difs - LOGGED (THREED-1578)
x-ming-x
5
04/14/2011 (7:40 pm)
T3D 1.1 Preview - Shape editor doesn't read shape structure - LOGGED (1677)
Giorgio Zanetti ( JoZ )
4
04/14/2011 (10:20 am)
T3D 1.1 Preview - terrain Detail map Problem - LOGGED (THREED-1583)
Enel
10
04/12/2011 (7:54 pm)
T3D 1.1 Preview and reporting bugs against it
Scott Burns
16
04/12/2011 (3:25 pm)
T3D 1.1 Preview - Trasformation to decals doesn't undo properly and lost alpha opacity - LOGGED (THREED-1668)
Giorgio Zanetti ( JoZ )
1
04/12/2011 (12:25 pm)
T3D 1.1 Preview - PlatformWin32 Semaphore code - LOGGED (THREED-1582)
Matt Huston
1
04/11/2011 (9:36 am)
1.1 Preview - Sketch Tool - Scale precision is inconsistent - LOGGED (THREED-1571)
Dmitry Koteroff
1
04/08/2011 (10:23 am)
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