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Torque 3D Professional
» T3D 1.1 Bugs
Topic
Author
Replies
Last Post
i keep falling through a part of my castle i made in torque constractor
Brian David Pearson
4
09/22/2011 (8:23 pm)
When plane object be overlaped with particle - DUPLICATE (THREED-2334)
Mquaker
1
09/22/2011 (9:24 am)
projectiles are passed to the terrain without collision
Mquaker
3
09/22/2011 (7:12 am)
AIPlayer not playing Death Animation
Cody Watt
17
09/20/2011 (11:42 am)
ie9 and web deployment. Are there known issues?
Svengali
0
09/14/2011 (4:48 pm)
T3D 1.1 Final - GuiObjectView Camera Rotation/pivot off - DUPLICATE (THREED-1986)
Nathan Bowhay - ESAL
8
09/14/2011 (9:34 am)
T3D 1.1 final - Scene is not correctly scoped when camera is in orbit mode - LOGGED (THREED-2118)
Guy Allard
3
09/12/2011 (11:27 am)
T3D1.1F - player exiting vehicle falls through terrain - DUPLICATE (THREED-1911)
Greg M
2
09/12/2011 (8:03 am)
T3D 1.1 Final - Player can "climb" certain edges
Tuomas Kaukoranta
2
09/10/2011 (4:52 pm)
I swear the forum ate my answer, anyone remember this?
Svengali
7
09/08/2011 (2:22 pm)
T3D 1.1 final (and earlier) - SFX listener position does not move when orbit mode camera is used - DUPLICATE (THREED-1928)
Guy Allard
1
09/08/2011 (1:39 pm)
T3D 1.1 final (and earlier) - setSkinName() does not work with collada models - DUPLICATE (THREED-1314)
Guy Allard
2
09/08/2011 (1:34 pm)
SFXSpace not work multiplay
Mquaker
1
09/06/2011 (9:34 pm)
T3D 1.1 and Objectview, about to cause me to start drinking - DUPLICATE (THREED-1986)
Svengali
3
09/04/2011 (6:43 pm)
No player datablock in the "empty" project? - LOGGED (THREED-2514)
Kyrah Abattoir
6
09/01/2011 (9:34 am)
T3D 1.1 Final - clientCmd param list corruption - LOGGED (THREED-2389) RESOLVED
Richard Ranft
7
08/29/2011 (3:06 pm)
T3D 1.1 Final - TimeOfDay DayLength value is incorrect - NOT A BUG (THREED-2494)
Dayuppy
3
08/29/2011 (11:25 am)
Bug - Hiding Lightening causes T3D to stop working - LOGGED (THREED-2502)
Paul Yoskowitz
1
08/29/2011 (10:45 am)
T3D 1.1 Final - Font not working - LOGGED (THREED-2121)
Lewis Bibby
6
08/29/2011 (10:01 am)
T3D 1.1 Final - Color Picker Cross Hairs Don't display current value - LOGGED (THREED-2491)
Nathan Bowhay - ESAL
1
08/25/2011 (11:57 am)
Firefox 5 crashes Web plugin - LOGGED (THREED-1675)
Scottie Sirius
5
08/18/2011 (7:40 am)
T3d 1.1 Final - SceneObject::resetWorldBox - Bad world box!
Wang Jinhui
1
08/17/2011 (9:28 am)
T3D 1.1 Final - Fog not loading correct colour - COULD NOT REPLICATE
BigDaz
3
07/27/2011 (11:52 am)
T3D 1.1 Final - Failure to Render everything under Mac OS 10.7 - DUPLICATE
Alex Mault
3
07/22/2011 (10:30 am)
T3D 1.1 Final - guiPopUpCtrlEx Bug Fixes - LOGGED (THREED-2231)
Nathan Martin
1
07/22/2011 (9:54 am)
T3D 1.1 Final - isRenderEnabled not working (plus new feature suggestion) - NOT A BUG
Oscar Velzi
4
07/11/2011 (8:08 pm)
[T3D 1.1 Final] More script callback argument corruption (DECLARE_CALLBACK) - LOGGED (THREED-2100)
Jeff Faust
4
07/10/2011 (9:25 am)
T3D 1.1 Final - Feature Request: Toggle Button Has No GetState - NOT A BUG
Steve Acaster
3
07/06/2011 (3:55 pm)
Error: String stack not popped enough in script exec - DUPLICATE
CdnGater
2
07/01/2011 (11:27 am)
Possible bug in the radius and color of the lights - COULD NOT REPLICATE
Manuel M
0
06/30/2011 (7:57 pm)
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