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Torque 3D Professional » T3D 1.1 Bugs

Topic Author Replies Last Post
i keep falling through a part of my castle i made in torque constractor Brian David Pearson 4 09/22/2011 (8:23 pm)
When plane object be overlaped with particle - DUPLICATE (THREED-2334) Mquaker 1 09/22/2011 (9:24 am)
projectiles are passed to the terrain without collision Mquaker 3 09/22/2011 (7:12 am)
AIPlayer not playing Death Animation Cody Watt 17 09/20/2011 (11:42 am)
ie9 and web deployment. Are there known issues? Svengali 0 09/14/2011 (4:48 pm)
T3D 1.1 Final - GuiObjectView Camera Rotation/pivot off - DUPLICATE (THREED-1986) Nathan Bowhay - ESAL 8 09/14/2011 (9:34 am)
T3D 1.1 final - Scene is not correctly scoped when camera is in orbit mode - LOGGED (THREED-2118) Guy Allard 3 09/12/2011 (11:27 am)
T3D1.1F - player exiting vehicle falls through terrain - DUPLICATE (THREED-1911) Greg M 2 09/12/2011 (8:03 am)
T3D 1.1 Final - Player can "climb" certain edges Tuomas Kaukoranta 2 09/10/2011 (4:52 pm)
I swear the forum ate my answer, anyone remember this? Svengali 7 09/08/2011 (2:22 pm)
T3D 1.1 final (and earlier) - SFX listener position does not move when orbit mode camera is used - DUPLICATE (THREED-1928) Guy Allard 1 09/08/2011 (1:39 pm)
T3D 1.1 final (and earlier) - setSkinName() does not work with collada models - DUPLICATE (THREED-1314) Guy Allard 2 09/08/2011 (1:34 pm)
SFXSpace not work multiplay Mquaker 1 09/06/2011 (9:34 pm)
T3D 1.1 and Objectview, about to cause me to start drinking - DUPLICATE (THREED-1986) Svengali 3 09/04/2011 (6:43 pm)
No player datablock in the "empty" project? - LOGGED (THREED-2514) Kyrah Abattoir 6 09/01/2011 (9:34 am)
T3D 1.1 Final - clientCmd param list corruption - LOGGED (THREED-2389) RESOLVED Richard Ranft 7 08/29/2011 (3:06 pm)
T3D 1.1 Final - TimeOfDay DayLength value is incorrect - NOT A BUG (THREED-2494) Dayuppy 3 08/29/2011 (11:25 am)
Bug - Hiding Lightening causes T3D to stop working - LOGGED (THREED-2502) Paul Yoskowitz 1 08/29/2011 (10:45 am)
T3D 1.1 Final - Font not working - LOGGED (THREED-2121) Lewis Bibby 6 08/29/2011 (10:01 am)
T3D 1.1 Final - Color Picker Cross Hairs Don't display current value - LOGGED (THREED-2491) Nathan Bowhay - ESAL 1 08/25/2011 (11:57 am)
Firefox 5 crashes Web plugin - LOGGED (THREED-1675) Scottie Sirius 5 08/18/2011 (7:40 am)
T3d 1.1 Final - SceneObject::resetWorldBox - Bad world box! Wang Jinhui 1 08/17/2011 (9:28 am)
T3D 1.1 Final - Fog not loading correct colour - COULD NOT REPLICATE BigDaz 3 07/27/2011 (11:52 am)
T3D 1.1 Final - Failure to Render everything under Mac OS 10.7 - DUPLICATE Alex Mault 3 07/22/2011 (10:30 am)
T3D 1.1 Final - guiPopUpCtrlEx Bug Fixes - LOGGED (THREED-2231) Nathan Martin 1 07/22/2011 (9:54 am)
T3D 1.1 Final - isRenderEnabled not working (plus new feature suggestion) - NOT A BUG Oscar Velzi 4 07/11/2011 (8:08 pm)
[T3D 1.1 Final] More script callback argument corruption (DECLARE_CALLBACK) - LOGGED (THREED-2100) Jeff Faust 4 07/10/2011 (9:25 am)
T3D 1.1 Final - Feature Request: Toggle Button Has No GetState - NOT A BUG Steve Acaster 3 07/06/2011 (3:55 pm)
Error: String stack not popped enough in script exec - DUPLICATE CdnGater 2 07/01/2011 (11:27 am)
Possible bug in the radius and color of the lights - COULD NOT REPLICATE Manuel M 0 06/30/2011 (7:57 pm)