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Torque 3D Professional » T3D 1.1 Bugs

Topic Author Replies Last Post
HDR makes distant water way too bright - LOGGED (THREED-3169) Dan Keller 1 01/11/2012 (1:28 pm)
T3D 1.1 Final - Complex skinned mesh generate a crash [With FIX] - LOGGED (THREED-3168) Alfio Saitta 3 01/11/2012 (1:18 pm)
[BUG] Crash with text using high-numbered unicode characters (w/ fix) - LOGGED - THREED-3167 Manoel Neto 1 01/11/2012 (1:13 pm)
T3D 1.1 Final - Unable to set the active status for the BitmapButtons from the gui editor - LOGGED (THREED-3164) Alfio Saitta 1 01/11/2012 (12:55 pm)
T3D 1.1 Final - Datablock editor crash - LOGGED (THREED-3163) Dan Keller 1 01/11/2012 (12:52 pm)
T3D 1.1 Final - _drawWirePolyhedron transform param bug - LOGGED (THREED-3162) Nathan Bowhay - ESAL 1 01/11/2012 (12:48 pm)
T3D 1.1 Final - guiArrayCtrl Clip Rectangle Fix - LOGGED (THREED-3161) Nathan Martin 1 01/11/2012 (12:31 pm)
T3D 1.1 Final - FileObject OpenForRead Fails - w/suggest Fix(ish) - LOGGED (THREED-3158) Steve Acaster 2 01/11/2012 (12:17 pm)
T3D 1.1 Final - Joystick binds triggered from gamepad - LOGGED (THREED-3157) Adam Beer 2 01/11/2012 (12:13 pm)
T3D 1.1 final - plz check memory leak - LOGGED (THREED-3156) Enel 2 01/11/2012 (12:10 pm)
T3D 1.1 Pro - TSMesh::castRayRendered triangle iteration error - LOGGED (THREED-3154) Adam Files 2 01/11/2012 (11:28 am)
LOD issue, 1.1 and 1.2 - LOGGED (THREED-3153) Bloodknight 2 01/11/2012 (11:03 am)
T3D 1.1/1.2 - ShakeCamera on NoAmmo bug - LOGGED (THREED-2523) CSMP 9 01/03/2012 (3:29 pm)
T3D 1.2 - Particle Emitter ejectionPeriodMS has 1000 limit LOGGED (THREED-3122) A F 1 12/05/2011 (3:39 pm)
Triggers don't work - LOGGED (THREED-2079) Mike Rowley 16 12/05/2011 (1:29 pm)
t3d 1.2 guiobjectview broken ? - DUPLICATE (THREED-1986) x-ming-x 4 11/20/2011 (6:13 am)
Problem with shadows, if you mount lights - NOT A BUG D Fasel 1 11/18/2011 (3:56 am)
T3D 1.1 Final - Minus symbol (-) in guiMenuBar item name - LOGGED (THREED-2125) Nathan Bowhay - ESAL 3 11/16/2011 (2:49 pm)
PhysX : problem of synchronisation in client/server mode Philippe VAZ 1 11/01/2011 (11:38 pm)
the disable cubemapping preference also disables skybox rendering - CONFIRMED (THREED-3009) TheGasMan 6 11/01/2011 (11:27 am)
T3D 1.1 Crash on exit (PhysX) (with solution) Rex Hiebert 8 10/25/2011 (8:07 am)
Strange Billboard orientation Wesley Hopson 3 10/23/2011 (5:11 pm)
T3D 1.1 final - Groundcover extending over edge of terrain at weird heights - LOGGED (THREED-2120) Andy Wright 6 10/16/2011 (1:49 pm)
T3D 1.1 Bug collision First Person, I look in the walls, and shoot inside - NOT A BUG Antonio Crovetti 4 10/14/2011 (1:00 pm)
T3D 1.1 final - unacceptable amount of jitter caused by floating point precision errors Guy Allard 2 10/12/2011 (12:56 pm)
This is just annoying... PhysX warning Var John "Mythic" Henry 4 10/08/2011 (3:10 am)
PlayerData Inheritence issues - NOT A BUG John "Mythic" Henry 7 10/05/2011 (8:01 am)
T3D 1.1 final - Rendering of final LOD level is incorrect - NOT A BUG Guy Allard 8 10/03/2011 (3:11 pm)
Importing items from Sketchup Airianna Williams 2 09/28/2011 (11:42 pm)
querySingleServer gets stuck (T3D/TGEA) Robert Fritzen 8 09/25/2011 (4:07 pm)