Game Development Community

iTorque 2D

Topic Author Replies Last Post
~ Eyal Erez 0 01/19/2009 (3:11 pm)
FPS hickups when I change animation Ray Graham 4 01/18/2009 (3:23 pm)
Performance tuning Bret Patterson 1 01/17/2009 (3:33 pm)
This appropriate for a component or should I extend t2dScene... Bret Patterson 1 01/17/2009 (3:25 pm)
ITGB Development Best Practices Dave Young 3 01/17/2009 (3:21 pm)
Crash on levelload? Michael K. 6 01/13/2009 (5:04 am)
Cleaner process for editing code and testing on device? Dave Young 6 01/12/2009 (3:02 pm)
Longer Animations? Dave Young 2 01/11/2009 (5:09 pm)
Updated to itgb 1.1 - now i get warnings Michael K. 2 01/10/2009 (11:25 am)
Video - "Sushi To Go" almost ready to launch Eyal Erez 6 01/08/2009 (4:40 am)
Simulator Test" not working Johnny Nguyen 8 01/07/2009 (1:38 pm)
Unload & Preload Q's Daryll Todd 7 01/06/2009 (1:03 pm)
Game Startup Error - iTGB 1.1 Jozsef Trencsenyi 3 01/03/2009 (4:16 am)
Is there a "getting started" thread or doc? Johnny Nguyen 4 01/02/2009 (2:21 pm)
Oolong Engine Alex Rice 2 01/01/2009 (4:43 pm)
Image not displaying in GuiMLTextCtrl John F 0 12/23/2008 (2:56 pm)
Unable to get the basics going Eaymon Latif 2 12/23/2008 (5:28 am)
The next update Jojo 70 12/20/2008 (6:11 am)
Code Signing Michael K. 6 12/19/2008 (6:53 am)
Particle effects always cycle John F 6 12/19/2008 (12:12 am)
Loading Times - Any Tips? Daryll Todd 22 12/18/2008 (8:20 pm)
I start itgb and tgb starts? Michael K. 1 12/17/2008 (1:38 pm)
Help debuggin on the device Eyal Erez 5 12/16/2008 (2:44 pm)
Creating a New Project Jason Schogel 5 12/16/2008 (10:29 am)
320x480 design resolution on Windows John F 4 12/14/2008 (1:37 am)
Video - progress on Go Beryllium for iPhone Conor O'Kane 2 12/13/2008 (12:49 pm)
Torsion debugging on Mac OS X w/ Parallels Alex Rice 14 12/12/2008 (3:10 pm)
InitializeProject function could not be found Warthog 5 12/11/2008 (2:59 pm)
Fallout 3 Pipboy on iTGB Just For Fun Michael Perry 1 12/09/2008 (12:40 pm)
AudioProfile bug Eyal Erez 1 12/08/2008 (8:58 pm)