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Torque Game Engine Advanced
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Bug Submissions
61 threads
TGEA 1.82 MissionArea Question
04/30/2018 (2:07 am) by
Ronald J Nelson
Topic
Author
Replies
Last Post
The most basic Shader
Anthony Rosenbaum
4
06/19/2004 (2:07 pm)
How is this package used?
Entr0py
1
06/18/2004 (9:19 pm)
No TSE Example
William Gooding
11
06/18/2004 (9:12 pm)
Pixel specular/fallback
David Clifton
4
06/18/2004 (9:11 pm)
Can we break down a forum a little?
Dreamer
7
06/18/2004 (11:47 am)
The thrill is gone, and so is my PC...
Gonzo T. Clown
10
06/18/2004 (10:37 am)
DirectX beta?
David Clifton
5
06/18/2004 (10:32 am)
Fallbacks with custom shaders? Fragments?
David Clifton
3
06/18/2004 (4:32 am)
Modeling for TSE
Markus Nuebel
7
06/18/2004 (4:26 am)
Old Starters and Tutorials
Andrew Alexander
6
06/17/2004 (8:18 am)
Load time slowdown. Memory leak?
Dylan Sale
4
06/17/2004 (1:02 am)
Specular for pixel shader 1.1 by Ashu Rege (NVIDIA)
Cisor
4
06/16/2004 (11:29 pm)
Marble Shader?
Dylan Sale
5
06/16/2004 (11:41 am)
Argh, help, anyone?
dsfsd
5
06/16/2004 (11:31 am)
Tse Diff
Westy
10
06/15/2004 (2:36 am)
Few questions/suggestions
Dean Calver
5
06/14/2004 (3:34 pm)
BUG: Memory Leak
Gonzo T. Clown
12
06/14/2004 (12:00 pm)
Breakable?
Anthony Rosenbaum
5
06/14/2004 (11:36 am)
Vid card version bug
Ace
28
06/14/2004 (5:43 am)
Pb with weird graphic - hints needed
Frank Bignone
24
06/14/2004 (12:51 am)
Fun with Shaders
Anthony Rosenbaum
9
06/12/2004 (8:58 pm)
ATI Radeon has brand new drivers
Dreamer
3
06/12/2004 (8:15 pm)
Directx9 headers shouldn't be distrubuted
Dean Calver
3
06/10/2004 (4:10 pm)
GBitmap::getWidth: mip level out of range (0, 0)
dsfsd
7
06/10/2004 (1:10 pm)
3ds Max 5 or 6 support?
Dreamer
9
06/10/2004 (12:41 pm)
Wad tool that supports 1024x1024 Textures?
dsfsd
5
06/10/2004 (2:02 am)
TGE Dif incompatible with TSE
James Sun
3
06/09/2004 (2:51 pm)
Jittering Editor Fix
James Dunmow
4
06/09/2004 (11:38 am)
Texture sampling
James Sun
1
06/09/2004 (8:15 am)
Bugs i found.
Westy
13
06/09/2004 (7:20 am)
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