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Torque Game Engine Advanced
» Bug Submissions
Topic
Author
Replies
Last Post
Minor bug list
Gerald Fishel
0
05/27/2009 (6:00 am)
MemStream bug
Gerald Fishel
1
05/25/2009 (6:40 am)
Gui Editor (unnamed) object scrashes app
Andrea Barolo
1
05/19/2009 (6:59 pm)
TGEA crashes when creating a water block.
Rick Austinson
7
05/19/2009 (6:32 pm)
Non-rendered edges on waterblock in 1.8.1
Sparkling
16
05/13/2009 (4:14 pm)
FIX: Diffuse Texture DDS format fails on player
Steve Acaster
10
05/05/2009 (10:09 am)
BUG: Normal Map DDS not supported in 1.8.1
Steve Acaster
5
05/04/2009 (11:15 pm)
Legacy Collision Fails when TerrainBlock is positioned with negative Z
Jeremiah Fulbright
4
05/04/2009 (2:56 pm)
FIX: DDS textures not showing on Mac
Daniel Delp
5
04/27/2009 (9:18 pm)
TGEA 1.8 Gui editor & GuiInputCtrl bug
robo
0
04/25/2009 (7:45 am)
Atlas crashing in mBox CollideLine calls
Jeremiah Fulbright
0
04/22/2009 (4:51 pm)
TGEA php.exe a security risk
Dean Calver
2
04/22/2009 (10:19 am)
CustomMaterials still load, even when missing Shader
Jeremiah Fulbright
0
04/21/2009 (10:38 pm)
BUG: TGEA 1.8.1 Incorrect render of projectiles after transform
Andrew13
0
04/09/2009 (5:48 pm)
Simple (yet annoying!) typo bug in console.cpp
Craig Fortune
5
04/08/2009 (1:45 am)
TGEA UDP dropping packets from localhost
Tony Richards
3
04/04/2009 (6:24 am)
When last client exits Stronghold on dedicated server then mission file not found
Mark Cohen
1
04/02/2009 (3:32 am)
getMaterialList not working?
Ronald J Nelson
7
03/24/2009 (1:19 am)
setSkinName Problems
Duncan Gray
0
03/23/2009 (8:08 pm)
Projectile not always showing up
James Laker (BurNinG)
7
03/20/2009 (7:25 am)
Compiling errors in TGEA 1.8.1 and AFX 1.8.1 and TGEA 1.8.0
Dean Walther
2
03/18/2009 (4:18 pm)
sglight - specularPower
Markus Enkelmann
2
03/14/2009 (12:13 pm)
TGEA 1.8.1 OpenGL on windows not working
Frank Bignone
5
03/06/2009 (5:46 pm)
TGEA 1.8.1: Bad assumption in GFXD3D9TextureObject::copyToBmp
Stefan Lundmark
2
03/03/2009 (12:43 pm)
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