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Torque Game Engine Advanced » Bug Submissions

Topic Author Replies Last Post
Minor bug list Gerald Fishel 0 05/27/2009 (6:00 am)
MemStream bug Gerald Fishel 1 05/25/2009 (6:40 am)
Gui Editor (unnamed) object scrashes app Andrea Barolo 1 05/19/2009 (6:59 pm)
TGEA crashes when creating a water block. Rick Austinson 7 05/19/2009 (6:32 pm)
Non-rendered edges on waterblock in 1.8.1 Sparkling 16 05/13/2009 (4:14 pm)
FIX: Diffuse Texture DDS format fails on player Steve Acaster 10 05/05/2009 (10:09 am)
BUG: Normal Map DDS not supported in 1.8.1 Steve Acaster 5 05/04/2009 (11:15 pm)
Legacy Collision Fails when TerrainBlock is positioned with negative Z Jeremiah Fulbright 4 05/04/2009 (2:56 pm)
FIX: DDS textures not showing on Mac Daniel Delp 5 04/27/2009 (9:18 pm)
TGEA 1.8 Gui editor & GuiInputCtrl bug robo 0 04/25/2009 (7:45 am)
Atlas crashing in mBox CollideLine calls Jeremiah Fulbright 0 04/22/2009 (4:51 pm)
TGEA php.exe a security risk Dean Calver 2 04/22/2009 (10:19 am)
CustomMaterials still load, even when missing Shader Jeremiah Fulbright 0 04/21/2009 (10:38 pm)
BUG: TGEA 1.8.1 Incorrect render of projectiles after transform Andrew13 0 04/09/2009 (5:48 pm)
Simple (yet annoying!) typo bug in console.cpp Craig Fortune 5 04/08/2009 (1:45 am)
TGEA UDP dropping packets from localhost Tony Richards 3 04/04/2009 (6:24 am)
When last client exits Stronghold on dedicated server then mission file not found Mark Cohen 1 04/02/2009 (3:32 am)
getMaterialList not working? Ronald J Nelson 7 03/24/2009 (1:19 am)
setSkinName Problems Duncan Gray 0 03/23/2009 (8:08 pm)
Projectile not always showing up James Laker (BurNinG) 7 03/20/2009 (7:25 am)
Compiling errors in TGEA 1.8.1 and AFX 1.8.1 and TGEA 1.8.0 Dean Walther 2 03/18/2009 (4:18 pm)
sglight - specularPower Markus Enkelmann 2 03/14/2009 (12:13 pm)
TGEA 1.8.1 OpenGL on windows not working Frank Bignone 5 03/06/2009 (5:46 pm)
TGEA 1.8.1: Bad assumption in GFXD3D9TextureObject::copyToBmp Stefan Lundmark 2 03/03/2009 (12:43 pm)