Plan for Max Robinson
by Max Robinson · 10/11/2002 (8:33 pm) · 1 comments
Hmm that one is old, so I decided to do another.
What I've been doing recently, in respect to Torque, is really not much.
I'm currently trying to implement features that are both not working and hard to figure out, along with being not all that amazingly impressive so I'm having trouble motivating myself to do them. Nonethess, the things I'm working on are mostly just getting a damn object box to work for my shocktracer, which stubbornly refuses to even make sense. I'm sure I'll figure it out soon, but I still have to get multitexuring on the shockflashes working and get a map-ed shockflash, too. I also think I should add in some more shape control for the bottom ring of the flash, since right now it is static.
What I've been doing recently, in respect to Torque, is really not much.
I'm currently trying to implement features that are both not working and hard to figure out, along with being not all that amazingly impressive so I'm having trouble motivating myself to do them. Nonethess, the things I'm working on are mostly just getting a damn object box to work for my shocktracer, which stubbornly refuses to even make sense. I'm sure I'll figure it out soon, but I still have to get multitexuring on the shockflashes working and get a map-ed shockflash, too. I also think I should add in some more shape control for the bottom ring of the flash, since right now it is static.
About the author

Torque Owner Edward Smith
Silencersoft