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Plan for Robert Blanchet Jr.

by Robert Blanchet Jr. · 06/15/2002 (5:15 pm) · 0 comments

Wow. I havn't updated in a long time.
However I'm going to try and make an honest effort to post at least one .plan every two weeks.

I've learned alot about the Torque Gaming Engine since I've started about a year ago.

I just wanted to thank all the people at GarageGames for making the great engine and the entire community for all the fun :)

I posted my first code snipit not to long ago titled "Mission Area Bounds". Unfortunately it was a bit too premature for me to do so. I've learned a valueable leason: always test your code.

Even though I did fix the resource and clean it up, the damage has been done :( At least I learned something from the experience and next time I'll make sure not to repeat the same mistakes.

Over the course of the next year I plan to contribute a great deal more to the community. Currently the only 'real' contribution I have made was to fix the zip file archive support in the engine. However I plan to provide a number of tutorials, hopefully for later inclusion into the script documention, that will cover a wide variety of topics such as creating GUI controls and making that all important leap into the Torque Engine: creating a game.

That about wraps everything up. Until next time, see you in the forums :)