Plan for Ian Hardingham
by Ian Omroth Hardingham · 04/04/2002 (3:24 pm) · 1 comments
Just a reminder of my current project:
Snapcam is an intelligent observer camera for, ostensibly, Tribes 2, but it is completely compatible with the current Torque build. When you press the snapcam button it cycles to a client. It then attempts to build the "event" that client is involved in: a fight usually, by finding out which other clients and objects are involved. It then watches these objects, dynamically adding and removing clients when it deems they join/leave the event.
Anyway, I had some real progress today and the first snapcam alpha is working.
Current features: Choose a client. Snapcam will construct an event around him and then watch the event from above. When a player strays too far from the event he is "evicted" and the camera snaps to watch the newly formed event. i.e. it follows the action, not the original seed client.
What's wrong: The acceleration function of the camera is currently discontinuous. You can only watch the event from directly above it's center. And I want to have snapcam calculate all the events going on at one time and then tell you what kind of event each one is.
Snapcam is an intelligent observer camera for, ostensibly, Tribes 2, but it is completely compatible with the current Torque build. When you press the snapcam button it cycles to a client. It then attempts to build the "event" that client is involved in: a fight usually, by finding out which other clients and objects are involved. It then watches these objects, dynamically adding and removing clients when it deems they join/leave the event.
Anyway, I had some real progress today and the first snapcam alpha is working.
Current features: Choose a client. Snapcam will construct an event around him and then watch the event from above. When a player strays too far from the event he is "evicted" and the camera snaps to watch the newly formed event. i.e. it follows the action, not the original seed client.
What's wrong: The acceleration function of the camera is currently discontinuous. You can only watch the event from directly above it's center. And I want to have snapcam calculate all the events going on at one time and then tell you what kind of event each one is.
About the author
Designer and lead programmer on Frozen Synapse, Frozen Endzone, and Determinance. Co-owner of Mode 7 Games.

kirill