NEPTUN PACK
by D Fasel · 05/10/2013 (5:45 pm) · 15 comments
Hello everyone
At least, this Torque ready art pack with more as 90 models got finished.
To get a nice start, this pack is 10% discounted for the next 5 days!
To celebrate this upcoming summer, all other Game3d Pack's are discounted with 20% for more as 2 months.
________________________________________________________________________________________________________
NEPTUN PACK
This is a 3D Model Art Pack for Torque developer.
The theme of this kit is the beauty ocean and destructible boat vehicles.
This Art Pack content fish models and ship vehicles and some buildings and props. It content water plants and rocks and textures for the environment. This Pack also have a large demo mission, so you need some time to explore the world. just take one of the boat vehicles, and drive around the water, or walk around the islands.
Look at the following list, about all the awesome Torque ready models in this developer kit:
AI - Creatures
--------------
N_bluewhale.dts = Blue Whale
dolphin.dts = Dolphin
N_fish1.dts = blue/yellow color fish
N_fish1B.dts = yellow fish
N_GS_rabbitfish.dts = Rabbitfish
N_damselfish.dts = Damselfish
H_shark.dts = Hammer Shark
Jellyfish.dts = Jellyfish1
Jellyfish2.dts = Jellyfish2
Orca.dts = Orca
N_Piranha.dts = Piranha
biomech.dts = Bonus SF model1
holomech.dts = Bonus SF model2
Skeleton.dts = skeleton for piranha death
AI - Watercraft
---------------
N_ship1.dts = Warship for simply using in UAISK or such
N_ship1_AI.dts = AI Warship with separate turret's and water bombs
N_submarine1.dts = Submarine for simply using in UAISK
N_submarine1_AI.dts = AI Submarine with have turret's and bombs separate
N_fastboat.dts = MKII Fast Boat static model
Vehicles
--------
N_fastboat_V.dts = MKII Fast Boat Vehicle
N_submarine1_V.dts = Submarine vehicle
N_bomb.dts = water mine (used like a bomb in water)
Vehicle and boat extra models
-----------------------------
MKII_Turret.dts = MKII Turret
N_fastboat_W.dts = MKII wreck
MKIIRocket.dts = Rocket for the MKII turret
N_explobarrel.dts = Exploding barrel for the warship
N_extingisher.dts = Extingisher
N_ship1_AI_bombs.dts = Bomb spender for warship
N_ship1_AI_turet.dts = Turret for the Warship
N_sub_gun.dts = Gun for the submarine
N_torpedo.dts = Torpedo
Player Diving tools
-------------------
oxygen.dts = Oxygen bottle
N_playerlamp.dts = Light for the player
N_fins.dts = Fins for the payer
Divers
------
Si_piranha.dts = Sign
Si_museum.dts = Sign
Si_Ltower.dts = Sign
Si_harbor.dts = Sign
N_sub_bunker_CC.dts = bunker element3
N_sub_bunker_CB.dts = bunker element2
N_sub_bunker_CA.dts = bunker element1
N_sub_bunker.dts = bunker main element
N_stage.dts = Wooden large stage
N_SOS.dts = SOS
N_shipwrek.dts = Large ship wreck
N_portC_door.dts = Door for the port
N_portC.dts = Port with mechanic for door
N_portB.dts = large Quader
N_portA_form3b.dts = walkway element1
N_portA_form3.dts = walkway element2
N_portA_form2.dts = port element
N_portA_form1.dts = special walkway for tower socket
N_portA.dts = Socket for light tower
N_neon3.dts = Neon light
N_MKII_factory.dts = Boat house
N_marker.dts = boje / marker
N_LightTower.dts = Light tower
N_landingstage.dts = Wooden landing stage
N_house.dts = wooden house
N_factory.dts = factory
hiddenwall.dts = invisible wall
boatfire.dts = Fire
AquaCenter.dts = Museum for fish and water
piranha_museum.dts = socket with piranha
fish1_museum.dts = socket with fish1
fish1B_museum.dts = socket with fish1b
GS_Rabbitfish_museum.dts = socket with rabbitfish
Damselfish_museum.dts = socket with damselfish
BW_museum.dts = blue whale for museum
fantasy corals and plants for water
-----------------------------------
coral_1.dts = fantasy coral1
coral_2.dts = fantasy coral2
coral_3.dts = fantasy coral3
redcoral.dts = red fantasy coral
TCoral1.dts = Tube fantasy coral1
TCoral2.dts = Tube fantasy coral2
N_Plant1.dts = fantasy plant1
N_Plant2.dts = fantasy plant2
N_seegrass1.dts = fantasy plant3
N_seegrass2.dts = fantasy plant4
N_seagrass3.dts = fantasy plant5
N_seagrass4.dts = fantasy plant6
N_SG_5a.dts = fantasy plant7a
N_SG_5b.dts = fantasy plant7b
N_SG_5c.dts = fantasy plant7c
Shell
-----
bigMu1.dts = big shell with pearl animatet
shell1a.dts = Shell1
shell1b.dts = Shell2
Rocks
-----
N_rock1.dts = large rock1
N_rock2.dts = large rock2
N_sp_rock1.dts = lava rock
N_stone1a.dts = stone1a
N_stone1b.dts = stone1b
N_stone1c.dts = stone1c
Watch also the movie on You Tube:
Sorry about the bad frame rate. Just 2 days ago, my fast video card died, so i had to use a slow one while making the movie.
Neptun Pack is a awesome art pack for Torque developer and programmer.
This pack is very useful for fast developing of prototype games and scenes. Why using sketch, if you can use this kit? You also can easy use the source from the model and modify what you like.
The demo mission use UAISK and the fish and some ships are AI controlled.
The scripts inside the demo mission are very helpful and content a lot useful snippets. The Demo mission is really a large world with 2 terrains in one mission. You should use a good gaming PC to run the demo.
The Neptun Pack is now available at the Game3d shop Click Here
Happy developing
At least, this Torque ready art pack with more as 90 models got finished.
To get a nice start, this pack is 10% discounted for the next 5 days!
To celebrate this upcoming summer, all other Game3d Pack's are discounted with 20% for more as 2 months.
________________________________________________________________________________________________________
NEPTUN PACK
This is a 3D Model Art Pack for Torque developer.
The theme of this kit is the beauty ocean and destructible boat vehicles.
This Art Pack content fish models and ship vehicles and some buildings and props. It content water plants and rocks and textures for the environment. This Pack also have a large demo mission, so you need some time to explore the world. just take one of the boat vehicles, and drive around the water, or walk around the islands.
Look at the following list, about all the awesome Torque ready models in this developer kit:
AI - Creatures
--------------
N_bluewhale.dts = Blue Whale
dolphin.dts = Dolphin
N_fish1.dts = blue/yellow color fish
N_fish1B.dts = yellow fish
N_GS_rabbitfish.dts = Rabbitfish
N_damselfish.dts = Damselfish
H_shark.dts = Hammer Shark
Jellyfish.dts = Jellyfish1
Jellyfish2.dts = Jellyfish2
Orca.dts = Orca
N_Piranha.dts = Piranha
biomech.dts = Bonus SF model1
holomech.dts = Bonus SF model2
Skeleton.dts = skeleton for piranha death
AI - Watercraft
---------------
N_ship1.dts = Warship for simply using in UAISK or such
N_ship1_AI.dts = AI Warship with separate turret's and water bombs
N_submarine1.dts = Submarine for simply using in UAISK
N_submarine1_AI.dts = AI Submarine with have turret's and bombs separate
N_fastboat.dts = MKII Fast Boat static model
Vehicles
--------
N_fastboat_V.dts = MKII Fast Boat Vehicle
N_submarine1_V.dts = Submarine vehicle
N_bomb.dts = water mine (used like a bomb in water)
Vehicle and boat extra models
-----------------------------
MKII_Turret.dts = MKII Turret
N_fastboat_W.dts = MKII wreck
MKIIRocket.dts = Rocket for the MKII turret
N_explobarrel.dts = Exploding barrel for the warship
N_extingisher.dts = Extingisher
N_ship1_AI_bombs.dts = Bomb spender for warship
N_ship1_AI_turet.dts = Turret for the Warship
N_sub_gun.dts = Gun for the submarine
N_torpedo.dts = Torpedo
Player Diving tools
-------------------
oxygen.dts = Oxygen bottle
N_playerlamp.dts = Light for the player
N_fins.dts = Fins for the payer
Divers
------
Si_piranha.dts = Sign
Si_museum.dts = Sign
Si_Ltower.dts = Sign
Si_harbor.dts = Sign
N_sub_bunker_CC.dts = bunker element3
N_sub_bunker_CB.dts = bunker element2
N_sub_bunker_CA.dts = bunker element1
N_sub_bunker.dts = bunker main element
N_stage.dts = Wooden large stage
N_SOS.dts = SOS
N_shipwrek.dts = Large ship wreck
N_portC_door.dts = Door for the port
N_portC.dts = Port with mechanic for door
N_portB.dts = large Quader
N_portA_form3b.dts = walkway element1
N_portA_form3.dts = walkway element2
N_portA_form2.dts = port element
N_portA_form1.dts = special walkway for tower socket
N_portA.dts = Socket for light tower
N_neon3.dts = Neon light
N_MKII_factory.dts = Boat house
N_marker.dts = boje / marker
N_LightTower.dts = Light tower
N_landingstage.dts = Wooden landing stage
N_house.dts = wooden house
N_factory.dts = factory
hiddenwall.dts = invisible wall
boatfire.dts = Fire
AquaCenter.dts = Museum for fish and water
piranha_museum.dts = socket with piranha
fish1_museum.dts = socket with fish1
fish1B_museum.dts = socket with fish1b
GS_Rabbitfish_museum.dts = socket with rabbitfish
Damselfish_museum.dts = socket with damselfish
BW_museum.dts = blue whale for museum
fantasy corals and plants for water
-----------------------------------
coral_1.dts = fantasy coral1
coral_2.dts = fantasy coral2
coral_3.dts = fantasy coral3
redcoral.dts = red fantasy coral
TCoral1.dts = Tube fantasy coral1
TCoral2.dts = Tube fantasy coral2
N_Plant1.dts = fantasy plant1
N_Plant2.dts = fantasy plant2
N_seegrass1.dts = fantasy plant3
N_seegrass2.dts = fantasy plant4
N_seagrass3.dts = fantasy plant5
N_seagrass4.dts = fantasy plant6
N_SG_5a.dts = fantasy plant7a
N_SG_5b.dts = fantasy plant7b
N_SG_5c.dts = fantasy plant7c
Shell
-----
bigMu1.dts = big shell with pearl animatet
shell1a.dts = Shell1
shell1b.dts = Shell2
Rocks
-----
N_rock1.dts = large rock1
N_rock2.dts = large rock2
N_sp_rock1.dts = lava rock
N_stone1a.dts = stone1a
N_stone1b.dts = stone1b
N_stone1c.dts = stone1c
Watch also the movie on You Tube:
Sorry about the bad frame rate. Just 2 days ago, my fast video card died, so i had to use a slow one while making the movie.
Neptun Pack is a awesome art pack for Torque developer and programmer.
This pack is very useful for fast developing of prototype games and scenes. Why using sketch, if you can use this kit? You also can easy use the source from the model and modify what you like.
The demo mission use UAISK and the fish and some ships are AI controlled.
The scripts inside the demo mission are very helpful and content a lot useful snippets. The Demo mission is really a large world with 2 terrains in one mission. You should use a good gaming PC to run the demo.
The Neptun Pack is now available at the Game3d shop Click Here
Happy developing
About the author
Working in the team of Winterleaf Entertainment as an Lead Level Designer and Environmental Artist. Selling content and art packs ready for T3D at my shop www.game3d.ch/shop
Recent Blogs
• Homo Sapiens• Homo Sapiens
• VIRUS Zombie
• VIRUS (Z)ombie
• Suburban house set pack 01
#2
05/11/2013 (2:54 am)
As I said before, I have zero use for this pack, but I bought it anyway, Its a must have pack! Now to think of a game to use it with... :-D
#3
Maybe some thing like WOT but with watercraft's and not tanks. This was the idea i had, if i torpedoed the war ship.
@ Ron: Whats the next.... that's a good question :)
I have some projects left, like the zombie game and the mech game i been working at, since a while. But i would more like to join a team and help on a game with people together. Everything doing alone is a bit boring.
If i think at making content, so i have in my mind to make more ships and boat vehicles, also some more fishes and then selling it as a single model art pack. maybe some flying vehicle could be fun too.
05/11/2013 (6:35 am)
@ David: Thanks, for purchasing the pack. Hopefully you get some fun while exploring the island's. To see a new game would be fun :)Maybe some thing like WOT but with watercraft's and not tanks. This was the idea i had, if i torpedoed the war ship.
@ Ron: Whats the next.... that's a good question :)
I have some projects left, like the zombie game and the mech game i been working at, since a while. But i would more like to join a team and help on a game with people together. Everything doing alone is a bit boring.
If i think at making content, so i have in my mind to make more ships and boat vehicles, also some more fishes and then selling it as a single model art pack. maybe some flying vehicle could be fun too.
#4
Also if you looking to help out a project we can sure use some help. If your interested my email is jstanleynwo@yahoo.com.
05/11/2013 (11:18 am)
D Fasel, Great job with the release! I'll have to pick it up soon.Also if you looking to help out a project we can sure use some help. If your interested my email is jstanleynwo@yahoo.com.
#5
05/12/2013 (2:52 am)
:) Downloading now :)
#6
05/12/2013 (8:10 pm)
Enjoyed your video hugely... Nice work!
#7
05/13/2013 (2:28 am)
This is a great pack!! thanks for your effort you put into this!!!
#8
@ Netwyrm: Thanks for the post.
05/13/2013 (4:44 am)
@ Alienforce: Thanks a lot for purchase neptun pack. I'm happy that you like it:)@ Netwyrm: Thanks for the post.
#9
05/16/2013 (2:31 am)
Its good Daniel - each pack you do, gets better and better!
#10
05/17/2013 (3:07 am)
@ Jules: Thanks :)
#11
05/18/2013 (9:23 pm)
I love this pack - outstanding! I've been playing around with your demo and having a blast. Is there a way to submerge the sub or player? I can get them to move well on the surface, but I have not figured out how dive the sub or player when he is swimming on top. ~ Greg
#12
The Vehicle Submarine only can swim like a boat. The diving is not in the resource code yet, but it will be content of the pack, in some of the next update of neptun pack. All updates will be free for everyone, purchased the neptun pack.
Remember, the focus on this pack was the art and 3D models. All the code and scripts are to understand as demo, and as code snippet bonus to show what you can do with the models. They maybe not perfect, but they do the work for the demo.
05/19/2013 (4:47 am)
@ Greg: The player(soldier) should work like ever. Walk, run, swim, diving and all other things he do in a template of T3D. The only different to the soldier are 2 things. 1. he get the diving set by enter water or remove it, by left the water. And 2. he does the piranha death animation and change the player to a skeleton model, if the last damage was from a piranha.The Vehicle Submarine only can swim like a boat. The diving is not in the resource code yet, but it will be content of the pack, in some of the next update of neptun pack. All updates will be free for everyone, purchased the neptun pack.
Remember, the focus on this pack was the art and 3D models. All the code and scripts are to understand as demo, and as code snippet bonus to show what you can do with the models. They maybe not perfect, but they do the work for the demo.
#13
The Sub I thought might dive because of one of your videos demoing the Sub's abilities was underwater with its periscope going up and shooting torpedoes. I just did not want to miss out on this feature if you had coded it, and it was as simple as hitting ctrl+d for dive or something like that.
The artwork in this pack is outstanding and is going to reinvent the game that I have been working on - adding new possibilities and avenues to explore.
Thank you again for all that you have done ~ Greg
05/19/2013 (10:44 am)
Thank you for the quick response. I have not been able to duplicate the diver's problem of not submerging, and he works fine now.The Sub I thought might dive because of one of your videos demoing the Sub's abilities was underwater with its periscope going up and shooting torpedoes. I just did not want to miss out on this feature if you had coded it, and it was as simple as hitting ctrl+d for dive or something like that.
The artwork in this pack is outstanding and is going to reinvent the game that I have been working on - adding new possibilities and avenues to explore.
Thank you again for all that you have done ~ Greg
#14
A friend is reworking a bit on the boat code, so maybe soon it can dive also. I also need the diving sub for a project idea i have. so only a time quest to get it :)
Every customer of the neptun pack will get an E-mail, if the update is ready.
05/19/2013 (11:52 am)
@ Greg: The diving submarine is the AI version for UAISK. It is in the Mission near the sunken ship. But it drive a long way, so you don't see it much. It randomly generate also torpedo's. A friend is reworking a bit on the boat code, so maybe soon it can dive also. I also need the diving sub for a project idea i have. so only a time quest to get it :)
Every customer of the neptun pack will get an E-mail, if the update is ready.

Associate Ron Kapaun
3tdstudios.com
bout fricken time! Good job and way to go! Though I would have waited one week or so... let T3D 3.0 slow down.... In the end, I guess, who cares this is a great pack! Good job..... and whats next???
Ron