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Building Worlds With Bilder (the comcepts)

by JR Wilde · 03/28/2013 (12:22 am) · 1 comments

First I'd like to start with a thank you to Ron K. of 3tdstudios. Ron has been there from the beginning, encourgaing and helping me all along. He's helped me do things I never dreamed I could do; and see the possibilities are truly endless. Ron, If you're reading this, Thank You.


I'll get to the point:

Bilder: Enviros
is starting in the Pacific Northwest, will go down to the Mayan jungles of Mexico, the Bermuda triange (or thereabouts), the Ivory Coast, Aotearoa and other beautiful places. Each complete with props specific to it (this could be huts, Forest Service signs (in Pacifica), and other things.. Props can certainly be interchanged within the kits, just like all the other pieces in them. Here's a real world example: in California and Florida, palm trees, conifirs, deciduous species can, in that context, live perfectly happily with each other even though they are from vastly different geographic locations. Another thing about the choice of Douglas Fir and Port Orford cedar is that they are known throughout the world. They have been introduced successfully in many temperate places. The Port Orford has many varieties now and is used for its ornimentation the world over.

Bilder: Architect
can be considered a 'box-o-legos' Road and Bridges 1 being the first installment. It goes well with Pacifica architecturally, but would sit nicely most anywhere. Arches, columns and multiple interchangable 'bridge pieces' can be used to create bridges of any length and dimension; bridge towers that Guard rails from bare-bones racing style to intricate stonework. Tunnels, Signs, billboards and other road accessories. This installment will come after Pacifica -I'm prototyping and testing in Pacifica and will be more of a 'prop' kit than 'level kit' Architect will follow Enviros but diversify as well.


Bilder: Advanced Cave Systems
This will come with Poser files complete with moprh targets. I've been working on the best way to make it modular. Its the joining system that helps keeps it seamless from piece to piece. This will also span many types of caves.

These are the ones that I have been working on already, and will continue to develop after the oceanic portion of Pacifica is released.
This is a good start and what I will continue to focus on for now.
thanks for reading.

About the author

see website: http://www.synchronicity3d.com email me at syncyronicity3d "at" gmail.com if you'd like.


#1
03/28/2013 (5:28 am)
Keep up the great work. Looking forward for everything you have planned!