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DH:Mechanized Assault Vehicle in Torque 3D

by Tim Newell · 11/06/2012 (1:06 pm) · 6 comments

So we have now released two builds to our tester group using Torque 3D engine. If you have not been following the game, the previous version was in a pre TGEA 1.7 build. I thought I would share some screenshots with you guys of our latest build. One of the features not shown here that we did add in the build is Forest Destruction. (allows you to destroy trees in a forest object) If you want to check out the game anyone can join the tester program at http://www.playmech.com/Beta/ and we approve people everyday. Now on to the screenshots:

This one is showing off scale next to our power armor. (Power armor is currently not usable in game but may be in a future release)
www.playmech.com/images/mech_human.jpg
Another scale shot from a different angle
www.playmech.com/images/abolisher_pa.jpg
Here is a shot of the viper mav in the new coastal flood plains mission in this latest release
www.playmech.com/images/red_viper.jpg
Here are a few other shots in the updated Arctic Battlefield mission
www.playmech.com/images/chase1.jpg
www.playmech.com/images/chase2.jpg

#1
11/06/2012 (1:32 pm)
I like the sound of Forest Destruction. Reminds me of chopping down trees with a minigun in Predator!
#2
11/06/2012 (1:52 pm)
Quote:
One of the features not shown here that we did add in the build is Forest Destruction. (allows you to destroy trees in a forest object)
Cool stuff Tim.
#3
11/06/2012 (2:43 pm)
I like all your images, but the first one really gets me.
I like seeing the two together from that perspective. Looks great
#5
11/10/2012 (10:46 pm)
Shots are looking good!

If you guys haven't already make sure to thumbs up DH:MAV on Steam Greenlight!
#6
04/22/2014 (8:20 pm)
Hows the game coming along?