DotNetTorque Screen Cast of functionality
by Vince Gee · 07/31/2012 (7:19 pm) · 2 comments
Hey guys,
Sometimes a video is worth it's weight in gold. So I made this video to show a bit more of DNT in action. I was using MS Community Clips to do the recording so the game graphics can sometimes get grainy but it definitely will show what DNT is capable of.
In the video I go over some sample code, debugging and the general concepts. I'm not sure where I'm going to go with this, but if someone would like more details about how a specific part works I'd be more than happy to make a video explaining it.
Part 1
Part 2
Part 3
Enjoy,
Vince
Sometimes a video is worth it's weight in gold. So I made this video to show a bit more of DNT in action. I was using MS Community Clips to do the recording so the game graphics can sometimes get grainy but it definitely will show what DNT is capable of.
In the video I go over some sample code, debugging and the general concepts. I'm not sure where I'm going to go with this, but if someone would like more details about how a specific part works I'd be more than happy to make a video explaining it.
Part 1
Part 2
Part 3
Enjoy,
Vince
About the author
www.winterleafentertainment.com

Torque Owner Demolishun
DemolishunConsulting Rocks!
Just got through the first video. This looks really sharp! This is excellent work. I like how you condensed the 'core'. I may have to look into this more in the future.