Plan for Pat Wilson
by Pat Wilson · 02/02/2002 (12:49 pm) · 0 comments
I am back working on the AI...especially the 'I' part of that acronym. Right now the AI players keep track of objects they are aware of, and are on the verge of pathing around things they need to path around. The only problem I'm having is getting the bounding box of those objects. I have them stored as SceneObjects, and I use getObjBox() however this doesn't seem to return the correct thing, as the results I get for intersection point tests are strange to say the least. I'm wondering if the boxes are in object space and need to be transformed into world space before I go messing with them. But it is being worked on.
About the author
