Relaunch Lore Aftermath... Your Support Is Requested!
by Logan Foster · 04/04/2011 (2:19 pm) · 15 comments
As many of you probably know, about two years ago we launched a fantastic Torque (TGEA) powered game on a new defunct online portal called "Lore: Aftermath".
The game was the sequel to the 2005 IGF finalist project that we created called "Dark Horizons - Lore : Invasion" and it greatly enhanced the furious mech combat from the original game with even more combat, awesome visuals and of course more feature and functions that mech combat sim fans demanded! We put a ton of blood, sweat and tears into the game and needless to say we were pretty proud of what we accomplished as we made a really great product.
The only problem that we encountered was the fact that the portal that we were working with had exclusive online rights and its own set of problems between a poor design and throwing good money after bad. This meant that a couple of weeks after release the portal essentially died :( Which also meant that our game was tied up in an exclusivity agreement and we had no way to do anything with it until that expired.
I am very pleased to say that as of a few weeks ago, we have regained FULL rights back on the product and we are looking to re-release it onto the market as a product that people will purchase through e-distribution sites and portals (we already have a couple lined up). The only that stops us from turning on the "buy it now" button is the fact that we need to rebuild some functionality to access game features that the portal handled. Unfortunately this costs money to do and that's why I am putting out this call for support here.
We have started a project on the online funding site Kickstarter to see if we can raise the capital needed. While it would be awesome if you chose to donate some money (we do give rewards for doing so if the project meets its funding goal), what we really need your help with is getting some viral marketing out there to promote the project by either posting this blog URL to your facebook account to let friends and family know to "support Indies" or by posting the following message via your twitter account:
This is a pretty new method of funding for us to try out, hence why we are asking for you guys to help us out and get the message out there. In return for this I will be very happy to post feedback and business information that we will learn on how this KickStarter funding goes for us, and anything we will learn along the way through it (as well as similar sites for you non US based developers or teams). I think that this is a pretty fair trade of knowledge for you supporting our promotion and hopefully you guys will see it the same way?
Power to the Indie!
The game was the sequel to the 2005 IGF finalist project that we created called "Dark Horizons - Lore : Invasion" and it greatly enhanced the furious mech combat from the original game with even more combat, awesome visuals and of course more feature and functions that mech combat sim fans demanded! We put a ton of blood, sweat and tears into the game and needless to say we were pretty proud of what we accomplished as we made a really great product.
The only problem that we encountered was the fact that the portal that we were working with had exclusive online rights and its own set of problems between a poor design and throwing good money after bad. This meant that a couple of weeks after release the portal essentially died :( Which also meant that our game was tied up in an exclusivity agreement and we had no way to do anything with it until that expired.
I am very pleased to say that as of a few weeks ago, we have regained FULL rights back on the product and we are looking to re-release it onto the market as a product that people will purchase through e-distribution sites and portals (we already have a couple lined up). The only that stops us from turning on the "buy it now" button is the fact that we need to rebuild some functionality to access game features that the portal handled. Unfortunately this costs money to do and that's why I am putting out this call for support here.
We have started a project on the online funding site Kickstarter to see if we can raise the capital needed. While it would be awesome if you chose to donate some money (we do give rewards for doing so if the project meets its funding goal), what we really need your help with is getting some viral marketing out there to promote the project by either posting this blog URL to your facebook account to let friends and family know to "support Indies" or by posting the following message via your twitter account:
Quote:
Attn: #mech fans! Here's a Kickstarter project to move Lore Aftermath to PC. http://kck.st/g4QwmD #mechwarrior #gamedev
This is a pretty new method of funding for us to try out, hence why we are asking for you guys to help us out and get the message out there. In return for this I will be very happy to post feedback and business information that we will learn on how this KickStarter funding goes for us, and anything we will learn along the way through it (as well as similar sites for you non US based developers or teams). I think that this is a pretty fair trade of knowledge for you supporting our promotion and hopefully you guys will see it the same way?
Power to the Indie!
#2
04/04/2011 (2:50 pm)
Good luck in reaching your target Logan. Lore Aftermath has always been a cool game.
#3
04/04/2011 (5:03 pm)
looks cool, and good luck Logan ;)
#4
04/04/2011 (6:13 pm)
Good luck Logan! Hope you guys get the fundings
#5
04/04/2011 (11:10 pm)
Great! Good luck on the relaunch Logan!
#6
04/04/2011 (11:13 pm)
ERROR double post. this website is getting bettrer...?
#7
Good luck with this endevour ... I truly hope it works out for you.
I will post wherever I can think of. :)
04/05/2011 (1:58 am)
@Logan: Posted it on my Gobbo Games Facebook Page and Twitter Page. I will also do a post on the Gobbo Games website for you ... not sure how much traction ... but it is worth a shot. I have also done a post on my personal website ... I guess every little helps.Good luck with this endevour ... I truly hope it works out for you.
I will post wherever I can think of. :)
#8
The current description of the project is quite general. Maybe it would help if you indicate the priorities for the list of 'on the project list'.
If I want to fund for something specific for example, I'd like to know how likely it will be developed.
04/05/2011 (2:06 am)
backed! Let's show some love people, this is a nice alternative way of funding.The current description of the project is quite general. Maybe it would help if you indicate the priorities for the list of 'on the project list'.
If I want to fund for something specific for example, I'd like to know how likely it will be developed.
#9
04/05/2011 (8:20 am)
I just saw another indie get a payout quickly (a fifth of what you need, but still), so it's possible. Done the re-tweeting to advertise :)
#10
04/05/2011 (1:42 pm)
I posted this on my facebook yesterday, but didn't have time to reply here. I wish you the best.
#12
@Joseph
We have not done any press releases yet, but tomorrow we will try to send out our first one on the subject.
04/06/2011 (3:46 pm)
Thanks for the comments every!@Joseph
We have not done any press releases yet, but tomorrow we will try to send out our first one on the subject.
#13
Congratulations!! I wish you the best of luck with your new venture! :-D
Quick question: How long do you estimate having those needed bits re-programmed? ( 6 months? 9? ) -- I ask because about that time I know of another e-distribution portal that should go online assuming everything with their expansion-capital search works out well for them too :-)
04/06/2011 (10:32 pm)
I am very pleased to say that as of a few weeks ago, we have regained FULL rights back on the product and we are looking to re-release it onto the market as a product that people will purchase through e-distribution sites and portals (we already have a couple lined up). Congratulations!! I wish you the best of luck with your new venture! :-D
Quick question: How long do you estimate having those needed bits re-programmed? ( 6 months? 9? ) -- I ask because about that time I know of another e-distribution portal that should go online assuming everything with their expansion-capital search works out well for them too :-)
#14
04/07/2011 (10:13 am)
We're looking at about 1 to 1.5 months to get this all done.
#15
Hopefully this other e-distribution portal pans out and if so i'll pass on your info to them if you like :-)
Best of luck man!
04/07/2011 (6:21 pm)
Wow that is awesome :-)Hopefully this other e-distribution portal pans out and if so i'll pass on your info to them if you like :-)
Best of luck man!

Associate Logan Foster
perPixel Studios