Frozen Synapse: export to Youtube
by Ian Omroth Hardingham · 03/26/2010 (7:07 am) · 9 comments
(Copied from the Mode 7 blog - apologies I don't have time to write something lucid and entertaining specifically for here).
JamesU has been beavering away on our export-to-youtube functionality. The general idea is that once you finish a game, if you like it, then you just click on button and the game gets encoded to a video and straight to youtube. And we’ve got it 90% working! Here’s one I just uploaded:
(Be sure to click it up to 720p!)
Disclaimers are that sound and particle effects aren’t working, and we’re still tuning the quality, but I’m pretty happy with it.
As a user, you have to wait for the video to encode, but not to upload – that happens in the background and we’ll probably put a little status bar at the bottom to show you its progress. It depends on your computer, but expect the encoding to take around three times the length of the game – so if the game is 30 seconds long, then you’ll probably be waiting for 90 seconds on a medium-ish PC. We’d like to know if you guys think this is a serious problem.
I’m really really excited for this feature, especially with reference to Facebook and Twitter integration. We all get irritated at games flooding Facebook with crap, but this is actual content – short and entertaining to watch and personal.
As a final feature, you can upload un-finished games too, so if you want to ask people’s advice on a situation you can.
JamesU has been beavering away on our export-to-youtube functionality. The general idea is that once you finish a game, if you like it, then you just click on button and the game gets encoded to a video and straight to youtube. And we’ve got it 90% working! Here’s one I just uploaded:
(Be sure to click it up to 720p!)
Disclaimers are that sound and particle effects aren’t working, and we’re still tuning the quality, but I’m pretty happy with it.
As a user, you have to wait for the video to encode, but not to upload – that happens in the background and we’ll probably put a little status bar at the bottom to show you its progress. It depends on your computer, but expect the encoding to take around three times the length of the game – so if the game is 30 seconds long, then you’ll probably be waiting for 90 seconds on a medium-ish PC. We’d like to know if you guys think this is a serious problem.
I’m really really excited for this feature, especially with reference to Facebook and Twitter integration. We all get irritated at games flooding Facebook with crap, but this is actual content – short and entertaining to watch and personal.
As a final feature, you can upload un-finished games too, so if you want to ask people’s advice on a situation you can.
About the author
Designer and lead programmer on Frozen Synapse, Frozen Endzone, and Determinance. Co-owner of Mode 7 Games.
#2
03/26/2010 (1:20 pm)
I *love* that idea!
#3
03/26/2010 (1:45 pm)
Now that is an awesome feature! As far as I know this is the first game to ever do this.
#4
03/26/2010 (2:46 pm)
It's not.
#5
03/26/2010 (2:52 pm)
Lol Pat - the bluntness of that response made me chuckle :)
#6
03/26/2010 (3:07 pm)
Yeah, Just Cause PS3 and... I think some xbox racing game did it as well.
#8
03/26/2010 (5:27 pm)
Spore (on PC), several other PC games, and some PS3 games: apiblog.youtube.com/2008/12/youtube-integration-in-games.html
#9
03/27/2010 (4:45 am)
Not to mention the viral bonuses it will bring to your game too, excellent idea! 8] 
Torque 3D Owner Pat Wilson
There's some new capture code in T3D that Manoel wrote, which you guys may dig.