Win a Free Pass to the GameX Industry Summit!
by Deborah M. Fike · 09/30/2009 (4:12 pm) · 9 comments

Over the past year, we've been a sponsor of several game development initiatives. We are in the business of helping aspiring game developers learn their craft, network, and above all, have a great time making games, which is why we jumped at the chance to sponsor the GameX convention in Philadelphia, October 23-25. Our sponsorship comes with two free passes to the show, which we unfortunately cannot attend. But that doesn't mean you can't! If you're interested in a free pass, keep on reading.
The main GameX show is a national game consumer show and ‘pop culture’ festival designed to draw from national, regional and local audiences of game players, film and TV fans, comic book buffs and tech enthusiasts. Think sci-fi convention for video games. While that alone may or may not excite you (and don't be ashamed if it does...even our own Michael Perry has been known to cosplay), you should be excited about the other two aspects of GameX: the GameX Industry Summit and the Philly Game Jam.
GameX Industry Summit
The GameX Industry Summit will be held on October 24-25, 2009 at the Greater Philadelphia Expo Center. Game industry professionals will convene for two days of games-focused lectures, panels, roundtables and keynotes from the best and brightest minds in the games business. Some key highlights:
Turbulent Innovation and the Changing Landscape of the Global Games Industry - Keynote speaker Jason Della Rocca of Perimeter Partners will talk about how to develop and market to an increasingly competitive global marketplace. How can your studio and projects stay ahead of the curve? What opportunities are to be had? And how does the varying technical, business and cultural landscape effect your efforts to compete globally?
Games that Connect: Designing and Monetizing Social Network Play - Long time Torque-supporter and friend of ours, Wade Tinney, CEO of Large Animal Games, will explore the design and business considerations in the development of games for social networks (Cyworld, Facebook, etc.) including: understanding and internalizing audience motivations, incorporating viral touchpoint usage into game design, designing for real social utility and marketing social games.
The Art of Game AI: Sculpting Behavior with Data, Formulas, and Finesse - Dave Mark, President and Lead Designer of Intrinsic Algorithm, and Kevin Dill of Boston University will co-chair this session and discuss the challenges that are involved in constructing realistic AI behaviors, the mindset that one must adopt to accurately model these behaviors, and the techniques that can be used to construct them. The attendee will leave with a broad summary of how to approach the artistry of constructing artificial behaviors.Check out the complete GameX Industry Summit session schedule for more details.

Philly Game Jam
The Philly Game Jam is just what it sounds like: a 48-hour heart-pumping, caffeine-laden game building marathon where professionals, students and amateurs alike can compete to build new game concepts based on a theme announced at the start of the contest. Bring yourself and at least two buddies (maximum 9 buddies) for 48 straight hours of pure hellish fun. If you need any further incentive than that to join, part of the prize package includes copies of Torque 3D. If you've been looking for a way to upgrade from TGE or TGEA and have a free weekend, the stars may have just aligned for you.

You Said Something about "Free Passes?"
That's right. We have two reserved GameX passes that will get you into GameX and the GameX Industry Summit, free of charge. Your GameX pass also includes access to the GameX Opening Night VIP Party on Friday night and the GameX Fun Fest on Saturday. If you're the networking type (and we know who you are), this is a great opportunity to meet your customers and potential business partners all in one place!
This isn't the first time we've given away passes, but let me go over the rules for anyone looking to score a pass. Send an e-mail (subject line: GameX Industry Pass) to deborahm AT torquepowered DOT com with your name, a link to your GarageGames profile, and the reason why you think you are an awesome community member. We're going to take all those names and check out your profile link to verify whether you've naughty or nice in our community. Preference will be given to nice community members who have not yet won a contest. I'll collect names until Friday, October 9th, and announce the winners on October 12, 2009 in the comments of this blog.
Thanks always for making this website awesome and hope to see some deserving people get their game on in Philly!
About the author
I write games for a living. <3 my job.
#2
09/30/2009 (11:35 pm)
@Ted: What can I say...I can't help but poke you a little bit. I'm assuming that's why you look so outraged in your profile pic. :)
#3
well..guess that might rule me out :p But I think that's a great thing for GG to do for a couple of the community members. Sound like alot of fun, and a great experience.
LK
10/01/2009 (3:54 am)
Quote:We're going to take all those names and check out your profile link to verify whether you've naughty or nice in our community.
well..guess that might rule me out :p But I think that's a great thing for GG to do for a couple of the community members. Sound like alot of fun, and a great experience.
LK
#4
10/01/2009 (2:17 pm)
You should also know that GameDev.net is holding their own GameX contest and will be also giving away a copy of Torque 3D (among other things) as part of the prize package. Details inside.
#5
10/01/2009 (2:30 pm)
I'm attending this event (GameX Industry Summit), should be a good time - glad to have an event on the east coast, and nice to see Garage Games supporting it (too bad you guys couldn't make it out!)
#6
10/09/2009 (12:46 pm)
There is just to many conferences. I don't see how people can just hop to all these things and be productive through out the year. AGDC put me about 3-4 weeks behind.
#7
GameX, on the other hand, is going to be much better, and seems to have taken the majority of the technical/development talk away from VGXPO, so the focus there is a bit different.
Engage! Expo and the NY Games Conferences were complete wastes of time, and I'm actually a little miffed abut the NYGC's price tag, seeing how little I got out of it.
The GDC's, on the other hand, throw so much information at me that they leave me temporarily lobotomized, lol...
10/09/2009 (12:58 pm)
@Donald: True. You have to pick and choose the conferences carefully, is what I'm learning. I'm going to VGXPO this weekend, but after looking at the schedule, I'm mainly going to soak up some Philly site-seeing with the girl and stop in for a few hours to hand out flyers to the gamers in order to boost web traffic (the $30 ticket is at least good for that, lol).GameX, on the other hand, is going to be much better, and seems to have taken the majority of the technical/development talk away from VGXPO, so the focus there is a bit different.
Engage! Expo and the NY Games Conferences were complete wastes of time, and I'm actually a little miffed abut the NYGC's price tag, seeing how little I got out of it.
The GDC's, on the other hand, throw so much information at me that they leave me temporarily lobotomized, lol...
#8
10/09/2009 (12:59 pm)
Oh, and I forgot about Jonathon's IMGDC, which I try to never miss. It's like Dan Brown's version of a game conference :)
#9
dadadadadadadadadada
(Okay, I'm not sure how to "write" a drum roll, but you get the idea.)
Congrats to Dave Calabrese and Gregory Clark! It was a hard choice given the amount of entries, but these two game developers made a good plea for their case and show a lot of passion for making games. Hope you two enjoy the show!
10/12/2009 (4:03 pm)
We have our winners. Drum roll please...dadadadadadadadadada
(Okay, I'm not sure how to "write" a drum roll, but you get the idea.)
Congrats to Dave Calabrese and Gregory Clark! It was a hard choice given the amount of entries, but these two game developers made a good plea for their case and show a lot of passion for making games. Hope you two enjoy the show!

Torque 3D Owner Ted Southard
And then this...
Quit messin' with my head! I already have a ticket anyway, since it's a 2 hour drive from Brooklyn :P
For those who are on the fence, I know a few people who are going to be out in Philly, and while the town has awesome cheesesteaks, it also has a lot of friendly game developers there as well. Dave Mark is a stand-up guy (though not from Philly), and Mike Worth is just a nova made from awesome, among others. And there's me- I rant like Dennis Leary on a crack-bender about things, so you'll at least get a good chuckle out of it...