iTGB Accelerometer Physics Game for iPhone and iTouch
by Kevin Ryan · 09/09/2009 (7:32 pm) · 5 comments
Balls Away! just went live in the App Store.
It is game that uses a mixture of iTGB and the chipmunk physics engine. All game control is handled by the accelerometer. Tilt your iPhone and the balls will roll with gravity.
It is a fairly simple to understand game - get as many balls to the goal area as you can before time runs out. All balls that make it to the goal move on to the next level.
Look closely you'll see that there is a fade transition from one level to the next.
If you want to check it out and see what iTGB can do here is the App Store link:

Click to get Balls Away! from the App Store.
I am currently working on an update with more levels, a first pass at an editor, and OpenFeint integration which will allow High Score lists and Achievements.


It is game that uses a mixture of iTGB and the chipmunk physics engine. All game control is handled by the accelerometer. Tilt your iPhone and the balls will roll with gravity.
It is a fairly simple to understand game - get as many balls to the goal area as you can before time runs out. All balls that make it to the goal move on to the next level.
Look closely you'll see that there is a fade transition from one level to the next.
If you want to check it out and see what iTGB can do here is the App Store link:

Click to get Balls Away! from the App Store.
I am currently working on an update with more levels, a first pass at an editor, and OpenFeint integration which will allow High Score lists and Achievements.



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