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Perfect Dork Studios - Introducing Jeff Arthur

by Billy Garretsen · 07/19/2009 (5:17 pm) · 2 comments

AUSTIN, Texas -- Perfect Dork Studios is proud to announce the addition of Lead 3D Artist Jeff Arthur to the Box Macabre team. An industry veteran for almost ten years, Jeff has worked with a diverse assortment of companies, including Factor 5, Edge of Reality, and Terminal Reality. Jeff’s work has been featured in BloodRayne (character artist), Lair (environment artist), Hulk (environment artist), and Hunter: The Reckoning (character artist).

Jeff was drawn to the Box Macabre project based on the game’s creative and colorful dark fantasy style. “The game gives you a lot of room for creativity and imagination,” Jeff says. “I’m very passionate about this project and am having a great time with it!”

PDS president Billy Garretsen says of Jeff, “It’s very flattering when someone with this level of expertise and this type of talent wants to work on the project.”

To see more of Jeff’s work, visit www.jeffarthur.net.

Box Macabre utilizes the TorqueX 3D Engine from GarageGames. For more information on Box Macabre, visitwww.boxmacabre.com.


perfectdork.wordpress.com/files/2009/07/bmacscreen0071.jpg

#1
07/19/2009 (10:38 pm)
Nice! Congrats to Jeff for joining an awesome project, and congrats to PDS too =)
#2
07/19/2009 (11:13 pm)
And hey, if anyone wants to check this game out, we'll be demoing it at Casual Connect in Seattle. It's super fun, loving your booth prototypes!