Game Development Community

dev|Pro Game Development Curriculum

Game Mechanics Kit 1.1.1 at GarageGames' store

by Yuri Dobronravin · 05/05/2009 (11:48 am) · 14 comments

www.logicking.com/images/gameMechanicsKit/gmkLogoSmall.png

Greetings everyone!


Game Mechanics Kit is now officially available at Garage Games store.

Game Mechanics Kit new home is HERE.


Also soon we will have a forum dedicated solely to GMK at GarageGames.com.

Use link below to download 'Orcs Rule' game with Physics Pack and Cut-Scene Editor demonstration.

DOWNLOAD DEMO GAME (56Mb)



All current users will have their GG accounts updated so they will be able to download latest versions of GMK at any time.

Game Mechanics Kit 1.1.1

A minor GMK 1.1.1 update to GMK 1.1.0 has been released.

It fixes a number of bugs for TGEA version (like physics collision support for terrain), adds a few features to Cut Scene Editor and finally updates GMK TGE version with Physics Pack and Cut Scene Editor.



www.logicking.com/images/gameMechanicsKit/screen04.jpg
www.logicking.com/images/gameMechanicsKit/screen05.jpg

#1
05/05/2009 (12:19 pm)
This is really cool. I hope the GMK is going to be ported to T3D! :D
#2
05/05/2009 (12:29 pm)
Is there support (or planned support) for the new Torque 3D engine?

John K.
www.envygames.com
#3
05/05/2009 (12:48 pm)
He said that they are planning to add support for Torque 3D.

Nice work, Yuri
#4
05/05/2009 (1:24 pm)
@Gareth Fouche
@John Kanalakis

Yes, we are starting work on T3D version right now. All current users of GMK will get T3D version for free.
#5
05/05/2009 (1:32 pm)
I wonder why there are so few comments on this; it obviously adds a ton of functionality into torque. Good job, I like it a lot.
#6
05/05/2009 (8:00 pm)
Yuri: Way to go man, great work can't wait to see the T3D version, if you need a beta testor on the T3D hit me up with an email man and I'll help you any way possible. Thanks again for a SUPER product!

Will
#7
05/06/2009 (8:48 am)
hi Yuri,
I dont see any GMK in my GG acount.
why is that?
I would like to download the updated version.
#8
05/06/2009 (8:53 am)
@deepscratch
Probably we have to wait sometime till GG staff update the information. I've sent them owners names just recently.
Anyway I've sent lint to download GMK 1.1.1 by email.
#9
05/06/2009 (8:59 am)
thanks yuri, got it.
#10
05/07/2009 (12:21 am)
This product kicks ass! You get alot for the money. Worth every penny!

Thanks Yuri and thanks to GG for getting this in the store.

Epicness,

Jondo
#11
05/08/2009 (1:23 pm)
Good Job,
Such essential tools. Torque needed this for a long time.
I’m waiting for the GMK T3D release to pick up a copy.
#12
05/09/2009 (2:14 am)
Bookmarked!

Will definitely look into getting this soon.

Looking GOOD!

I think it would save me a lot of time.
#13
05/11/2009 (5:47 pm)
Hi Yuri,

A quick question. Besides the pre-built destroyable objects, can I make new destroyable objects using my own 3D models?

Thanks.
#14
05/12/2009 (3:32 am)
@fairuz
Certainly. The package includes exploding/breakable models in *.blend (Blender) or *.max (3ds max) formats as examples, so you will be able to create your own breakable objects.

Basically, breakable object is a simple shape with "break" animation.