Plan for Travis Prebble
by Travis Prebble · 12/04/2000 (4:39 pm) · 0 comments
Since I'm never able to get first post on Slashdot, Shugashack, or Ain't It Cool, I'm gonna live vicariously through my .plan file.
I'm basically setting up with Garage Games in order to hook up with other people who need testers, writers, or severely amateur musicians who can only make music because Sonic Foundry makes stuff even idiots can use. :)
In the past, I've worked on the Airfist and PainKeep mods for Quake 1. I also later worked on RAzOR Entertainments DM6 - Last Man Standing and DeathMatch Essentials. I haven't done much in the gaming space since then, but I am eager to get back in and create something compelling.
The types of projects that most interest me are the ones that buck the trends. Examples would be MDK, Giants: Citizen Kabuto, and Alice - games that capture you with intensely different visuals and keep you with great gameplay.
That's it for First .Plan. If I can find some webspace, I'll post samples of my work.
-- Travis 'Sinistar' Prebble
I'm basically setting up with Garage Games in order to hook up with other people who need testers, writers, or severely amateur musicians who can only make music because Sonic Foundry makes stuff even idiots can use. :)
In the past, I've worked on the Airfist and PainKeep mods for Quake 1. I also later worked on RAzOR Entertainments DM6 - Last Man Standing and DeathMatch Essentials. I haven't done much in the gaming space since then, but I am eager to get back in and create something compelling.
The types of projects that most interest me are the ones that buck the trends. Examples would be MDK, Giants: Citizen Kabuto, and Alice - games that capture you with intensely different visuals and keep you with great gameplay.
That's it for First .Plan. If I can find some webspace, I'll post samples of my work.
-- Travis 'Sinistar' Prebble
