Tribulation Knights Dev Blog #1
by John E. Nelson · 01/17/2009 (4:03 pm) · 2 comments
The game is in development still, and running on TGEA 1.7.1. As advancements are being made on it I thought I would show a little bit of video showing what the game looked like a while back. This way as the development gets farther along you can see the changes and advancements. My bug list is still very long, but I try to work them daily. As you can see it has YackPack, and Arcane-FX integrated. In addition I am adding the Screen Space Ambient Occlusion Shader Kit this weekend. Now I am not a professional programmer, but I can script. Lucky enough the instructions that came with the SSAOS kit is very good. I will post a video of it in action to show it working when I am finished.
About the author
An experienced producer of interactive media and games going back to the 90's.
#2
01/18/2009 (8:59 pm)
That's the Yack Pack. Right now it is just text. Once all the dialog is finished I plan on recording an audio version. So there will be different voice actors. You can specify audio files to go with each text response. 
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